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BUILT TO SCALE! GMTK2024's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3520 | 2.711 | 2.711 |
Style | #3933 | 2.740 | 2.740 |
Overall | #4264 | 2.644 | 2.644 |
Creativity | #5077 | 2.481 | 2.481 |
Ranked from 339 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is about scaling walls
Development Time
96 hours
(Optional) Please credit all assets you've used
See description for full credits.
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Comments
Super engaging level design, great job! The leaderboards were an awesome addition and super motivating to push for!
i reached the 33 unit mark i dont know where to go after that good game
welp i jumped from one rock to another and instantly got ragdolled off the cliff haha. funny game, good work!
Amazing game! Love the leaderboard! I was a bit surprised that the walls had bombs in them! Try out and rate my game if you'd like.
I see the vision. I did kinda just hold up and spammed space but i still liked the feeling of climbing higher and higher
Great 3D models! Game was super fun and a good challenge, great job!
must...keep...climbing!! Love the addition of a leaderboard!
Really made me feel small, being dwarfed by the mountains, making it all the more satisfying once I climbed them. Great take on the theme
i had a fun time with this one; i'm not gonna lie i was NOT expecting to get blown up by a landmine on a wall that was hilarious
Great player controller. I think it is because of how the character looks but I keep thinking of attack on titan. Also cool touch with the leaderboard. Would have liked to start off the level a bit easier, but besides that, great job!
It would be awesome if you could give me feedback too! https://itch.io/jam/gmtk-2024/rate/2903767
Reminded me of only up, the ragdoll was a nice touch.
love the character design, and movements feel very nice
Fun game, although I got jumpscared by the bombs a few times, lol. I managed to get tied 1st place!
The game is incredible given the short time frame, I love the parkour aspect!
very technically impressive game, with some very diverse mechanics, bravo for pulling it off in the timeframe of just 96 hours.
brings back BotW climbing anxiety, nice work!
i could get that high becaue i am bad
Really impressive that you could build this in such a short jam! I got a heart attack every time those bombs went off though lol
Controls felt a bit loose which made some sections a little nerve wracking, but I liked the implementation and animation of the climbing mechanic!
This is a cool take on the theme and refreshing to see, reminds me of the legend of zelda breath of the wild climbing. Mechanics are cools but the environment feels a little empty.