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A jam submission

Foxy Farming for BloodView game page

A Bullet hell farming simulator
Submitted by nickbdawg — 23 minutes, 15 seconds before the deadline
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Foxy Farming for Blood's itch.io page

Results

CriteriaRankScore*Raw Score
Was there a sense of progression?#54.0954.095
Did the game align well with the task?#214.0484.048
Overall#223.8863.886
Would you like to see this game idea developed further?#233.8813.881
Did the secondary mechanic complement the core mechanic well?#313.7383.738
How well implemented was the core mechanic?#503.6673.667

Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Type one of these words: AIM - DUCK - GROW - FLOAT - VOICE - CHOICE
GROW

Which game engine did you use?
Godot 4

What are your pronouns so I know how to refer to you in the videos?
he him

Will you continue in GDKO if you were selected as a Wildcard?
Yes

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Comments

Viewing comments 20 to 1 of 30 · Previous page · First page
Submitted(+1)

Such a nice duality between the two worlds! I probably spend so much time playing this (checking my last comment was 30 mins ago... ) the music, the pacing, the SFX. Instead of making 2 mechanics you made two games!
Stayed till the end to beat the boss. Congratulations on such a cool experience!

Submitted(+1)

This game was so fun and addictive! I would love to see you expand on the game. 

To add to the game feel, a sound when picking up gems would be nice, an addictive / dopamine sound :D

Kinda like the gems in Rayman 3 maybe? 

Anyways, well done! :D

Developer(+1)

Thanks so much for the kind words and it's cool to hear that you'd like to see more of it! A pickup sound would be great, gotta get that dopamine going for the gems. Thanks for playing :)

Submitted(+1)

Amazing! Excelent gameplay loop!
My only complaint is that the bullets feel "attached" to the player, as the bullets follows the player movement.
are the bullets spawned as children of the ship?

Developer(+1)

So glad to hear you enjoyed it! Yeah the bullets are children of whoever spawned them. I was copying how minishoot adventures did it, but most players seem to find it weird so I'll probably make them move independently if I work on the game more in the future. Thanks for playing :)

Submitted(+1)

Really felt like there could've been a range and a magnet ability for gems. Overall the farming felt a bit weaker compared to the main game where all of the progression was felt. The graphic styles were nice but a bit different from each other which looked a bit weird to my eye.

Developer

Thanks for the feedback! Yeah definitely was gonna add range and pickup radius upgrades, wanted to do a random full screen gem collect mechanic too. Farming was a bit lackluster, I spent more time on the bullet hell for sure. Thanks for playing :)

Submitted (1 edit) (+1)

Task: mechanics that complement each other
nickbdawg: "what if I made two full games that complement each other?"

It's crazy that you actually managed to do all of this. It actually works very well and you might have something good in your hands. Congrats, man!

This is a concept of game I'd buy.

Developer(+1)

Hahaha it was definitely a lot of work to pull it off, but I thought it was such a cool idea when I read the prompt for the jam I had to go for it. So cool to hear it's a concept you'd buy if it was expanded upon into a full release. Thanks for playing :)

Submitted(+1)

Very interesting genre mash-up! Never seen anything like this!

And fun name for the game too )

Developer

Glad to hear you enjoyed the weird combination of genres! Thanks for playing :)

Submitted(+1)

The mixed game modes worked really well. I had fun in both and can see a lot of potential in both areas. Really fun game.

Developer(+1)

Thank you so much for the kind comment! Yeah there is definitely a lot of potential for things to add in both halves of the game, I had so many more ideas to add stuff. Thanks for playing :)

Submitted(+1)

Fun game! I love the creative mechanics combinations. They work pretty well together. I feel that adding an attack range upgrade would be great for this game. Great job!"

Developer

Thanks for the kind words! Attack range upgrade was definitely next on my list of upgrades to add, but ran out of time to add it. Thanks for playing :)

Submitted(+1)

a really well executed game for theme wise, tho there are lot of things to improve ,one of which are the controls.
never mind the graphics and the audio it's not important, I think this is a well put together submission and would love to see this on 2nd round. job well done 😎💪

Developer

Thanks for the comment and for playing!! Yeah the controls are definitely lacking, I didn't spend enough time refining them and the controls on controller are especially bad.

Submitted(+1)

Wow that was surprisingly addicting, my economy started to ramp up really fast once I got that third flower into my farm and it was fun to see how fast I started killing enemies once I got that going! One small thing I noticed (and I'm not sure if this was intentional or not) but the bullets I fired seemed to move with my character as I moved around instead of keeping their own trajectory in space.

Excited to see where you go with this if you continue to work on it!

Developer (1 edit)

I'm glad to hear you enjoyed it! Yeah the economy gets crazy once you get a tulip or two lol. Yeah the bullets move with the ship, I just copied what minishoot adventures did cuz I like that game a lot lol. Seems that people generally don't like that tho so I'll probably change bullets to move independently if I work on the game in the future. Thanks for playing :)

Submitted (1 edit) (+1)

I felt so weak at the beginning and now little space enemies fear me (thanks to my amazing flower farm)!! Its a lot like stardew valley but space/bullet hell.


slight bug: when extending into the farm area in front of the shopkeep and trying to plant/water, it makes me open up shop.


other than that, great work! 

Developer

Thanks for the comment and for playing! Sorry about that bug, I noticed it when testing but forgot to fix it before submitting :(

Submitted(+1)

that was really good,  the two game genres complement each others and  the sensation of power in the end is great .

i think the boss is a bit too easy , after destroying an army and surviving a bullet hell , confronting it feels 

it could've been a little harder by making him call for back up so you have to avoid other attack patterns from the other spaceships and not only focus on him .

other than that it's a great entry, good job . 

Developer

Thanks for the kind words! Yeah I struggled with balancing the boss for sure, I've never made one before. Making him summon backup is a good idea. Thanks for playing :)

Submitted (2 edits) (+1)

It's quite a nice game loop.  It was a game I wanted to keep playing.  The frenetic space combat works well when juxtaposed with relaxing farming.  I could easily see this as a popular experience, if polished and developed enough.  Definitely a great start.  Good luck!

One main criticism is the title.  Just why?

Developer(+1)

Thanks for the kind comment! The title is mostly just cuz I thought it was funny, I'd way rather that be your main criticism than the game design lol. Thanks for playing :)

(+1)

Awesome game!!

Submitted(+1)

It's a very exciting game. I liked the moments of fighting with aliens and the moments of peaceful gardening

Developer

So glad to hear you enjoyed it! Thanks for playing :)

Submitted(+1)

This game and its upgrading systems are actually fun, if this was a (reasonably priced) Steam game I would 100% buy it. I was having almost too much fun and spent a great amount of time playing the game. If you were ever up to updating it, I would maybe reconsider adding pick range and range updates at some point. But those were literally the only things I was missing, oh and I need more levels of course.

Developer(+1)

Thanks for playing! Pickup range and attack rang were definitely the next upgrades I was gonna add, but ran out of time. I've thought about continuing working on it to make it a full like 3 dollar steam game some day, it's cool to hear that you'd be interested in that!

Submitted(+1)

Awesome!

Submitted(+1)

Real fun game and also one that kept me playing, only thing Id would change is the boss timer or make it an upgrade. I get that its for the end of the game but in a gamejam a lot of people will try and move on and it would be sad people miss out on that.

Great job and curious to what youll do with it :)

Developer

Thank you for playing! Yeah I was really torn on how long to make the boss timer since it's a jam game, an upgrade to decrease it would've been good I hadn't thought of that.

Submitted(+1)

this one sticks out to me :) i had a pleasant experience. was confused when i got thrown into battle, but was able to figure it out. i love how far outside of the box you strayed to come up with a primary mechanic of cozy gardening and a secondary mechanic of deadly space battle and somehow they complement each other so well. that right there is a beautiful blend of creativity and capability. i hope you had fun making it :)

Developer

Thank you for playing and I appreciate the nice comment! I had a great time making it :)

Submitted(+1)

I love everything about this. Good job!

Developer

Thank you for playing and for the kind words!

Viewing comments 20 to 1 of 30 · Previous page · First page