Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

killacook93

28
Posts
6
Followers
4
Following
A member registered Jul 05, 2023 · View creator page →

Creator of

Recent community posts

Awesome!

Can't really find much to fault with this. Really solid and good fun!

Really like the "shooting for traversal mechanic". It was kinda hard to get to grips with but once you get it down it's fun. Good work!

Great job! I even had a go on the speedrun mode and managed a time of around 3 minutes. Really solid entry.

I think this game really has some potential and was pretty addictive. It's more complex than you realise at first and enjoyed it alot. Well done!

Glad you enjoyed it. Yeah that's how I felt about the boosters as a secondary mechanic, they are there to give the player a helping hand. I think without them it really would be too frustrating!

Fun prototype. Was really well polished and was a very chilled experience. Great job!

Loved the vibe of the game. The artwork and sound design was awesome. Couldn't really figure out the best strategy for filling up the propaganda meter though. All the same an interesting prototype. Well done!

I really loved this. It felt badass seeing the cameras switch between the enemies and that train. Great take on a tower defence game. Hope you make it through to the next round, I feel like this game really has some potential. Good job! 

There was something extremely satisfying about smashing those bricks up. Felt like I was in a rage room. You should add some bombs into the mix. Cool prototype :)

The shooting really felt awesome and the player movement was really clean. Graphically looked awesome as well, all the fire effects were wicked. Really enjoyable and looking forward to seeing where you take this in the next round (assuming you continue with this idea)

I was cooking up a storm! If only winning hands of poker was this simple in real life -  I'd be rich :(

A little scary to begin with but once I'd calmed down and read the instructions I was bankrolling. Could benefit from a tutorial playthrough but time was obviously a factor in that. Great game. 

Probably my favourite game I've played so far. It was challenging, but in a way that you want to master it. Mechanics really well implemented.  My cup of tea.

Your anger makes you even more powerful... I do get a small kick out of the idea that people are getting enraged by the little droid. Thanks for playing :)

That is a bit of a troll elevator :) There was alot I wanted to get into the game that I couldn't due to the time limit. Hopefully I make it through to the next round. Thanks for playing!

The idea for the game was a 2D version of Only Up. I wanted it to feel a little frustrating at first, and there is a bit of a learning curve. Once you get to grips with the movement it does start to feel a lot better. At least it does for me. Thanks for playing my game :)

Loved the art-style and music. Very tricky to get through the levels but the concept for the mechanics are really cool. Well done!

Really creative take on the task. The game looks and sounds great. The animations in particular were awesome. Great job man!

Not the flashiest game I've played so far in terms of polish, but was pretty fun and liked the concept of managing your "abilities" by choosing which order to kill enemies. Great concept! 

The art style and animations were awesome. The mechanics were really well implemented. Very cool!

Using the spears to move through the level is a clever take on the rounds task. Cool concept!

That was really tough. Really enjoyed this one, though. Would like to see where you'd take this if you progress and decide you want to continue with this idea.

I'd be interested to see more of this :)

Looks so polished! Unfortunately I am terrible at maths :(

Pretty cool concept!

Really nice vibe to this.

I did it with 1 second to go... phew!

Loved the visual and sound design.