Play game
This Is Definitely How Dice Work's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #650 | 3.698 | 3.698 |
Overall | #1177 | 3.365 | 3.365 |
Enjoyment | #1427 | 3.113 | 3.113 |
Presentation | #1705 | 3.283 | 3.283 |
Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is set on airborne d6s, thrown by a TTRPG player.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
Leave a comment
Log in with itch.io to leave a comment.
Comments
Great idea and implementation! It was a delight to play :D I really dug the background effect, it gave a sense of danger to the humble die.![](https://img.itch.zone/aW1nLzk1NjU0MzcucG5n/original/3%2BWjRk.png)
Cool idea, definitely how dice work. definitely got thrown by the opposing sides not matching a real die, but otherwise was good. the art is amazing and easily makes the whole game.
Raaah i almost made it! Stop bumping me, damn turrets! (I defeated the monster anyway so that's good! But what monster was it? A little goblin or a powerful golem!?)
Very cool concept, simple yet effective!
As a D&D player, i can agree : This is definitely how a dice work.
Can confirm this is definitely how dice works.
Cool game, but not a regulation die which makes it a little harder to navigate.
(Checks own game...)
Crap, my game also doesn't have a regulation die. :P
pretty funny idea for the theme! but the fact that the dice didnt follow the 7 rule drove me insane lol
Nice twist on the theme. There seams like there are some issues if you hit space while walking over the edge that (Player can just leave the die, player gets stuck behind the die.). But either way nice game.
Super fun to play, love the ideas!
This is now definitely how dice work imo. Nice work. Pretty awkward that the 1 wasn't opposite to the 6 and all the other rules, but I got there nevertheless. Great job
Love the visuals and the levels were unexpected. Cool!
The visuals have a lot of personality and charm, and the game itself is pretty intense, especially near the end where I barely captured the last point with 2 seconds left on the clock. The pacing was surprisingly good for a game jam too, the difficultly gradually goes up so the player has a chance to fully learn how the game works, which hits the sweet spot between frustrating and boring.
Great game! Great use of the theme! Art was great too.
I freaking love this lol
But i feel like the speed lines should be going up considering that the dice is fallingHmm, interesting... 🤔I hadn't thought of it as falling! I imagined the dice going forward. Makes sense, though!
It's fun! I really like the art. My red cube fell off the die though T_T
aaaaaaah i thought I tested that enough to not happen
Wow, my computer is burning from this totally accurate simulation of a dice!
Cool game! I wish this is how dice worked. Maybe if I had control over it I wouldn't miss so many attacks in D&D. Oh well! Fun idea, fun game, and great aesthetics. Good work!
not overthrilled my "dot" fell off the die when I rolled to fast :(. yet, solid fun. well done
Same here
Ahhhhhhhhh jam bugs X_X
I have to ask: Is the '1' face of the dice adjacent to the '6' face on purpose?
The positions of the faces are randomized for every roll! Which would probably be a good thing to note in the description, heh...
Awesome and original idea combined with great representation. Good job :D
I like the art. Definitely captures the emotion of getting a timely crit in D&D!