strange, i thought i rated this one already. either way i legit won somehow even though i didn't even know what i was cooking XD
MicroMana
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This is a Powerful Metroidvania/platformer. switching between living and ghost worlds to defeat ghosts, and collecting different abilities with obstacles you could overcome on your way back. people may think this may lack the gb feel, but it does remind me of the rare games like dkc and conker on the gbc, so i'd say that accounts for gameboy soul. the music never feels repetitive, the sounds feel satisfying, i can geek out about this game for days. you get all the points my friends! props to you! i look forward to seeing more, now that you got me excited with that "to be continued" screen at the end!
The Concept, the mechanics, the gameplay, i really enjoy almost every aspect of this game. although it barely feels like a gameboy game, the concept of this game alone it stands on its own two feet. great entry! side note though, i legit thought the player was kissing the slime for a moment due to the sfx and animation, which threw me off, it wasn't till i realized it was a friendly ghost that accompanies him XD
most of the game was great, and i liked the concept and mechanics, however i can't sugarcoat my critic when i say, that last boss is practically IMPOSSIBLE!, barely any breathing room, your shots with the shift key take forever to reload while accidentally activating sticky keys, and i nearly rage quitted, but i managed to get through somehow from sheer luck. that negative aside, that shouldn't change my perspective on the game as a whole. it is simple and fun for the most part, though the sprites like the caterpillars and the giant hands scared the heck out of me.
You Sir, have created your own Genre, like i was confused at first, but taking out the dwarves and hiding their bodies on a time limit was a unique concept. however even now i don't understand the "crack" portion of the game, but it was so loud that it made me jump for a sec, cuz i thought it was a jumpscare XD. Either way the game is fun, the dialogue (especially on the final night) was funny, and its a really good entry. ps the lighting on the 2nd and 3rd levels give me breaking bad vibes. lol
puzzles were fun, boss was challenging yet also fun, and the pitfall traps mixed in with vampires turning into bats every time they hit the walls twice was clever. the only downside was it required me to use multiple keys, which felt less like a gameboy game, however on its own its still a VERY fun game