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Clamfall's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mechanics | #213 | 3.314 | 3.314 |
Theme Relevance | #236 | 3.943 | 3.943 |
Music & Sounds | #270 | 3.143 | 3.143 |
Is it Fun to play? | #291 | 3.086 | 3.086 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I enojyed it! i am not a good player but liked the art and music. The music pitch when you lose was a nice polish.
I like the hypercasual kind of game, could be a good mobile phone.
Some improvements that comes to my mind:
Overall nice entry! Good game
Wow didnt expect it to be this fun :D good job !
Very cool. I felt my brain sweating while trying to calculate how to boost my clam correctly.
I like the simple art style, the 1-bit-ish sounds and music, the idea and the execution!
Rage quitted after a while. My neighbors called the police.
10/10 will play again
ok very satisfying bouciness mechanics ....
i feel the bombs are way too cruel though, one hit and you are gone
and there are lots, lots of them right from the start, pretty hard to survive more than a couple of minutes
This is really hard to play. Nice work!
Great stuff, really polished. A simple concept executed really well.
NICE WORK MAN! <3
This is so addictive! I got 184 as my top score! I would suggest balancing the bombs a bit more by toning them down, and maybe have some power ups. as well, maybe you could hold down for different amounts of time to shoot farther or closer! overall amazing game and good luck with scoring!
You got more than me haha, i got 160 max
I was originally gonna do powerups and speed up but it was tough to balance it and create a level, so i went with pseudo random wave generation and although not perfect it works pretty good
Probably was not a good idea to focus on playability on android devices during a jam xD
Thank you for the kind words and good luck to you too!
Really good example of a simple yet effective and satisfying gameplay !
I like it! For some reason this game reminds me about Flappy Bird. It's more forgiving and tactical, but the moment you lose your concentration it's all over
Fun game - I like how it goes from slow, careful movement to total chaos so quickly!
Solid work, I need some time to understand that it is a shell not a jellyfish (who can read has a clear advantage), so i was really confused about the movement direction. Maybe another animal could fix this confusing about movement direction.
Sometimes I hit 3, 4 or 5 bombs directly one after the other without the chance to rescue me. Maybe a short slowmotion moment at the edges would fix frustrating moments and give the player a special moment of "puh that was close, but I rescued myself, I'm so awesome".
Very solid mechanics. Exceptional Difficulty. Could use something to drive/incentivize the player to keep playing.
Great Job!
It's an interesting little game, feels pretty original and the movement control is really fun!
And don't take it wrong, but it'd be even better if the map was a little bit bigger, because it's really easy to die. Maybe the difficulty was intentional, and it's a skill issue on my side xD
Great work though!
This is a fun game. Things really get off the rails once you start bouncing around off the bombs haha. Nice work I enjoyed this one!
Cute game. Very fun. A little frustrating at times, but I think that was part of the fun.
Good luck with the jam.
D
Very fun and addictive
Cool game! I enjoyed the mechanics for movement, and found the gameplay, art and music to be quite enjoyable. nice work!
Thank you for the kind words
Very good
If you can Please check out my game
The game is very special, because it has very confusing controls. Thats good though, since it gives it variety. There are a couple of things that annoyed me, for example, sometimes you die when you don't really SEE the bomb, which is kinda fair, because there was no way for me to see it. The start menu is very clean and art doesn't hurt the eyes. It's a cool lil' submission, good work!
Keep it up!
Thank you for the kind words!