Hidden gem! I really enjoyed it awesome work! Congrats! Fav++
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Embers's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #345 | 4.057 | 4.057 |
Overall | #731 | 3.572 | 3.572 |
Fun | #1108 | 3.264 | 3.264 |
Originality | #1428 | 3.396 | 3.396 |
Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a little flame trying to reach its friends to join together and burn the world.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
The art style is lovely and loved to see the smokes of the destruction I caused after beating the level. Really satisfying. Gameplay was quite simple but it was fine and sometimes challenging. Although since the thermometer UI was continous, it was harder to learn how much health does each plant give you so sometimes it felt more like trial-and-error rather than clever routing. Overall I liked it, nice work!
I love the idea as a fellow Pyro. It is a bit hard to see when you get farther back in a level (like in Level 3) since your camera is stagnate. Having the ability to move the camera around the map would help a lot with that. Great work!
Nice game. I really really love the graphics. It's nice to see some good looking non pixel game in game jam.
This game looks and sounds very cute... for a game where you burn down forests and houses, damn! Join your friends I mean
Great work on puzzles as well! I'd love to see the moral side of the game explored, haha
Really nice looking game! The cell shading looks really nice and the colours were lovely. The puzzles were well made as well, it challenged me! The only problem I encountered was knowing how many tiles I had left to move and telling which tile I was currently on, but both are easily changed. The core of the game was great :)
It's a really nice idea, nice puzzle game trying to keep the flame alive. Really good thought for the theme, nice one!
The graphics for this game were really great for such a short period -- not that many 3D games that look this good! I think the game would have been really cool if there was another puzzle mechanic introduced, maybe splitting flames or generating burnable material. Great work!
Great little puzzle game. Looks amazing for a 48-hour jam; the art style is phenomenal. With a few more levels, it could easily be a steam or mobile game.
For an 'unfinished' game I think it's remarkably good! Played it to the end, once I figured out I wasn't the giant fire, but the tiny one. I was thinking there might be a way to make the cost of moving to a tile clearer, but then I realised I was quite enjoying the trial and error process of learning by experimentation.
I'd have appreciated being able to move the camera. Would have better shown off your 3D work, and would have also been useful when the ember is way off in the distance.
Anyway, thumbs up from me!
Nice game! The graphics and everything were spot on and the gameplay was fun to work out solutions. I can see a lot of cool places to continue this game, like fuses relocating the player or a "spark" ability kinda like a jump. Great work on this!
Yo this was lit (pun intended), great graphics clever gameplay, creative take. I really thoroughly enjoyed this project. I feel like there's definitely space to take this to another level, but for a jam this really nailed it. I do feel like the positioning of the end goal was sometimes a bit hard to spot and I did freeze the game after I beat it (I was curious what clicking "Next" would do, if that's the reason). It also took me embarrassingly long to realize the cactus were negating my fire (cacti have lots-o-water inside, duh). However, this is maybe my favorite I've checked-out thus far. Great work!
I really enjoyed this game, it's a sleek & cute puzzler with a solid simplistic style that really helps pass it off as a full game in the jam!
One thing I had trouble with was the perspective, at times I accidentally misjudged my placement and would miss a really important move that would cost me the round. Thankfully this game moves quick enough for that not to become a huge annoyance, but just something for if/when you work on this post-jam!
Had a blazing good time, superb job!!
Took me a while to download with my bad internet, but was worth it!
Looks pretty, plays smoothly, very polished game design and clever ideas.
You could easily build upon it after the jam.
Well done!
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