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A jam submission

Input To ActionView game page

Reverse the roles of video game rules by deciding your own tutorial.
Submitted by Sailing Rocks, Arakiwi - Simone Marzeddu, RenegadeXCIV, Francesco Brancato — 1 hour, 32 minutes before the deadline
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Input To Action's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#1044.3284.328
Overall#3054.0004.000
Enjoyment#3193.8763.876
Presentation#10173.7963.796

Ranked from 137 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game reverts the roles of videogame's rules, letting the players decide their own tutorial. The players will also play as the tutorial and not as the character

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 60 to 41 of 109 · Next page · Previous page · First page · Last page
Submitted(+1)

Very nice work

Developer

We are glad you like it! :D

Submitted(+1)

super creative idea! The reveal at the start is great. I love that there isn't any filler levels, they all bring something new to the table.     I wonder if you added some color to the buttons on the tutorial box if it'll be easier to distinguish quicker and make it a little quicker to switch between the rules? - (eg. "SPACE", "A", "D", "G" -- giving each of those buttons different colors).

Really nice work overall!

Developer(+1)

Thanks for your feedback! This is an interesting idea, we'll think bout that, thanks :D

Submitted(+1)

Really cool game, was really fun to play too!

(+1)

Super cool game. I really like the mechanics and it's very interesting. Wish there were more levels

Developer

We are glad you enjoyed our game, thanks! We already have several ideas that we would like to test and implement, so stay tuned if you like! :D

Submitted(+1)

I said "oh that's neat" out loud a few times while playing this. Controlling not just movement but also the pause screen, good stuff. Maybe could use number keys or something for dedicated page/panel switching, I kept having to go all the way around because didn't remember where stuff was, especially when character was behind the pause text. But over all very fun and would check out any further polished version.

Developer

Thank you so much! We'll surely think about your idea when expanding/polishing it more.

Submitted(+1)

Easily the most creative game of the jam I've played. This was something special and could easily be a full game. The moment of realization in the last level was fantastic. Great job!

Developer

Thanks for the kind words, we are glad you enjoyed our game!

Submitted(+1)

This is a really cool game! The premise is super creative, the art style is cute and you made a good choice of music. I especially liked the last puzzle. Good job!

Submitted(+1)

Great concept! Loved the idea, art and implementation! The puzzles were very clever and this has so much potential. Great job!

Submitted(+1)

Took me a second try to understand that i could switch controls with the arrow keys, but after that it was ON!

Developer (3 edits)

Glad you like it. Thank you so much! <3

Submitted(+1)

More people definitely need to play this!! I really love the tutorial bar being the character and integrating the pause menu into the gameplay is a really unique idea. I was more than a little sad when I pushed a couple of the robots aside to their untimely death. Haha! Greak work!!

Developer

Thank you very much! Sorry for your robots ahahah

Submitted(+1)

Great work ! The idea is really good and has potential for a lot more awesome puzzles. Really liked the mechanic introduced at the last level, too bad we don't get more of it. Would love to see and expanded version of it, especially since the last level was where things were starting to be the most interesting

Developer

Thank you very much for you kind words! We would really like to expand the idea and explore several other concepts that we have in mind. if you'd like to stay tuned! <3

Submitted(+1)

Cool idea! But I didn't get what's the role of the clown on the unicycle ahah! 

Developer

Thank you very much! We actually exploited that little robot as a design element in various ways! First, it represents what in a traditional game would be the playable character (fooling the player) and also we have exploited it as a clue to reveal how certain levels work, as a silent hint to the player. Other times it is just fun to drop them all!

Submitted(+1)

You did fooling me as well ahah (ottimo lavoro ragazzi :)

Submitted(+1)

Very cool and polished game. Love the art style and you did manage to capture that "Aha" moment for this I especially liked the last puzzle. Good job

Developer

Thank you very much! <3

(1 edit) (+1)

i liked the funny interpretation of the jam's theme and the cute "main character" sprite art :) but even more importantly i really liked the creative (and sometimes really clever) puzzles and the way controls work. not only are they unusual and shake up player's expectations, but they also eliminate any "mechanical" difficulty since nothing is really designed with the expectation of having to chain a bunch of inputs fast, which is really sweet for a puzzle game. great work!

Developer

You explained perfectly what were our thoughts in the design phase, we are happy that you understood and appreciated our job, thank you very much!

Submitted(+1)

Wow! Very cool idea. You should still develop this game.

Developer

Thank you very much! we are already looking for that as we are really enthusiasts of the project <3

Submitted(+1)

Enjoyed the puzzles a lot. I guess you didn't had enough time make more levels with the last mechanic. It was quite cool to see a regular pause menu used in a game mechanic. Sometimes a little bit tedious with all the swapping of controls. But this is a wonderful game.

Developer

Thank you very much, we are glad that you liked it! We have already a lot of ideas and designs for more levels, we just had to select the best/simplest to realise for the jam. Thanks again for the kind words!

Submitted(+1)

Awesome game! Very good music, art and gameplay! As a suggestion, the "tutorial" instead of always changing the mechanics, it could aggregate the new ones to give more dynamics to gameplay. However, the possibility of consulting the previous mechanics could remain. Well done!

Developer(+1)

Thanks for the feedback, and very good idea indeed! Our design (when we designed before the actual realization) provided a set of base mechanics (move, jump and gravity) and a set of extra more special mechanics that may instead change in every level. Anyway thanks again, very useful insight <3

Submitted(+1)

Good job! my brains hurt!

Developer (1 edit)

We hope it hurts in a good and satisfied way xD Thanks for playing!

Submitted(+1)

Really liked your game! Nice mechs, decent music and cool graphics :)

Developer

We are glad you liked it! <3

Submitted(+1)

Wow, really incredible stuff. The moment the box moved and not the robot I knew I was in for a treat. The mechanics were great and the puzzle design / progression was incredible. Excellent work!

Developer

Thank you for playing <3

Viewing comments 60 to 41 of 109 · Next page · Previous page · First page · Last page