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BUILT TO SCALE! GMTK2024's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3520 | 2.711 | 2.711 |
Style | #3933 | 2.740 | 2.740 |
Overall | #4264 | 2.644 | 2.644 |
Creativity | #5077 | 2.481 | 2.481 |
Ranked from 339 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is about scaling walls
Development Time
96 hours
(Optional) Please credit all assets you've used
See description for full credits.
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Comments
love the character design, and movements feel very nice
Fun game, although I got jumpscared by the bombs a few times, lol. I managed to get tied 1st place!
The game is incredible given the short time frame, I love the parkour aspect!
very technically impressive game, with some very diverse mechanics, bravo for pulling it off in the timeframe of just 96 hours.
brings back BotW climbing anxiety, nice work!
i could get that high becaue i am bad
Really impressive that you could build this in such a short jam! I got a heart attack every time those bombs went off though lol
Controls felt a bit loose which made some sections a little nerve wracking, but I liked the implementation and animation of the climbing mechanic!
This is a cool take on the theme and refreshing to see, reminds me of the legend of zelda breath of the wild climbing. Mechanics are cools but the environment feels a little empty.
When taken to a literal sense, the game is definitely built to scale! After playing, you can definitely see why! I found this pretty enjoyable, jump scared by the first mine exploding made me start laughing XD I love how you think you climbed pretty high, only to see another thing to climb. Excellent job!
It's so cool when you reach a peak just to look over and see an even higher place to climb. Great Job!
Game was literally built to scale
At first I thought you guys missed the game name, but I get it now haha
Pretty cool, I like the animation and style
The gameplay is quite funny too
Really liked the atmosphere here, the foggy landscape is very cool. Had a couple issues with the camera wanting to move around without my input but the climbing seems pretty functional!
I really like the atmosphere of this game! The fog and the strange layout kind of remind me of something you'd potentially find in a Yoko Taro project. Even if it's just random geometry it was mysterious and weird for me.
That said I think there might be an issue with the webGL build, I at least had freezing and I think I only heard one sound effect the whole time. Unsure if there's little sound or a problem I was having.
Awesome job!
Nice work, great job!
Climbing is a bit janky and finnicky, but works well enough, and the level design is intuitive and well made. If climbing was a bit faster it would be more fun, but regardless was a pretty good game.
Well made. Like mechanic and well executed ! love it
Really well made, controlled exactly like you'd expect it to. I fell through some geometry that didn't seem to have collision (at about 55 units high), but managed to recover.