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Dungeons and Axes's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun/Design | #6 | 4.118 | 4.118 |
Technical Implementation | #15 | 3.824 | 3.824 |
Overall | #24 | 3.829 | 3.829 |
Theme/Limitation | #38 | 3.706 | 3.706 |
Music/Sound | #46 | 3.588 | 3.588 |
Graphics/Animation | #59 | 3.912 | 3.912 |
Ranked from 68 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
In the gameplay, you can move only on the edge from a rectangle and beat your enemies
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
Godot Engine
Which diversifiers did you use, if any?
Two button, Anti Chromatic , Retro Palette
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Comments
WOW! Just, WOW! I have always liked these roguelite arcade style games, and I must say, this was amazing. The music, sound effects, art style, post-processing, it's all really good. Very pleasing overall look to the game. It's super fun as well, I like getting all these different upgrades every round, and 3 bouncy axes really made it hectic and fun. I also like your interpretation of "On the edge", very unique and definitely adds to the game. The boss at the end was also really cool and well made, a little too easy, but cool nonetheless, had my heart pumping after beating level 4, the hardest one imo. The only major balance issue is the spikes, it feels a little too fast and there is almost no time to react to them, and the only technical issue (which is not your fault) is that the game lags after every scene change. Overall an amazing game! I would actually like to see this as a fully-fledged mobile game, this has a really mobile game feel to it. Keep it up!
oh, i really appreciate it, thanks a lot for the feedback, I'll think how implement joystick or something like that for make it mobile game, thanks :)
Great work!, I feel like you didn't quite surrounded your game around the "boss" but on the edge is very present, had a great time playing it, you did amazing!
I enjoyed the simple presentation and mechanics. But I kept getting a bug where it was taking me back to the first level when I died so I wasnt able to finish it.
I thought that's how it was meant to be xD quite punishing, but it's short enough to not be annoying (at least for me), similar to enter the gungeon
yeah, that is the idea xD
isn't a bug, but understand that is very hard. Thanks for play it
Oh, apologies. I will take another shot at it today!
Difficult but really fun!!!
Thanks:D
This game is so much fun! I really enjoy the mechanics of being able to flip orientation axes (great double-meaning wordplay, by the way), and the whole game - visuals, sound, gameplay - are really clean, simple, and stylish!
It's a pretty difficult game, in my opinion, and I kind of wish that there was a way to restart by level instead of from the beginning when you die, but it's a great challenge. I would definitely play this outside of a game jam!
I glad to hear that dude, thanks a lot for the feedback.
Very good implementation of the themes, impacting the gameplay. With a final boss which impact even more the "edge" gameplay. Great work
fun game very simplistic good job loved the boss
thanks dude 👍🏻
I love the simplicity of the gameplay, I got hang of it really quickly. It was fairly challenging too, really nice job overall!
Thank you very much, and yeah it's a little hard hahaha,
enjoyed playing ! the graphics are simple but cool , it gave a retro vibe, the sounds are nice and controls are simple, overall a great game! keep it up!
thanks a lot :)
The game really hard... idk maybe just me... But it worth it
hahaha, yeah, but I appreciate it, thanks
I enjoyed every bit of this game. Music, gameplay, levels, every aspect was amazing. I am currently still trying to beat it lol.
Yeah, you can kick the flying boss head, hahah, thanks for play it
This was such a cool game, the animations are smooth, the sounds fit so well and the gameplay flows perfectly, I loved the system of upgrades and lives just didn’t see how it relates with the theme of the jam, but its all great.
I also made an pretty difficult game in 8 bits style, if you wanna check it out, its not just as smooth as yours kjkkj
Cool and fun game. I enjoyed it. Atmosphere, animation UI, gameplay. Only I would like more levels.
Great job!
Me too, maybe after the jam i try to add some stages more, thanks
This was a really cool game. Im a really big fan of downwell and can definitely see the influence. Liked the art a lot as well.
thank you very much :)
this was a fun and challenging experience. Really like the simplicity of the controls and graphics, and the upgrade system adds a lot of replay value and makes dying fun
This is really great! Definitely a favorite entry to the jam. Well done.
thanks buddy
Really fun game, the upgrades add a lot of replayability and depth, I think all you need now is some better collision boxes and that'd make it just better. I love some of the creativity for some of the enemies, forcing you to dash across the arena. Good job
Amazing game! Really love everything
i glad to hear that, thank you very much
really strong concept! fun, challenging, catchy!
you really nailed it! (o゜▽゜)o☆
thanks
Neat game with a good take on the theme. Mechanic is simple, and could be extended to more complex level.
Congratulation that's a great entry !
yeah, maybe in the future I'll add more content, thanks