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A jam submission

Hidden in the DepthsView project page

It's what you don't know that'll kill you...
Submitted by small_grey_owl — 14 hours, 20 minutes before the deadline
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Play book

Hidden in the Depths's itch.io page

Results

CriteriaRankScore*Raw Score
Adherence to the Theme#53.9534.167
Overall#93.8654.074
Flow & Clarity#113.7423.944
Concept & Originality#183.9004.111

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Now that was just plain fun.

For a bit, I’d thought the Queen would be the main character, and thought the story should’ve started with the middle paragraph so as not to cut from the ending.

Was I wrong, though. Great twist!

Seems you and I both had ideas to subvert expectations on the whole “Str v Int” themes. 

I like your setting much better though, the conflict is better established, and the action was gripping.

… might have to steal thi- I mean, take inspiration from this for an adventure I create for the AoF RPG I’m developing.

Developer

Thank you - I'm glad the story entertained!

I do like to subvert expectations and play around with themes. It's the fun of trying to see something in a different way, for me. Or at least that's what I aim for.

(And steal away! It's not where you take things from, it's where you take them to!)

Submitted

I love your sentiments on that matter.

Yeah, I’ll definitely be including this somewhere.

I’ll be taking a few things from this writing jam, actually. Love too much of it!

Submitted

Now that's how you do a Strength vs Intelligence story without a direct confrontation. Sneaky.

Developer

Hehehe yep :)

Submitted

Oh I loved this story. The imagery of nature as an almost initial foe really stuck with me, but then that transition to showing what at first seemed like a beast of nature wreaking havoc was so good. Whilst I did see the twist coming a little, at least with the servant fighting against the High Elves, I still loved that it went in that direction. And the way the theme was used was really great. I could see an even more fantastic narrative emerge from this without the constraint of the word count. 

The formatting was a little inconsistent, especially for a couple of paragraphs.

Developer

Thank you so much for the kind words. I'm very glad you enjoyed the story!

Submitted

I could gush about this story forever: Sea battle, sea serpant, pesky elves getting there comeuppance, beautiful descriptions and a lovely take on the OPR lore, well done!

Developer(+1)

Heehee, thank you :)

I read the Dark Elf/ High Elf lore on the wiki and I *had* to do something with it; the colonization of the Dark Isles and the Dark Elves as rebels/ freedom fighters is a neat twist on the legacy concepts. All I did was flesh it out a bit. I'm glad you enjoyed it!

Submitted

Loved the battle imagery, great stuff.

Developer

Thanks; ~300 words isn't all that much for a raging sea battle so I had to place sentences with precision. I'm glad you liked it.

Submitted

enjoyed the imagery and concept here, wish you had more page count to transition to the antagonist a bit more, but a solid start to expand on in the future.

Developer

Yeah, same same on the word count. Restrictions breed creativity, it's said, but they're also restrictive. :) I was aiming for 'slice of a larger story' - and it sounds like it landed for you, so thank you for the kind words.

Submitted

I thought this story was fantastic. I especially enjoyed the imagery you used - it felt imaginative without being overused, and really helped to flesh out the world where it takes place.

Developer

Thank you very much for the kind words!

Submitted

I like the differing interpretation of intelligence that you present in this story. It help the piece stand apart on its own. Looking forward to how you twist the theme next jam!

Developer

Thank you - I like to play with the theme of each jam if I can, and the double meaning of 'intelligence' in a military context was fun to work with.