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Size Strike's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #693 | 3.907 | 3.907 |
Overall | #760 | 3.747 | 3.747 |
Style | #796 | 3.991 | 3.991 |
Enjoyment | #1494 | 3.343 | 3.343 |
Ranked from 108 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We tried to use the mouse wheel as diegetically as possible to increase and decrease the player size to interact with the enemies
Development Time
96 hours
(Optional) Please credit all assets you've used
Sounds:
Soundpool Minimal Electro
Soundpool Dance Electro
Soundpool Tecno Trance
Ovani Bundle Audio Arcade
Menu Icons:
Kenney
Shader:
Based on CRT Shader by zuwiwano
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Comments
This si so awesome ! so polished
Thank you! It's all thanks to our great artist @XDinky!
Wow! Really like the style and gameplay. I think I've never seen a game quite like this, where you interact by resizing. Great idea!
Thanks! We spent a lot of time brainstorming about it!
Nice one! Great work on the audio and the different challenges. I just feel like I need a mouse with faster scrolling =)
Thank you!
nice !! fun, voicelines made me smile. drunken haze killed me every time. record was 94 seconds
Thank you, voices were mine! Drunk Haze is a killer, eheh! :)
I like the concept! Really fun to play!
Thanks!
Very cool application of the theme. I liked the idea of having modifiers to the level, making it way more interesting and challenging. Found a bit tricky to get them when the game was running fast, but maybe it was my skills that didn't help me hahaha Overall, a great game, congrats folks!
Thank you!
really unique idea and great polish! maybe a little too much post-processing, but in general well made
Thanks!
Cool visuals and game is fun with some nice juice, good job!
Thank you!
Sick concept! Love the visuals and the bitcrushed voice. Perhaps the scrolling could have been a little bit faster, as my finger was getting tired by the time I lost (130s), but I enjoyed it regardless! Great work!
Thank you, the voice is mine! :)
I enjoyed this, but I didn't see how you could lose?
The enemy bar at the top warns you: when there are 11 enemies on screen, you lose.
Gameplay is really responsive and fun. Sometimes the game lagged a bit. Also i felt like the mouse scroll is way too slow, so it kind of broke the immersion. Not always tho. Really great job! I think I will come back to this game for sure. Also loved the "random" events that added a nice dynamic.
Thank you! We tried to do our best to polish all the laggy elements! ^^'
My score : 80
The Game looks really good and it's really a lot of fun. The fast pace of different variation of gameplay adds a lot. The drunken one clearly got me and this is where i started to lose. Great job to exploit a simple and good idea this far and this clean. Great Job !
Thank you! Drunken Haze is truly a killer! ;)
Really cool concept, loved the vibes!
Thank you <3
Thanks!
Crazy idea to use scale as the attack!
Thanks! We brainstormed a lot for that! :)
Thanks! Much appreciated 😁
Great vibes and gameplay. If the sensitivity of the circle opening and closing could be increased a little it might make chaining together strikes more satisfying.
Thanks! We worked a lot on the scaling of the circle, but the time was limited. ^^'
I really liked how the game introduced different mechanics as you played
Thanks! We wanted to add replayability and a few surprises. ;)
Thanks! Some of those were implemented in the last 3 hours of the jam, I'm glad we managed to put them in :D
Really interesting concept and the style was great, took a little time to figure out what I had to do but really unique concept.
Thank you!