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A jam submission

DilesView game page

Spatial awareness.
Submitted by skejeton, chiptami (@chiptami), Rusheel2008 — 5 hours, 3 minutes before the deadline
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Diles's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#4584.0284.028
Enjoyment#6973.4533.453
Overall#9813.4473.447
Creativity#27562.8582.858

Ranked from 212 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game incudes puzzles where the top of the dice neets to match with the tile shown. So you have to move the dice with controls! This makes the dice roll.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 144 to 125 of 164 · Next page · Previous page · First page · Last page
Submitted

Similar to a lot of other games, but really well executed! Art and music pair really well. Congratulations on delivering so many levels in such a short time!

Submitted

Level design was well done, it felt like a good mix of thinking and intuiting what to do via the guidance of the "forced to be this face" squares on the map and their layout. Music is a bop to listen to while smoothly rolling about. Great job!

Submitted

I love finding games which has similar concepts and styles and archetypes. It was fun to make a game which many other's made similar versions of during the jam. This was one of the best versions of the 'dice roller' archetype. 

Submitted (1 edit) (+1)

The first thing I notice is the great relaxing music! I love when people decide to make something like that, complicated, but chilling and relaxing.

I love the thing that you re not dying if you do something wrong, and the game just push you back. That's great!

Level with 2 exits (one is intended to distract attention as it is closer at start) is very well done! Your designer level is genius!

Overall this was a pleasant experience! Thank you for that!

Submitted

This was really well made. The look and feel were among the best in the jam, and I love that there was an undo button. A reset button would have been a nice shortcut to add, but I just held down backspace and that served me well. As other commenters have said, the puzzle design leans a little fidgety, but I didn't mind that. Nice work!

P.S. I made a super similar game! I've seen a few like ours so far and it's always neat to see the little nuances in design express themselves in the finished product.

Submitted

Great polish, and overall some of the best puzzle design I've seen in this category of game. However, I think this still suffers from that core issue of this being a really fidgety idea at its core.  Most levels, I either stumbled into the solution or just followed what seemed to be the intended path. Oh also the music is great!

Submitted

Nicely presented, the animations and audio feedback were really clean and snappy. It's a shame so many games this jam used a similar game loop, because I feel that if you had worked on something more unique it would have stood out from the crowd due to your skills in adding polish. Nice work regardless!

Submitted

Fun game with great music and presentation! Really awesome job with this one :)

Submitted

Cool Game! The puzzle design is intuitive, a sign of the next number the dice will land could be cool but the level design fills this gap!
Simple but effective visual! 

Good Job

Submitted (1 edit)

Pretty nice puzzle game! I found it a bit easier to visualize what to do that some of the other ones but yeah having indicators for what the dice would land on if I move a certain direction would be a great addition. It was a bit difficult to plan out what I wanted to do as the solution to the puzzle but most of the time I just brute forced by following how the level was structured and it worked.

* edit also the fact you can basically cut corners by moving twice really quickly (w still keeping where you would have gotten moving slowly) is a great addition

Submitted

really enjoyed the music and the visuals and gameplay were very clean and smooth. The only thing I would of really liked was an indicator to help you realize which side of the dice would be rolled to. I have seen a few other games that showed a 4-way indicator that basically looks like a d-pad with the center being the top of the die and then it shows what will roll if you go left , right, up, or down.  But regardless it's a very solid game and I liked the puzzle aspect of it. 

Submitted

Awesome music and great game!

Developer

Thanks!

Submitted

Great puzzle game with appealing visuals. Wasn't expecting that I will need to roll the needed side up and not down to like "connect" the dots, but that's also cool! Also loved the soundtrack.

Submitted

Very well made puzzle game. I like the presentation, it is very satisfying to to roll the dice.

Only minor criticism is that it wasn't immediately intuitive to me that you also needed to have the correct orientation, perhaps mention it in the game description.

Developer

Well at least I tried :P, I tried to explain it through several levels but it seems like it didn't work at all. Cheers!

Submitted (1 edit)

This games art style is very comforting in its simplicity, and the music is good. Unfortunately I've seen quite a few games with a similar concept in this jam, but this one was one of the more well-designed ones, so nice job!

Submitted(+1)

I've seen a few other games try a similar concept but your level design shows such an understanding of this puzzle concept and doesn't give players the room to mindlessly roll around to get to the goal. There are some very clever one-way paths that lead to the solution in a satisfyingly subtle manner that I just haven't seen elsewhere. Beautiful execution gameplay wise paired with a simple elegant art style that it's difficult not to find this incredibly charming. Great work!

Submitted(+1)

Your presentation was impeccable! I am a big fan of the die rolling in front of the screen as a transition.

Submitted(+1)

Enjoyment: Umm, this is kinda tough to rate. The levels are cool but the problem with games like this is that the puzzles arent really puzzles because its hard to think about what each side is in your brain so its easier to just move around until the dice gets into the right position randomly (I know this cause I tried to make a game like this for another jam with the theme dice). I think a way to fix this would be to show what the numbers are on each side of the dice.

Creativity: Pretty good, I've seen a few games with the same idea for this jam.

Presentation: Most visuals and the music are really good, the only thing that felt weird was the transition was way too bright for the normally dark game.

Submitted

What a nice concept!  I have seen it in other games in this jam, too.  But yours is graphically the most appealing I have found so far.  Very good implementation of the rolling dice, I wish we could have done that, too!

Submitted

Really nice! 👍

Viewing comments 144 to 125 of 164 · Next page · Previous page · First page · Last page