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BugBot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #10 | 3.970 | 3.970 |
Graphics | #15 | 3.909 | 3.909 |
Controls | #31 | 3.121 | 3.121 |
Overall | #32 | 3.186 | 3.186 |
Accessibility | #37 | 2.758 | 2.758 |
Theme | #45 | 3.394 | 3.394 |
Fun | #51 | 2.727 | 2.727 |
Audio | #59 | 2.424 | 2.424 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.2.3
Wildcards Used
Fully Immersed
Source
unsure
Game Description
control a robot for destruction
Discord Username
MFauzan
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Comments
I liked the concept of controlling a robot while having to also control the camera. It was unique. The map to choose locations was cool. As well as the art style. Having an animated face be talking to you was cool.
The game did feel a bit slow as the robot did not move too fast. Especially when it was destroying machines.
I like the graphics and specially the smooth movement. Controls are original but not hard to learn and tutorial is very well done.
The only 'problem' i can see (not really a problem) is that you are forced to use the mouse on the level selection screens, which feels strange as you are playing the whole game with keyboard.
Hey there,
The art is really nice, and when you get used the controls its smooth sailing.
Was a bit confused on the beginning of the game, didn't read the description for the controls I thought it was on the game so that was on my part. and maybe a little more player feedback on the attacking of machines.
Congratulations on your submission, Cheers!!!
I had a bit of trouble with destroying the machines at the end of the first level. Other than that, the art is solid and the sounds are fine, though there're random noises I don't know where they're coming from (an action I'm making or other stuff around). I liked the concept
thanks for playing.
By the way, may I know what your problem was when destroying the machine?
I kept shooting at it and it didn't do anything. The green bar (I suppose its health) didn't go down or anything
place the robot into the machine area then use the damage command to destroy the machine, not shoot it
Solid entry! The game was a bit slow to my taste, in particular when I die, I have to restart the whole game. However the art is on point.
thanks for playing.
By the way, if you die it will only restart the level not the whole game, except the tutorial level.
Cute visuals! The game is really slow and I wasn't sure what to do about enemies. Not really understanding what the damage command does. I feel like the core mechanic could be pushed a little further. As another commenter said, queuing up commands and then running them could be a neat little gameplay loop. Right now it feels more like a platformer that I'm only technically controlling indirectly. Still, there's a lot of effort and charming visuals here. Overall good job!
Thanks for playing.
You can kill the enemy by shooting it (press Z).
The damage command is used to destroy the machine. Stand in the machine area then use the damage command and wait for it to break.
Nice idea and great aesthetic but the game feels slow
Not quite sure how to shoot, the tutorial says aim and press 2, but that causes the robot to go left. i played 2 level just by jumping over the mob
Thanks for playing.
you have to press Z to shoot.
I'm really sorry.
Absolutely loved it!
Congrats on the entry, well done! ^_^
The style remind me of those old-school game, and the art fit well with the sound and gameplay.
As other said, it’s simple and you can easily tank the ennemies that come your way. I also didn’t see much difference in the layout of the red/blu base.
Great game !
Good idea, perhaps it would’ve made sense to program the robot, i.e. queue commands to complete a level? Just an idea.
I love the aesthetics of the game. Great job there. Not too sure about the controls though. I think using wasd+mouse for aiming would have worked better. We're gonna need the mouse anyways for clicking ui elements.
Love the 2-bit (ish) aestethics.
If it were little bit faster could work better, specially because if you fail you have to start the level from the beginning.
I didn't know how to avoid being swarmed by the robots in level 3, so I ended there. I'll try later. :D
Thanks for playing.
the enemy will stop spawning if the robot comes out of the machine area.
Oh, nevermind, I just discovered that I could shot the enemies, now I was able to finish all the levels. :D
That's pretty fun! I really like the graphics, especially the screen layout. It really feels like a 'clunky' old piece of technology being used to remote-control a robot, like you would see in old 80s scifi type stuff. The control idea was pretty cool though, and having to move the camera separately really sells the difficulty of it being remote-controlled. Aside from the nice aesthetics, I did find it a little slow, and I think it could benefit a lot from some music or extra challenges that require the player to make use of their remote-controlled robot. Overall a good submission! :D
I like the graphics a lot and the concept is very original. Nice take on the theme. Although the game feels a bit slow and repetitive. Maybe making it a bit faster would solve this. Nevertheless a solid submission! :)
It's a bit weird to move the camera and the robot at the same time, but you get used to it after a while. All in all, it was an interesting game
it will be good if you add auto camera follow
The game could be speed up a little and some bg music would do. Interesting concept, you can add some spikes or traps to spice things up. Cool little game. Good job!
That was intersting. It was kinda slow in my opinion, I really liked the floating bad guys that came to me while destroying each tower. Made the game more action-packed and alive. Otherwise, I was just waiting. But overall really polished.
Very original game ! I like the aesthetics a lot.