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A jam submission

BUILT TO SCALE! GMTK2024View game page

Scale up the walls!
Submitted by KingdomPots — 11 hours, 12 minutes before the deadline
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BUILT TO SCALE! GMTK2024's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#35202.7112.711
Style#39332.7402.740
Overall#42642.6442.644
Creativity#50772.4812.481

Ranked from 339 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game is about scaling walls

Development Time

96 hours

(Optional) Please credit all assets you've used
See description for full credits.

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Comments

Viewing comments 29 to 10 of 209 · Next page · Previous page · First page · Last page
Submitted

love the character design, and movements feel very nice

Submitted

Fun game, although I got jumpscared by the bombs a few times, lol. I managed to get tied 1st place!

Submitted

The game is incredible given the short time frame, I love the parkour aspect!

Submitted

very technically impressive game, with some very diverse mechanics, bravo for pulling it off in the timeframe of just 96 hours.

Submitted

brings back BotW climbing anxiety, nice work!

Submitted

i could get that high becaue i am bad

Submitted

Really impressive that you could build this in such a short jam! I got a heart attack every time those bombs went off though lol

Submitted

Controls felt a bit loose which made some sections a little nerve wracking, but I liked the implementation and animation of the climbing mechanic!

Submitted

This is a cool take on the theme and refreshing to see, reminds me of the legend of zelda breath of the wild climbing. Mechanics are cools but the environment feels a little empty.

Submitted

When taken to a literal sense, the game is definitely built to scale! After playing, you can definitely see why! I found this pretty enjoyable, jump scared by the first mine exploding made me start laughing XD I love how you think you climbed pretty high, only to see another thing to climb. Excellent job!

Submitted

It's so cool when you reach a peak just to look over and see an even higher place to climb. Great Job!

Submitted

Game was literally built to scale

Submitted

At first I thought you guys missed the game name, but I get it now haha
Pretty cool, I like the animation and style
The gameplay is quite funny too

Submitted

Really liked the atmosphere here, the foggy landscape is very cool. Had a couple issues with the camera wanting to move around without my input but the climbing seems pretty functional!

Submitted

I really like the atmosphere of this game!  The fog and the strange layout kind of remind me of something you'd potentially find in a Yoko Taro project.  Even if it's just random geometry it was mysterious and weird for me.  

That said I think there might be an issue with the webGL build, I at least had freezing and I think I only heard one sound effect the whole time.  Unsure if there's little sound or a problem I was having.  

Awesome job!

Submitted
Submitted

Nice work, great job!

Submitted

Climbing is a bit janky and finnicky, but works well enough, and the level design is intuitive and well made. If climbing was a bit faster it would be more fun, but regardless was a pretty good game.

Submitted

Well made. Like mechanic and well executed ! love it

Submitted

Really well made, controlled exactly like you'd expect it to. I fell through some geometry that didn't seem to have collision (at about 55 units high), but managed to recover.

Viewing comments 29 to 10 of 209 · Next page · Previous page · First page · Last page