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A jam submission

In The DarkView game page

Fight an un-killable boss lol i bet yoi cant kill it.
Submitted by Ilion_Shadows — 12 hours, 23 minutes before the deadline
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Play Dark

In The Dark's itch.io page

Game's Take on the Theme
Player can't aim insted the aim spins around the player

Did your team make the majority of the art and music during the jam?
Yes all done 100% by me

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Comments

Submitted

Hey There!  :)

I wanted to take a closer look at every game, but unfortunately, time is running out - there's only O N E hour left. So I'll mainly be rating based on graphics and concept - and what I see looks awesome! Hopefully, these "few" stars will help in some way, and it gives me a good feeling to be able to rate every game!  

Wishing you all the best! ;)

Developer

Thanks a lot for the rating sadly i didnt have time to check out your game and rate it but i'll still go play it now anyways cuz it just might be very fun.

Submitted

Nice game! The artstyle reminds me of Faith. I like the sound it makes when I hit the boss and the attacks were pretty fun. Keep up with the good work! :D

Submitted

Really like the visuals and atmosphere you created in this game! I also really loved the idea you have with the theme! I think it's really fun gameplay and enjoyment! Wish this game had more ratings though, I'd love to see it make it far!

(P.S. If you're willing to I'd love it if you played and gave some feedback to my game! It's my first ever game jam and I'd love to see where I can improve!)

Developer

Thx for your kind comment and ye I'd love to go try your game out and see what u did for your first gamejam.

Submitted

I like the visuals and atmosphere, the game feel is really great, really liked it.

Submitted

I really like the idea that you have implemented here with the aim spin, I think its very interesting concept, the visuals are great too, the game feels cool overal, I rate everything on top really, also, if you have some time, please, rate my game, thanks!!!!

Developer

Thanks a lot. And ye I'll go rate your game I'd love to see what u did.

Submitted

A simple but effective aesthetic! And an idea that fits the theme perfectly :D

Perhaps the opponent's hitboxes could be a little more lenient with us.

But in any case, I had a lot of fun playing. Well done :)

Submitted

Retro looking arcade game. Good job.

Submitted

I love the retro look and sound you've achieved for the game. Very original the rotating aiming theme for shooting. Congratulations for the work. Hope you have good luck in the jam.

Submitted (1 edit)

It’s a fun game but with clear issues, like how sometimes it’s impossible to dodge the enemy because the player is too slow, or that attack that occasionally covers the whole screen and seems impossible to avoid.

I really liked the simple art. Btw, my game has a boss with a very similar design, if you’d like, I’d appreciate it if you checked it out.

Developer

Ye there is some game braking bugs like to many lasers spawning due to me finishing up the game last couple hours of the jam and most of them seem to be a problem with the turbowarp compiler. And ye I'll go check out the game would love to see your boss.

Submitted

Best Score: 4752

Is cool for a little arcade game. I do like all the enemy patterns and things and the camera rotation is nice. It's almost a bit too easy though and can kind of be ignored if you press it at the right rhythm though I don't entirely think that's bad. Would be cool if there's more playable characters or perhaps lens types with ones with longer range take longer to charge.

It's sort of easy to really hug the boss at times and get in lots of hits for free. The charge attack isn't much an issue. Though there seems to be a beam attack that's nearly the whole screen and usually unavoidable.

Either way, style feels somewhat like Faith which is a fun thing.

Developer (1 edit)

Ye the beam attack is possible to doge if you keep on moving away from the boss while moving from the beam but the small beams can glitch sometimes and spawn so many that its unavoidable. And the original plan was that u would have upgrades after the bosses so u could reduce or increase the reload time to make the timing easier for the shots. Also good job on your score my best was 2512. And the style was inspired by faith cuz i love that game so that might be why u think it looks like that. I'll go check out your game as well

Submitted

hi :) it was a bit hard for me to tell if i got hit or not xD how did you make the bosses move around? i was struggling with that in my own game. really good boss mechanics. id like to use some of those ideas for my own game xD thx for sharing

Developer

Thx for the feedback ye i think it need screen shake when you are hit i tried to make it visible by making the player shake and the hearts pulls but i guess thats not enough. And the boss movement is simple just pick a random number for the x and y positions and then glide the boss towards those positions(you can have an invisible sprite that can be used as a pointer that the boss moves towards as well. And if u like any ideas i would love to see how you use them so good luck on your game.

code for player movement:

Submitted

Liked the visual but try remaking it and improving it. rate my game

Developer

Ye im not sure i dont like this game at all so i dont think that I will work on this game anymore. And i'll go check out your game rn.

Submitted

Interesting little proof of concept here, I really do love the enemy design, it's a very cool brand of cosmic horror that I find really interesting. It's also funny that this cosmic horror boss is literally unkillable. Makes sense cuz it seems to be an immortal horror beyond human comprehension

Developer

Lol good that u like the fact i had no time for a death animation as a good thing. And the pixel art is inspired by faith the unholy trinity so if u liked the art style you should go check that game out as well. And ofc the other inspiration was H.P Lovecraft(I love Call of Cthulhu)

Submitted

Seeing the aesthetic and the gun with one bullet got me a chuckle, but there isn't much to the game to give it praise or critique. I didn't find it hard though, especially since there isn't a goal, just hit the enemy for a high score.

Developer

Ye my original idea for the game was way to big and after i could do that i made a new game(The one you played) in like 5 days(I was procrastinating and lazy) so now there basically isnt a game everything was thrown together before the deadline

Submitted

Nice mechanics but difficult to control sometimes.

Submitted

it is a bit hard but mechanics are well made i like thes

Submitted (1 edit)

Dark themed, neat art, multiple attacks, could use some extra attack range but thats about it! goodjob!

Submitted

ok first the game is good the sound effect is meat but the game is not easy and the player canot to restart button that is very annoying and the speed of player is not fast enough  to dodge the attachs  try m game and tell me your opinion


link = https://itch.io/jam/boss-rush-jam-2025/rate/3292181

Developer(+1)

Ye I know there is also some glitches that make it impossible to doge but i think i did pretty well i made it in like 8h over the span of 5 days so im happy with the result thats also why the boss cant be killed and so on and ye i'll go try your game rn.