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A jam submission

DICEased IslandView game page

Stay alive - finish challenges to earn ammo
Submitted by WhyNot (@WhyNotArtDump), alxgrade (@alxgrade), YoukaiDrawing (@YoukaiDrawing) — 34 minutes, 35 seconds before the deadline
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DICEased Island's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#2934.1914.191
Overall#6693.6033.603
Enjoyment#6863.4613.461
Creativity#19503.1573.157

Ranked from 89 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You roll dice to get random tasks and weapons

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 35 to 16 of 55 · Next page · Previous page · First page · Last page
Submitted(+1)

very cool art style and game concept - it was annoying to run around aimlessly with no ammo trying to find some while monsters kept spawning and rushing me, making it way less fun. there was also a glitch where i could run outside of the border. nice submission tho

Submitted

Really like the idea of having different requirements to re-roll the dice. Wish the camera has some easing to smooth it out, and the UI text was a little hard to read. I loved the art though!

Submitted

I like this concept of finishing tasks to get a chance to roll the dice! Art and music are also super nice! It will be perfect if the end of the game can record how much time I survived or how many monsters I defeated.

Submitted

Fun game! I really like the randomization mechanics as the theme interpretation, and the spites are really pretty. 

Submitted

Reminds me of "Age of Zombies" on iOS from years and years ago. Love the hectic gameplay and randomness. Very fun!

Submitted

Simple but super fun game, and the modelling+texturing is top notch!
I wish the camera didn't shake so much because it made me a bit barfy, though.

Submitted

Cute look, quite a bit to do. I feel like the dice theme isn't super present though.

Submitted (1 edit)

I like it. It keeps the player engaged a lot. There’s enough stuff to keep it fresh

Submitted

This game is extremely fun and addicting. Well done! However, I think the enemy spawn rate might be too high, and might be a tiny bit frustrating, especially when you get a low-ammo gun and have to find a flag or stay in place. It's an amazing game though!

Submitted

It's a fun concept. Not too difficult, but very entertaining!

The objective tend to become redundant, but the fact that you have to carefully use your weapon since they only "reload" with a new dice roll is a nice addition.

Also, love the shark hat! ^^

Submitted

Really fun and easy on the eyes! Would love a high-score counter and less screen-shake when walking, but other than that I wouldn't change much.

Submitted(+1)

The people on this island need to learn how to park !

Love the art style. Maybe a bit less screen shake for me. :-)

Submitted

I'm just speechless... The presentation and art style are just amazing...

Submitted

This game is a lot of fun. It looks great and it feels very polished. Nice job!

Submitted

Cute and fun! :D

Submitted

Art is really good, pops out so well. Gameplay is very fun except when you run out of ammo and have to find the flag, shooting flamethrower is fun but finding flag isn't. Good job.

Submitted

A fun fast paced shooter with lovely art!

Submitted

Amazing art and some tight gameplay. As someone else has said, some numbers could be tweaked for a better balance of shooting and objective hunting, but I still loved it.

Submitted

Really nice art and gameplay, the single thing, that can be a bit anoying, are the monsters with the gun, because they can shoot on you, even if they are off-screen. But it's just a little detail I really like it !

Submitted

Beautiful art and fun gameplay!

I liked the variety of weapons (esp flamethrower!) and modifiers coming from the dice

If I were to suggest an improvement: I felt my ammo was running out a little too quickly to fully enjoy the combat, and I was mostly focusing on completing the mini-objectives to get more ammo. I think the fun part of the game is unleashing upon the enemies rather than the mini-objectives, IMO spending more time on the enemy behaviours and attacks etc. would push this concept a lot further

Viewing comments 35 to 16 of 55 · Next page · Previous page · First page · Last page