There is an incredible amount of content in this for such a short game jam. It actually feels like a complete game. The puzzles were a lot of fun and not too difficult. Great Work!
El Psy Kongroo
Does your game contain AI-generated content?
None at all, neither code nor art.
How does your game fit/incorporate the theme of the game jam?
What relates to the theme is the main story. Sorry, no time to explain, 1 minute left.
There is an incredible amount of content in this for such a short game jam. It actually feels like a complete game. The puzzles were a lot of fun and not too difficult. Great Work!
El Psy Kongroo
Really liked the game, especially the writing. Funny character interactions and subtle world buildning are my favorite parts.
I really enjoyed the game.
The art is amazing, the sounds are good, the story is fun.
Very good job!
I really loved the art style in this game, and how smooth it felt. The plot was also very cute, at least what I saw of it. I liked things like how clicking the harpoon with Evil has special dialog, etc., and many of the lines made me chuckle. The dialog also felt like it matched how the different characters talked, which is hard to pull off!
I wanted to play more, if there was more, I'm not sure. When I gave the repaired part to the robot, it didn't feel like the end of the game, but it wasn't clear that there was anything left to do, the mystery had been solved. But the robot didn't "go home" like it said it would, it just stayed there, and the dialog with other characters seemed to change. I'm not sure if I hit a bug or if I just missed something. But I enjoyed it!
You got so much done in so little time! I really loved the art style and the humor.
I ran into a small audio bug when I double clicked on an overworld map location - from then on two different music tracks started playing simultaneously. It was a minor thing, but I had to mute for the rest of the game because of it.
best quote : "Bro I'm an engineer." // Ellie
The small details were nice,
Like evil having specific dialogue on certain items, or dialogue changing when you had neuro.
Overall I liked the art, and just the game overall was pretty awesome :D
I loved the solution to one of the puzzles, very creative (and hillarious)! (Not naming cause spoiler)
one of the stronger submissions of the jam! i really enjoyed it and i love point-and-click adventure games. i think a lot of stuff is well executed and it feels great uncovering what happened to filipino boy. good job!
A clever little point-and-click puzzle with some really nice art! I do wish interactable items were like highlighted, but all in all super fun!
Art style was cute, the writing was charming, the movement was fluid and I loved the music choices.
This one was really great! Loved the adventure game mechanic, and also some great choice of BGM. Also liked the philosopher guys, pretty fun!
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