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Jazz Blade's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
ART / VISUALS | #27 | 4.152 | 4.152 |
BOSS DESIGN | #31 | 3.696 | 3.696 |
CONTROLS | #37 | 3.587 | 3.587 |
SOUNDS / MUSIC | #49 | 3.609 | 3.609 |
Overall | #50 | 3.500 | 3.500 |
FUN | #51 | 3.478 | 3.478 |
USE OF THEME | #193 | 2.478 | 2.478 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
The game's narrative is about a deal - an exchange. One of our bosses also features a swapping mechanic.
Did your team create the vast majority of art and music during the game jam?
Yes - All art, music, and code was created during the jam
Did your game use PlusMusic?
No
Did your game use Playroom?
No
Did your game use generative AI art?
No
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Comments
Great storytelling! Could easily see this expanded!
really fun and amazing art/music, but the game had such a big jump in difficulty that I wasn't able to finish it. The dash also felt a little weird; sometimes it would dodge attacks, sometimes it wouldn't.
Wow - amazing - love it! So much style!
awesome entry. Music is great and so were the cutscenes.
Bosses had a liiil too much health and music bugged out after a few minutes, and some mechanics weren't always consistent (yellow orbs for tree boss would often not respond to how you would trigger them)
Awesome entry ! Loved the gameplay, music was awesome, beautiful cutscenes and gameplay, nice boss design !
There seems to be a bug with the WebGL entry, after 15 minutes, the audio starts glitching out!
I felt that boss health was a biiiit too hard, and sometimes there are overlap with patterns during phases transitions, making the lot unavoidable!
And the character is behaving pretty weirdly at the edges of the screens. But all of these are minor details!
One of my favorite entries for now !
Really cool game, but I hate having to play it on pc, mouse controls suck.
the game is very stylish
Wow! This game got STYLE! Love it!
Very enjoyable game! The controls are very well built and is very smooth to play! Easy to understand and intuitive. The dash distance feels a bit too short for some precise attacks but I'm just nitpicking.
- Boss designs is actually pretty dang good and there is great variety and uniqueness among the next 3 bosses. Attacks all feel fair and adequately challenging.
- Great arena design that's not just a "flat arena". The frog boss is obviously my favourite for how dynamic they feel moving around the arena, and having to dash to specifically hop around the lilies.
- Impacts can sometimes feel a bit lacking though. There is a slight lacking in game juice to sell the impact of the slashing attacks that make it feel absolutely gratifying to hit the boss.
Overall, very cooooool
Cool game! The mechanic is very interesting and very cool character designs. Lovely art style.
Ah cool I play tested this during the jam, it's nice to see it now with artwork :D My only criticism is the bosses seem too spongy but other than that really good with a very traversal/attack mechanic!
The dash-to-attack-mechanic was pretty great. Really attractive art style, too.
Amazing graphics, art, and music. I enjoyed the boss fights but the music and art style was what I loved the most. Absolutely beautiful game though.
Cool game. The graphics are amazing. Bosses are a bit too difficult (some extra health would be nice), but other than that great job!
Game is hella good, its fun. control is basically move and 1 button very simple yet very good. music is cool, artstyle and the story is cool too. but im not really sure what is the game mechanics that have "exchange"
Really good job here! Just about what everyone else said for pros, art style and controls were spot on. My only gripe is that the Kappa's boss fight is a little slow, but besides that this is a knockout.
All my homies love JAZZBLADE
fantastic game!
This game was an absolute blast! The controls felt incredibly smooth, and the unique art style had a lot of charm. The standout music added a nice touch to the overall experience. The bosses were a ton of fun, especially how well they meshed with the player's base kit. My only tiny gripe was that attacks seemed to land even after I dashed away. Nevertheless, it's a good-looking, well-playing game that's a real stunner! Great job!
Super good job -- the bosses are really well-designed with the main mechanic in mind and the game plays very, very well!