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A jam submission

Zoetrope GameView game page

Our game spins classic animation techniques into a modern, tech-driven world.
Submitted by Guga, Mimifrp, VenomVVenom, Kraesra — 4 hours, 30 minutes before the deadline
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Zoetrope Game's itch.io page

Game's Take on the Theme
Our game brings the 'spin' directly into the implementation of animations, showcasing an older form of animation with variations on an ancient mechanism that predates the age of animations, but in a much more technological environment. If you want to know more about what a Zoetrope is, we have an explanation on the game page :D

Did your team make the majority of the art and music during the jam?
Yes the whole game was made by our team!

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Comments

Viewing comments 20 to 1 of 44 · Previous page · First page
Submitted(+1)

Very interesting take! maybe would add some more spin to gameplay itself but it was a nice play! :)

Developer(+1)

Thank you for your feedback and for rating our game, it means a lot to us ❤️

Submitted(+1)

Very unique take on the spin theme. I appreciate the explanation on the game page. It really helped me grasp what the game is about. I imagine it must be difficult to make the bosses move around if you want to implement the bosses as a zoetropes. One thing I'd suggest is maybe instead of having one pillar in the room, you can have multiple pillars that can "open" and "close" so the boss can transition to different places. Just a thought

Developer

A great idea! Thank you very much for your feedback, we are happy to see that you liked the game. It means a lot to us <3

Developer(+1)

I'll find a way to implement something like this in the game! <3

Submitted

At the start was kinda difficult to understand what was happening, but after understanding where the boss was and the size of the hitbox it was a interesting experience, very unique idea with a very cute character, giving a reason to the only one command at a time was a smart move!

Submitted(+1)

This is such a unique take on the theme! I love the callback to Zoetrope-style animation. You can go far if you keep developing this concept. At first, I found the boss HP a bit on the chunky side, but the charged attack dealt significant damage. Some damage balancing might help; consider how many hits a boss should take before being defeated, multiply that by the player’s base attack damage, and fine-tune from there. I hope to see more from you guys in the future!

Developer

Thank you very much for the tip! Your feedback means a lot to us <3

We will continue developing the game after the jam and will implement the necessary adjustments, as well as more bosses! Thanks for rating us!

Submitted(+1)

I loved the idea its so unique . and the game itself was so funn i loved it

Developer

Your comment makes us very happy! Thank you for playing our game <3

Submitted (1 edit) (+1)

a really unique idea and very well implemented in the prototype, maybe get some inspirations from cuphead's gameplay here and there with your visual execution and you get a really great game from it!

Developer

Thank you for the compliments and feedback! <3

Submitted(+1)

Unique execution here ! Would love to see some additionnal content :) Very good job !

Developer

We will add more content, and apply all the tips we received during the jam. Thank you very much for the compliment, it means a lot to us <3

Submitted(+1)

I really like the whole 'zoetrope' idea. It fits the jam's theme really well and the implementation of it was quite good! Had a blast with the whole animations :) My feedback is to add an tutorial, because it was a bit overwhelming at first, and maybe some way to healing up?

joguinho br, bom dimais

Developer

Thank you very much for the compliments, we will be updating our game regularly after the jam and implementing many of the feedbacks we received here. Thanks for contributing<3

(+1)

interesting concept, I really liked it

Developer(+1)

Thank you for the compliment, it means a lot to us. <3

Submitted(+1)

Wow, I absolutely love the concept behind this game! :O It’s so unique, and I’m sure it’s going to stick with me for a while. I had a blast just running around and watching all the different animations before even starting to play seriously! Those white doves are definitely my arch-nemesis right now, haha. XD The idea of using a spinning vinyl disc for the animations is brilliant—it could totally be the foundation for an amazing game. I can really feel the love and effort that went into this, and it shows. :) If I had to suggest one thing, maybe consider lowering the boss’s health or providing a bit more justification for it. Overall, fantastic work, and I’m excited to see what you make next! ^_^ If you get a chance, I’d love for you to check out my game too! :D

Developer

Thank you very much for your comment, it means a lot to us! It really encourages us to continue the project, we really love to know that it was something good! Thanks for the feedback <3

Submitted(+1)

Very creative player character, I just wish the different layers had more interaction with the boss attacks! Overall very fun and again VERY creative, this idea has a lot of potential.

Developer

We're so happy to hear you liked our project! :D We intend to add a lot more to the game as soon as possible and we'll be adding better ways to visualize the attacks and make the hitbox distances clearer, as well as two more bosses. Thank you so much for the feedback, it really helps <3

(+1)

what a game

Developer

Thanks for the compliment :D

Submitted(+1)

I liked it so much good job

Developer

We really appreciate your compliment, thanks for trying our game <3

Submitted(+1)

The inspiration behind this is so unique and this game is gonna stick in my mind for a while, I learnt about something new and had a lot of fun playing the game. I spent a couple of minutes just running around and seeing all the different animations and how all the pieces moved before I even started to play seriously, those white doves are the bane of my existence right now haha, great game and really well done

Developer(+1)

We are very happy to see this, your comment makes us very excited to continue our project, knowing that the game is reaching the idea we thought is very good! We sincerely thank you for testing our game.

Submitted(+1)

Sorry man. I am not able to play and rate your game as I don't have a windows machine. Good luck and keep on learning.

Developer

No problem! Thanks anyway for coming to check out and commenting on our game <3

Submitted(+2)

I absolutely adore your idea of having each animation on a spinning vinyl-esk disc and swapping them like film reel. A really great game can be made just based off of that idea. I can absolutely see the love that went into making this. I can tell you guys really care. My main feedback would be you might want to lower your boss's health, or justify giving him this much health. Thanks for joining this jam! Keep making games guys.

Developer(+1)

Thank you very much for the compliment! And yes, we made this game with a lot of love! We really need to change some numbers in the boss's health balance hahaha, and also after this gamejam is over we will be updating this game to add the bosses and fix some bugs! Your comment really encourages us to keep producing. <3 

Submitted(+1)

What a lovely environment and flying obstacles, but where is the boss, is it the room? I just shoot everywhere. lol Congrats on the game good luck on the jam!


I rated and submitted to return the favor of your rate submission of my game below! - If others read this, play/rate my game to get me to try yours as well! Thanks!

Developer

The boss was the character on the right who kept spinning around hahaha, unfortunately we didn't notice that it would be hard to see who the boss was in the scene! But we will continue the game as soon as we can update it, if you want to follow the development you can follow us :)

Thank you very much for the feedback! It means a lot to us! <3

Submitted (1 edit) (+1)

The idea of making the player animations on a "Stop-motion sawmill" was genial!

Developer

Thank you very much for the compliment! We are very happy to know that you liked it :D

(+1)

MT MT foda, a trilha sonora é o grande diferencial do jogo, musicas muito bem feitas e dirigidas 

Viewing comments 20 to 1 of 44 · Previous page · First page