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a BLADE in bullet hell's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #31 | 3.913 | 3.913 |
Approachability | #40 | 3.848 | 3.848 |
Overall | #54 | 3.652 | 3.652 |
Fun | #61 | 3.543 | 3.543 |
Theme | #108 | 3.174 | 3.174 |
Audio | #114 | 3.065 | 3.065 |
Visuals | #128 | 3.130 | 3.130 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very cool idea! I like the bullet deflecting mechanic. Maybe a bit repetitive. With a little polishing this would make a nice game.
Right in the action from the start !
I really like how you structured the game without a single menu, everything is done by moving the character around, even the upgrades where you go to little stands to buy things it's really cleverly implemented :)
Gameplay is fun, the bullet deflecting mechanic works really well, i'd just say that prior to upgrades the cooldown feels reaaally long o_o and that it can be hard to judge your sword's range to deflect some stuff without getting hit.
However i enjoyed very much the amount of strategies you offer with the upgrades and the ability to swap swords once purchased is a nice touch as some weapons feel more suited to certain fights than others.
Overall quite solid already with just a few things to iron out.
Well done :)
This game was quite fun. My favourite feature is how you can create your own classes as you go. The weapon variety was quite nice, as well as boss pattern variety. My biggest comment is that attacking the bosses did not have much feedback.
There were some really interesting innovations to the bullet hell genre here! I appreciate your take on the genre. Great work.
great game!
I like the idea of timing challenge in a bullet hell game. Felt like signs and feedbacks were a bit lacking. The sound design was quite bad. I didn t understand for a while that I was getting hit because there was to much emphasis on it. Lots of polish put in the progression system.
Wow, really interesting. Played well and looked cool. Those sounds though (loud sometimes XD) ..But besides that, yeah, nice submission.
Really fun to play and the learn the bosses. Great Game!
That is so loud! Why is it so loud?
The taking damage sound is a bit loud... This is probably the best tutorial in any game I've seen ever! This game is so well polished, I can see my reflection! It's also very hard so it'll probably take about 20 hours to finally beat this guy but we don't call it bullet hell for nothing!.
loved everything about this! the hit was was the only thing that was annoying. Great game!
Cool game! I like the kind of boss rush style to it
The concept is pretty cool... I wasn't expecting to feel like a barbarian in a bullet hell game. kkkk
It was a nice project for a game jam and the sounds were nice.
The gameplay felt a little repetitive since the enemies are just bosses, and the battles don't differ much...
The upgrades also didn't seem to change much...
WOW THIS GAME IS MASSIVE! i love the concept of reflecting bullets! very creative!!!! 11/10
Using melee in a bullet hell game is a great idea! I think that the visuals are charming and sound is decent for a jam game. I think that the dodging distance is too high and also expected the deflecting ability to recharge faster. Didn't notice much difference in the upgrades except the health ones. Overall, the game is good and pretty fun!
Interesting and fun game, although the sound when you get hit starts to get repetitive after a while of getting hit. I didn't really understand the shop too well, as I didn't see my money anywhere, and the upgrades/weapons just said BUY.
Overall, the game was intuitive and fun!
I love being able to deflect the bullets and having to decide between dodging and deflecting. Also I love that instead of having a menu you start with images explaining the controls and a tutorial.
nice concept and execution. the text is a little small for my tired eyes. thanks for sharing!
The idea of deflecting a bullet with the might of a sword was cool! The game is fun but the graphic and audio just needed to be better... overall a fun game!
this game is pretty nice! It’s highest category for me was definitely in fun, as the game promotes all play styles to cater for every player. Plus I really like the feeling of being unstoppable lmao. The use of the theme was decently smart, however I didn’t really think it fit it 100%. Visuals were a bit lacking, though it’s understandable coming from a jam game. The originality was great, only using a sword in a bullet hell game felt new and interesting. The game was also pretty approachable, but I did feel it was a bit hard to keep track of both bars.
Had fun playing this one! Tight controls and player movement felt nice! Neatly executed jam game!