A very good strategy game. I liked the concept and had much fun playing your game. Maybe you give the player too much options, because it's a bit overwhelming at first. Anyway I loved the graphics and music and enjoyed your entry very much.
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Nexus's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #138 | 3.964 | 3.964 |
Presentation | #252 | 4.143 | 4.143 |
Overall | #321 | 3.833 | 3.833 |
Originality | #1441 | 3.393 | 3.393 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Nodes are connected to one another in a large network
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
This is so ambitious for a jam but boy it delivers. Clean and refreshing take on tower defense. I could sink a lot of time into it... great work!
OH wow! this have lots of potential! It really brings me back to those RTS style game. The gameplay is easy to understand yet complex enough to remain fun for a long while. Though, I wish there's some way of knowing their stats, like how much dmg/attk spd/current health, etc. cause it can be hard to keep track when things get chaotic. Also would be good to have like resting time to manage the all the nodes or rebuild certain ones. The aesthetic is simple yet nice and fitting, kinda reminds me of virtual world with computer viruses attacking hahaha. Music wise, I feel could add a bit for tension to it, it's pretty chill atm to match the intensity later into the game. But, yeah overall the game seems very polish for the jam and I really enjoy playing it, could probably even make it into a mobile game!
Oh a suggestion, if you want an end goal, you a could add something like an enemy "Nexus" node (maybe a few) on the corner of the map that you need to destroy to win the game? Narrative wise, could say it's the power source of the enemy (but enemies still comes in all direction.
ps. thanks for playing my game on stream! ^_^
wow, that one can def go to a full release, I loved this game. It fits pretty well with the theme and works pretty nicely. I think some things that could improve it might be some ui indicating if I can buy an item or not, since I had to look at the price and at the money I had everytime. Some type of score so I know I'm progressing. And maybe waves? I don't know, but it's too stressful the fact that it never stops. Congrats on the game!
This game has SO many BUGS!
They ate my nexus.
It's very polished and feels quite complete. The number of different node types is almost absurd for a 48h game jam.
Different node colors for power, printer and repair may help keep your head up when the network grows messy — if you can keep those pesky insects away long enough for it to matter!
Some scoring system would also be nice; interesting criteria may be total time, largest number of nodes, highest power supply/consumption.
Very fun game! I think the connection mechanic can be more clear though.
Pretty cool game. I liked the simple graphics and iconography. The game could have used a little more of a tutorial. I can see someone not knowing what to do and not having the patience to click around and figure it out. I also wasn't sure if my stuff was taking damage until it all died at once and very quickly.
I could see this being a pretty clever little experience with a tiny more polish and onboarding process. Well done!
I. am. in. love. with. your. game!!
I love the Tower Defense genre and this game feels amazing to play! It feels very polished and the artstyle/gameplay is really simple but intuitive.
If I had to pick something I didn't quite like, it'd probably be that this game doesn't really match the theme, and the music is a bit repetitive.
Overall, great job! I had a lot of fun playing this one!
Very nice ! The visual are neat. its well thought. Great work !
This is a very nice concept, interesting gameplay and you can clearly see the jam. Mobile ready mechanics. I take it that the time constraint prevented more in depth use for the "linking", but other than that really polished and pleasing. Well done !
A pretty solid gameplay loop that definitely fits the theme of the jam! Definitely has the potential to get me addicted. Not really sure what the point of adding additional links are, aside from aesthetic reasons (which is definitely good enough reason for me). All in all, a fun, extremely polished game entry!
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