was pretty fun. the physics-based puzzle sorta thing going on here was nice.
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Cubiform's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1716 | 3.523 | 3.523 |
Enjoyment | #2469 | 3.023 | 3.023 |
Overall | #3467 | 2.894 | 2.894 |
Style | #5633 | 2.136 | 2.136 |
Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Essentially you can manipulate a cube in all dimensions and "scale it" so to speak, in order to solve puzzles
Development Time
Comments
This was fun. Would be nice some background sound and be able to place a block one at a time, but love it anyway. Aggressive Minecraft!
interesting and fun level design and entertaining mechanics! lack of music or sound effects made the game feel a bit empty, though. a crosshair might have also helped to aim the player, but overall cool game!
Felt like really aggressive Minecraft! I ended up spamming a ton of blocks the whole way through to bridge. Pretty cool!
I do like the idea, the game has endless possibilities of what it could become because you have left such a wide range of possible features and puzzles open. As a concept, it gets the spirit of the game across and what it may be able to become, even with the occasional "jankyness".
really cool, should add a cooldown for the scaling cus I held left click and the cube multiplied like crazy
Really solid premise though I agree with other reviews that the controls are a bit unruly. Great job nonetheless and congrats on a successful jam entry!
Really interesting mechanic! I love how free-form it can be, reminded me a bit of minecraft bridging. I Think a slower movement speed, hold-click not spamming blocks, and having the ability to remove blocks would let the player control some of the jankier physics interactions and shape the blocks a bit more. Nice job with the menus, overall a really cool entry!
Nice idea, this will be a great framework to build off of for another jam or small project! Maybe with some auto-shaping happening depending on the shape of blocks around it or something :0
Cool Idea, would have been neat to see how this could be expanded on, like being able to root the blocks in place, or maybe having their weight increase with their size, making them harder to move? Great Job!
Interesting idea. Scaling should only happen once per click I think. If I hold the mouse button a bit long it starts scaling like crazy (which is kind of fun in its own way :) )
Very creative, I liked that the cub had physics when you built onto it.
Really neat stuff! Would be so fun with a sandbox and some extra visuals later. Well done!
The physics are a little funky on the browser but certainly not less fun to play with.
Even if it's rather short I had a good time playing ^^
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