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A jam submission

Corridors of PowerView game page

Run to the top of the building, destroy anything and anyone in your way, and become unstoppable.
Submitted by Luna Lunera (@chica_botella) — 7 hours, 40 minutes before the deadline
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Corridors of Power's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#204.2224.222
Originality#534.2964.296
Presentation#974.2224.222
Theme#1323.8153.815

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent "Power"?
Corridors of power means the place where big decisions are made. In this game, the corridors are literal, and you have to find your way through them to reach the company "power" and overthrow it.

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Comments

Viewing comments 20 to 1 of 23 · Previous page · First page
Submitted(+1)

I have never been more motivated to push someone out of window in my life! This game has the perfect villain.

Submitted(+1)

The dude had the power to break open doors, and wreak havoc on the staff but was easily stopped by a random security guard? This was really fun, I loved the low poly aesthetic!

Submitted(+1)

Very strong presentation.
I was really locked in trying to get to the top on my third attempt and it was a fun challenge.

3 skulls out of 3.

Submitted(+1)

I was focused. One task in mind and I had eyes on the prize. My boss didnt stand a chance. And that felt awesome. Thank you for this hectic fever dream. Cheers.

Submitted(+1)

This was a total butt-clencher. I love the absolute chaos of it. Impressed with the level of polish for such a short amount of time. I'm just curious how you managed to get sounds of my girlfriend hanging with all her friends.

Submitted(+1)

wow those sounds are burned into my mind

Submitted(+1)

HAHAHA I LOVE THE CHAOS!!!!!!!!!!!!

Submitted(+1)

Super fun to play. Did take a few try's to figure out how to dodge security and there are a few staircases that you get caught on the top, but It kept me entertained til the end. very cathartic.

Submitted(+1)

Right from the start I liked the vibe: gentle sway of the camera in the main menu, light music, ambient noise. I just started drinking my morning coffee on a cloudy snowy day, and I think it also contributed to the experience. The sounds of menu buttons also added to the feel - something I didn't have time to add in my own game.
The intro is so clear and funny: your boss firing you while looking at you through the window. So he waited for you to ALMOST come to work and only then sent the texts. Workers' chatting sounds were annoying so it felt nice to knock them around so that they shut up. I tried to knock the first guard too so he got me. I Loved that you can start running even before the camera pans to your first person. By the time the boss stopped texting the second time I was on the stairs to the second floor.
Then it turned into a little horror game, I was afraid of getting stuck somewhere and getting caught by the guards but their speed made it ok to loop back sometimes. Higher floors had some cool rooms I wish I wasn't afraid to look at more (cus of guards). Knocking down the boss felt satisfying, also his mid-air texts were funny.
The outdoor level design reminded me of the first level in the original Hitman and Silent Hill, pretty charming and atmospheric. Gracias for creating this experience, Luna!

Submitted(+1)

I had to play this one. Low poly photorealistic textured faces gave me some big Goldeneye 64 vibes. The game was really funny and it was great smashing through all the furniture and staff, but man the mess you make is hard to navigate. I think there were a few times I got stuck on the stairs... 

I pushed past the boss so fast that I kinda missed him, fell outside, and had to do a victory lap through the office again to fully push him out; That's what he gets. >:(

Submitted(+1)

Lmao that was pretty funny and fun! It felt powerful plowing through offices >:)

Submitted(+1)

This game is hilariously goofy and fun. I'll tell you what, it did make me feel very powerful lol.

Submitted(+1)

This is chaos hahaha, really fun and surreal!

Submitted(+1)

I love how silly it is while still presenting a challenge by making me think of my feet!

Submitted(+1)

This is so chaotic and fun! I love it!

Submitted(+1)

Loved the artstyle, characters and the intro visuals and boss messages :D. I had more problems with security than I thought and I don't know if I just got unlucky not hitting them with any objects but I just tried to run past them after being caught a couple of times. Great job and vibe!

Submitted(+1)

But after avoiding security and just sprinting through it all, it got really chaotic and fun. Satisfying to reach the boss and yeet him!

Submitted(+1)

The concept is so great for a "rage game". Initially, the premise was humorous. As I failed over and over I became angrier and angrier at the boss. Just fantastic! 

Developer(+1)

just like real life, you always start laughing and become angrier at the boss

Submitted(+1)

Lmaaao I love this! I like to imagine that the same exact thing is happening in all the other buildings around the map haha

Developer

but yeah, imagine a multiplayer version where everyone is trying to get to the top of their building as fast as they can. You just gave me an idea

Submitted (1 edit) (+1)

Love the opening shot of zooming out to see the boss staring down at you from the top of his tower. Really makes me feel like a cog in the system. Amazing game. I also can't believe you somehow got Pingu to voice your characters.

Developer(+1)

haha, when doing the voices I swear that pingu was in my mind

Submitted(+1)

That was alot of fun, although I don't think that's a right response for losing a job. It's hilarious how the furniture and doors fly around when running throught the building. The visuals are great and the ending was funny too. Excellent job!

Developer(+1)

thksss <3

Viewing comments 20 to 1 of 23 · Previous page · First page