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GOGOGO BOT!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #330 | 3.891 | 3.891 |
Overall | #836 | 3.725 | 3.725 |
Style | #1396 | 3.696 | 3.696 |
Creativity | #1515 | 3.587 | 3.587 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Platformer where yo ucan scale objects to solve puzzles
Development Time
96 hours
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Comments
This is a game I feel like speedrunners would enjoy a lot. The jump on space with WASD kinda threw me off though, I'm more used to it in 3D.
Level Design played a huge role in the game being really enjoyable! I loved the sounds and how the game followed the theme!
This is a fun little game! I like the animations of the character, and it looks like you watched the GMTK’s video on platformer controls and learned some lessons from it.
There’s a lot of potential for speedrunning. Although the controls are not as smooth as they could’ve been. I thing the problem is with the capsule collider, or maybe deceleration is too slow. Either way, it’s quite easy to fall from the block if you stand too close to the edge.
All in all, this has a lot of potential!
I really enjoyed playing this! The controls are tight and the music and art fits really well!
I would only add some checkpoints because I fell to the very start a couple of times, that was a bit frustrating.
Overall, liked it a lot! <3
Oh yeah we didn't actually consider checkpoints now that we think about it. That is something we will think about implementing in the future, thanks for bringing this to our attention!
nice and simple , just like momma used to make (˶˃⤙˂˶)
God ...
give me a timer and a leaderbord, and it would be fire !
loved the tail, the mechanics are rrealy nice, the level design is perfect (I luagth so hard when a box scash me out xD)
Realy great entry, well done !
I'm glad it gave you a surprise HAHAHHA, it got me when I playtested it too. Thanks for the kind comments!
Really cool puzzle system. I loved the sound design too, I think there were a couple areas where i could grow the item twice and the second time the item wouldn't grow but the animation would play and in the split second where the animation plays i could jump through the crack, that may have been intended but it provided a couple cool solutions!
Thanks for the comments on the sound design! I think that could be a mechanic that was implemented on accident, but I'm glad you found it interesting!
very nice puzzle game ! good use of the mechanics and the style is perfect :D nicely done.
Thanks for playing! We are glad many people enjoy the puzzle aspect of the game and that the difficulty was just right so that its not too easy nor too hard. I'm currently playing your game and will leave a rating and comment soon!
thank you :) really appreciated
Cool puzzle game. Movement and sfx feels great. Good job!
Thanks for the praise! We are glad you enjoyed the puzzle aspect of it and hope it was an engaging time
really nice puzzle game! took me a while to get used to the platforming controls, i feel like they're very stiff which makes jumping across tight gaps a bit challenging. the puzzles themselves were really nice and i really enjoyed how the mechanics were used to a great extent! one thing i could comment on would be the inconsistency of how each object scales up or down, either an indicator to show their possible resulting sizes or designing the puzzles based on one size would be interesting, but the puzzles still felt pretty nice to solve! managed to beat the entire game.
Thanks for taking the time to type out your suggestions! It was very insightful hearing your experience and I hope you enjoyed the game overall!
Movement feels great!
And potential for the puzzles is great!
Saddly I got stuck on 3rd level no idea what to do next:
Thank you! Go to the left an look for a box on the top!
Got it!
Thanks!
Thanks
This game has the juice. You can really tell a lot of love was put into the movement and VFX. Controlling the robot felt so crisp, and I really enjoyed the puzzles too! I got a little thrown off by how the moving blocks wouldn't move the robot if it was standing on top of them, but besides that, amazing job. Hope you expand this into a full game.
Thank you, we all enjoyed doing it and tried putting some love in it! Hopefully we will work more on it. Left a comment for your game!
The robot movement is so well polished and really satifying to go through the levels ! The fact that big block can fall through is quite clever but could take even more time to be introduced i got a bit stuck on the level 3 because i didn't the block on top of me
Nice game tho
There was a comment about the boxes falling on Level 3, similar to the comment on Level 1 and Level 2. somehow it got lost! Thank you!
Really fun game! I'm a big fan of how fast you are able to go through the levels, seems like it would be a great game to speedrun. Between my game, your game and break to scale, we seem to have created a robot-box game subgenre within this jam 😆
Thank you, we enjoyed doing it! Your game and break to scale are funny puzzle games. Maybe next time we can all join forces and make a bigger robot, I mean a bigger robot game LOL
such a cute & clean art style, very fun to play! Love a good puzzle game and would like to see you develop it further! Music matched it very well too! Loved the per level implementation of mechanics (like first level being to scale up and second down etc)
Thank you, hopefully we can develop it further! Looking forward to see more of your game, nice gameplay, art and music!
Very cute and addicting. I love the little robot and the game mechanics were really something special! Music and sound design definitely fit the vibe. nice job!
I enjoyed this game, it was a very smart and unique game and ultimately an enjoyable experience for me. Puzzle games like these are always addictive and I can see myself coming back to this one! The game runs well and I like how the robot looks. The music was on point too, it suited the laboratory/robotic style of the game.
Good job to everyone involved here!!
This is probably the best-executed shrink/enlarge game I've seen this jam - the whole game feels super punchy and fun thanks to snappy movement, animations, and sounds. I really enjoyed trying to time my enlarge/reduce shots around my movement - in that way, the game feels imminently speedrun-able. I definitely caught that coyote buffer on jumps which helps. Feels great to play, nicely done!
Nice execution of the idea! I like the very strong implementation of coyote time in the platforming too, made an otherwise pretty challenging game feel better to play.
The robot sprite is nice, and I love the drawing for the title screen :D
The visuals are awesome. The gameplay is a bit difficult but a good idea.