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Maze of the Mini-taur's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #5 | 4.451 | 4.451 |
Fun | #6 | 4.454 | 4.454 |
Presentation | #24 | 4.614 | 4.614 |
Originality | #65 | 4.285 | 4.285 |
Ranked from 383 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In this puzzle-platformer, each level is made up of 9 joined together rooms that you can separate and rejoin to create new (and perilous) paths for your character to take. Can you escape the Maze of the Mini-taur?
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
One of my favourites in this jam. Amazing level design and simple and clean art. Pretty good job!
Had so much fun with those puzzles!
Absolutely loved the level design! Lovely art and sound FX too! Eat that 5 overall, team :P
really polished stuff! love the scraping sounds and the shaking
Highly polished game with very well designed puzzles! Had me sketching out possible routes in paper. The music is also worth a shoutout, too!
Really cool game, actually more puzzly than platformy, pretty fun to play !
This is some good stuff. Really well done.
Such a cool idea and well executed. Well done!
This game is so polished and the puzzle idea is really clever, well done :)
I love the music btw
Cool exploration of the mechanic that felt intuitive based on how it was implemented. Could easily be expanded upon if there is a plan to continue post-game jam.
loving the art. easy to understand. hard to master. please let me know if you add on to this down the road. it won over my heart lol
Thanks so much :) And will do. Will be sure to pop by the stream to let you know about future developments!
This one is really fun
Thanks a bunch :)
It was a slow start for me, but once I got into it, it really shined. I ended up getting a rubik's cube feel to it, which I loved. The blocked cells were a great addition, but they seemed to be less of a constraint than I though they would be. But I agree with everyone who is saying amazing work, It's a fantastic game!
Wow thanks so much :)
Nothing to say except amazing work. Great visuals, great puzzle, great music.
Had a lot of fun playing. Cheers !
Thanks so much :)
Super well done! I'm not sure if this was the intended solution to a few puzzles, but I was able to jump and slide a tile under the player before landing. Was this an intended strategy? I could see a lot of exploration in this concept. Well done! And that music was a lot of fun. Great execution for 48 hours.
Thank you! Yes, it was intended. We had a couple levels for that game mechanic but had to leave them out of the jam version.
Really fun concept I enjoyed it!
Dang what a cool game. Such a clever concept and so wonderfully executed.
I've said it before many times, and I'm happy to say it again, I'm super impressed by the work of your team on this game. It looks and feels so great to play. It scratches an almost "rubiks-esque" itch of mine, thinking of the fastest and most efficient way to beat each level. The game feels perfect, and executes on the vision very well. The level design is great (perhaps some of the difficulty curve could be rearranged a bit). Congratulations on a fantastically polished game. I know you'll place high!
Probably the best game I played so far! amazing job with this game! The art is so charming and the levels were cleverly designed and not too long or too short. I don't think it fits perfectly within the theme, but that can easily be excused for the amount of fun I had playing it.
Wow thank you so much! Love your game as well :)
We interpreted the theme as levels being made of different pieces that must be joined together in different ways to complete levels. Either way, we super appreciate the nice comment!
After hearing of your success in the last jam, I knew I had to check this one out. Every element was expertly crafted, featuring both intuitive controls and imaginative design. The overall experience rivals that of AAA titles with multiple-year development cycles. The game loop is perfect, and I immediately fell into a flow state. As others have said, this is definitely a Top 20 Game. I wish we had more teams like yours working in the industry.
Wow thank you so much!!! :)