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Froggo Mode's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #10 | 4.425 | 4.425 |
Fun | #37 | 3.918 | 3.918 |
Presentation (graphics, audio) | #43 | 4.315 | 4.315 |
Originality | #65 | 3.986 | 3.986 |
Ranked from 73 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent Mode?
because le froggo uses different modes (froggo, anvil, and bullet) to move around the level and traverse platforming challenges
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Comments
Very polished, nice sounds and effects and good level design. I think I got stuck on the third level in a way that didn't let me advance. I went down with one key, needed a second one, but I could not go back upward to grab the second key so I had to reset to the very first level! Would be cool to have a level reset button :)
Thanks for playing! We are aware of the softlock and Gerblesh already added a fix, but we need to wait until the jam is over :0
This is great
Thanks!
Wow, this is so polished! Very unique gameplay for a platformer, and fits the theme perfectly! And your spritework and punchy, juicy vfx are fantastic. Great job, you guys!
Thanks for playing! Tenseven did a great job with the art!
Thank you so much! The concept took a bit to come up with but I'm glad you liked it! I always try to go for as much JUICE as possible with the VFX, so it's nice to hear you liked it.
Great job! Love the movement system and different modes, very unique, engaging and fun. Lovely level design as well. Awesome job!
Thanks! Great that you enjoyed the levels that were there, we had to crunch it all in the same day but happy it worked out in the end!
Thanks for playing! Glad to hear you liked the levels.
Probably the most polished game here! The art, music and controls look, sound and feel amazing!
Keep up the great work, you should pat yourself on the back for the polish this game has! It could transfer over to a commercial product very nicely!
Overall, a great 9 outta 10!
If you could, could you play my submission too? I'm looking for some ratings: Frostbite Mountain
Thanks so much for the kind words! I checked out your submission, but I wasn't able to play the game through. What I played was pretty solid, the controls felt tight, and once you knew the abilities it was pretty fun to just jump around the level
Thank you so much for these kind words! I def had the idea of making it a full release in my mind seeing all these kind words but dunno about Gerblesh if he would be down to do it ;)
I shall try to play your game! My list of games of this jam to play is a bit large but i'll try!
cool idea, but the art and sound effects could be better
Aw, sorry to hear you didn't like my art as much :( Really glad you liked the concept tho!
the art is fine, but I feel like the style was pretty inconsistent. That being said I understand that that aspect is pretty difficult in pixel art so big respect for even doing it.
I was going for everything that is interactable and being very important to the player having a thick outline and background/ platforms having a less thick outline. Then for effects almost no outline. I may have missed some things though ;)
First of all, I want to thank you for replying to my comment and I want to apologize. I never finished your game and only beat the first level. This was mostly because the sound effects were annoying me, but I have since given the game another shot. I have to say that I definitely enjoy your game more now. I still think that the thick outlines need to be toned down a bit, but I do appreciate the way you did things.
P.S. huge congrats on your success in the jam
Incredible game. Definitely a contender for #1 spot.
Thank You! Appreciate the kind words!
Thanks for playing and the kind words! We didn't really keep that in mind but it would certainly be cool ;) Don't think so though because there are a lot of other games that deserve it just as well, maybe even more.
Great game! Fun interpretation of the theme and a well polished final product. A couple ideas for future levels would be unique terrain interactions with frog mode and bullet mode similar to how anvil mode can crush things.
Thanks for playing! I like the ideas! Unfortunately it'll be a bit until we can add more things/patches but after the jam it would be totally fun to revisit this!
Thank you for your kind words! We had some ideas of things to add that didn't get in due to time constraints, like buttons and more types of doors. Bullet mode was planned to also be used to destroy enemies but unfortunately they didn't make it in :( Also, your suggestion gives me the idea of maybe adding mario blocks you can knock as a froggy..?
Anyway, thank you so much!
Man I LOVED this! The concept is amazing, once you get how it works it becomes really fun and satisfying. The sounds and art are also awesome! The only downside I found is the millimetric precision cheap deaths of the big spikes in the first level.
Great work, keep it up!
Thanks for playing! Glad you liked the game so much! Yeah, we crunched on the levels, ideally we would have playtested them and made more but we didn't have the time for that unfortunately
THANKS! Glad you liked it! Funnily enough, big spikes have a bit smaller hitbox then their sprite.
Fun little platformer with some unconventional movement. I like it.
Personally I found it a little too easy but that's not really a big issue.
Great art, fun music and sound effects and a lot of polish in the mechanics. Great entry.
Glad you liked it! Yeah, since it was 5 levels, it was hard to balance what was "easy" and what was "hard" or give a real sense of progression. We had a bunch more ideas for mechanics but in the end we didn't have much time to implement them, would like to revisit this game once the jam is over though
Thanks for playing! I gotcha with finding it too easy, we tried to balance it a bit from easy to harder so everyone has a chance of beating the game and seeing the full experience through. We are thinking about adding more levels including harder ones.
Great job with this! Once I got the hang of it, it was addictive. I found that every time I made a mistake, I could complete the level up to that point even faster.
Thanks for playing! Glad you liked and got a hang of the mechanics and controls!
Thank you so much for playing our game! Very happy your feedback, it was exactly what we were going for.
I've seen videos of this game on the Discord server and even before the jam was finished I was excited to play it. Super original! and very clean graphics. Lovely!
Glad you liked the game, and i am surpirsed you were excited to try! I did put some effort into the pixel art and we even had sprites we didn't use. Thanks for playing!!
The artstyle is super polished and tha gameplay is just too good, this could tomorrow be a fully fledged damge, really good job dude, the puzzles are also on point. I love it!
Thanks a lot for playing, it means a lot to us! We were thinking about making more levels, but we will see after the jam.
This is probably the best take on the theme I've seen so far. Really awesome idea, super challenging but fair. I found this one had a really good skill curve. Amazing work :)
Thanks so much for playing! It took some iterations to come up with a good spin on the theme, so I'm glad the one we picked felt fun!
really cute art. The premise is fun and I like how clean everything feels. I think this is an excellent implementation of the mode theme. Successfully executing a chain of inputs to get through a challenge is super satisfying. One criticism i do have is that the game's controls are very unconventional, and the levels are not very forgiving or aware of this. This makes the game feel very frustrating at times.
Thanks! Tenseven did an amazing job with the art! I 100% agree with your criticism, the controls are a bit wonky and take some getting used to, wish we had time to make more levels to ease the players in.
I understand your critiscism! This is mostly due to levels being made in a short timeframe. And we did try to fix the controls, however i do understand that it doesn't feel very conventional. Thank you oh so much for playing!
This one is really cool! the mechanics are unique and fit the theme well. Also the art is great and the level design is good too. Well done!
Normally i have a lot of trouble with level design, so I'm so happy to hear you liked it! (Maybe we'll even make more level, but don't tell anyone!). Thanks for taking your time to play our game!
WOW! I can't say I've seen anything like that before (really original mechanic). I had a lot of fun going froggo mode haha. And the music is really nice. I don't know, there's something about it that makes me wanna play more and more. I didn't got really far tho...
Glad you liked what you played! Sorry you didn't get that far! Wish we had more time to make more levels to ease players into the controls (only had enough time to make 5 levels for the jam)
Sorry to hear you didn't get far! Glad you liked the mechanic, took some time to come up with. Thank you so much for playing!
I love how you incorporated the theme! It's a very clean game, I did get softlocked with only one key, but I enjoyed it!
Thank you so much! Sorry for the softlock ;-; it got past our security systems... Thanks a lot for playing my dude!
Fun mechanics, slightly difficult, but functional and playable, pretty pixel graphics :)
Really happy to see you enjoyed the game! Ye the game is a bit difficult and that's mostly due to all the levels being made in the same day. Thanks a ton for playing!
The difficulty is pretty unforgiving but the movement is very satisfying and easy to pickup. Also the art is fantastic!
Thanks! Glad you liked the art! We did indeed keep it simple for fun aswell as development time. Thanks for playing!