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A jam submission

Ninjas In ParisView game page

Build up devastating combos through parrying, slice through hoardes of ninjas.
Submitted by calschex, Oh_YouKnow, Faraggo, Chimpvizi — 1 hour, 32 minutes before the deadline
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Ninjas In Paris's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#863.7463.746
Originality#2303.5763.576
Presentation#2523.4753.475
Theme#2933.2543.254

Ranked from 59 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent "Power"?
like the kanye song

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Comments

Viewing comments 31 to 12 of 51 · Next page · Previous page · First page · Last page
Submitted(+1)

Took a minute to get the hang of it, but the concept is great lol

Submitted(+1)

Only reasonable thing to listen to while playing this banger of a game
Submitted(+1)

You're telling me all I had to do was make my power ranger into Kanye and I've got a hit? 


Our games are spiritually aligned, but only one of us has Kanye.

Submitted(+1)

I did feel powerful! (Once I got the hang of parrying as many ninjas as possible)

I kind of love this combo building gameplay. (It wasn't obvious what I was meant to do at first, but after 1 or two tries I figured it out)

Submitted(+1)

parry to x100 multiplier, die, repeat. Good shit.

Submitted(+1)

Whenever I got a giga combo and could wipe out every ninja on the screen, I would be  reminded of what my man Tupac once said, "no one man should have all that power." I feel like shift + parry is a little overpowered, but nonetheless, awesome game, my man. When I saw the theme, I instinctually thought "like the Kanye song" and you thought it too but harder. The Alex Jones interviews killed me. The Doom Kanye, the goatees on the hearts~ This shit cray.

Submitted(+1)

This feels like a playable shitpost. 100% recommended

Submitted(+1)

Seems like a joke game, but is actually really fun. Chaining together all those parries and building up to the super slash is really satisfying. Nice game!

Submitted(+1)

Ok that was pretty sick. Parry go brrrr. Felt really satisfying unleashing that powerful attack after building up tons of combo :')

Submitted(+1)

i love the doomguy kanye face <3

Developer

our artist popped off

Submitted

Movement felt responsive, building up the combo and unleashing it was satisfying. I liked the combination of 3d and 2d aspects. Who was in Paris again?

Developer

Ninjas Ninjas Ninjas Ninjas Ninjas Ninjas Ninjas Ninjas Ninjas Ninjas Ninjas Ninjas Ninjas Ninjas Ninjas Ninjas Ninjas Ninjas Ninjas Ninjas Ninjas Ninjas Ninjas Ninjas Ninjas Ninjas Ninjas Ninjas Ninjas Ninjas Ninjas Ninjas Ninjas Ninjas Ninjas Ninjas Ninjas Ninjas Ninjas Ninjas Ninjas Ninjas

Submitted(+1)

the game was really good :3

Submitted(+1)

I usually dont like how  games implement parry mechanics most of the time (except dark souls), but i love how it was implemented here, and how you can accumulate the parries and the more you parry the greater the atack will be, is honestly a good idea that i havent seen yet, i would really love a game who explored more about that parry mechanic

Submitted(+1)

Amazing, but undersells the true power of Kanye

Submitted(+1)

fun little game, looks and plays really nice. good stuff

Developer

unity urp and sprite shaders can take you far

Submitted(+1)

Do I hate it when a group of clown kids run up to me and explode? Ye

But did sekiro teach me why there could be some diminishing returns when you spam parry? Ye

Developer

ye

Submitted

Played this infront of my class, they liked it.

Developer

your class has good taste

Submitted(+1)

Spamming right click to rack up a 125x combo never felt so good. Paris is saved.

Developer

Accidental clicker game

Submitted(+1)

that sh1t cray

Developer

aint it jay?

Submitted(+1)

First 2.5d game I've seen so far - really cool. Nice job on the music too

Developer(+1)

2.5d: its like halo 2 meets halo .5

Viewing comments 31 to 12 of 51 · Next page · Previous page · First page · Last page