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Alliance Reborn's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #91 | 4.088 | 4.088 |
Sound | #110 | 3.402 | 3.402 |
Music | #116 | 3.657 | 3.657 |
Mechanics | #127 | 3.618 | 3.618 |
Fun | #159 | 3.608 | 3.608 |
Story | #183 | 2.961 | 2.961 |
Theme | #457 | 2.686 | 2.686 |
Ranked from 102 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
2
Did you use any existing assets? If so, list them below.
Sound Effects: hit - https://freesound.org/people/CC0_Sound/sounds/610026/ (CCO_Sound) Explosion - https://freesound.org/people/morganpurkis/sounds/394127/ (morganpurkis) Laser shot - https://freesound.org/people/djfroyd/sounds/348163/ (djfroyd) Engine Sound - https://freesound.org/people/phantastonia/sounds/270595/ (phantastonia) Free Unity Asset Store credits (removed from source project) Explosions - https://assetstore.unity.com/packages/vfx/particles/fire-explosions/fx-explosion-pack-30102
Link to your source?
https://www.dropbox.com/s/ej9s0j34xbgdc28/Alliance%20Reborn%20Source.zip?dl=0
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Comments
Cool game, fun shooter with good base mechanics! It has quite a lot of content for the 10 days it took to make, congrats on your submission!
Thanks!
A really well made game
Thanks, appreciate the comments!
Good game! The icons are a great help for people like me who don't have a good sense of orientation.
The only thing I can commend on, is the settings text. It was so small I couldn't read it. Nothing more to say. Congratulations!
Thanks for the feedback! Ill have to look at text size see if I can make things bigger
Really good fun game, well thought out, good music and easy to get to grips with.
As said below a little more variety would be great if you were to persue this. Well done!
Thanks! More verity would definitely enhance it more.
Ok, I've gotta say that was pretty great! You were able to achieve a huge sense of scale but in a short, fun experience. The controls felt nice, the world and ships were all well done. The only thing I wished for was a little bit longer of a battle at the end. Either way, the combat overall was enjoyable and the journey was awesome.
Thank you for the comments! My only regret is not doing the enemy AI properly from the beginning. I shall learn from it and expand on that the next project for the boss. Thanks again!
Great game! Music and aesthetics were amazing!
Thanks for the comments!
Nice game, could've done with a bit more variety on the upgrades - felt like getting cargo was a little needless.
Music & planets were superb.
Thanks! Definitely variety and such would have been wonderful. Given the time frame I really just needed to keep it barebones and build a foundation. Like my wife tells me "Kiss" (Keep is simple stupid) :)
Wow nicely done! Polished game, works well, and fun to play. Loved the art!
Good job!
Good game. I wish there were more enemy variation and different ways to upgrade player ships. But given the time limit, great job done on the game. Did you made those planets models yourself? They look awesome.
Thanks for the comments, would love to expand on it a bit more! The planets were created using Grand Designer, an excellent tool to have when needing planets.
Had never heard of that software before. It looks useful and convenient. Thanks for the info.
Feels like a well designed and polished Game.
Good Job, great to play!
Thank you!
i love the mechanics of the game and the music
it is like a full fledge game
and wow
just wow
Thanks, appreciate the comments!
I love the feel of this game and the music is amazing.
I would look into a way to add drift to the craft instead of the abrupt stop when you release the thruster. (Try a Lerp function on your transform). It will let the foreground particle effect really shine.
Thanks for the comments and feedback! I agree with the ship movement part, perhaps ill play around with the lerp function a bit.
Really cool game! It's crazy that you could finish a game of this size in 10 days. Great job!
Thanks!
I enjoyed playing it, it's not really my favorite kind of game but it's well done
Glad you liked it even though it wasn't your style!
I finished it! Yeah!!! Very catchy, I enjoyed it a lot! Great Game! Congrats!
Thanks!
Very nice game! You could make easy make a full game out of it! I remembered the X-Series!
If you have the time, could you play and rate my game, please?
Thanks, appreciate the comments! I rated your game as well, good job!
Love the overall of the game, was bit confusing at first but I got the hang of it.
Thanks, glad you were able to get the hang of it!
Loved seeing this in the livestream, and absolutely love the look and feel of the game. Great, great, great, job!
Great to hear, thanks for the comments!
This is a spectacular space shooter with awesome MUSIC by Paul. The ship handled nicely their was a variety of different things to do. There was upgrading. Nice switch between control schemes. The only thing I had that went wrong was I ran from a group to go and repair and the hud did not accurately indicate where the ships where. It still only pointed where they had spawned at. I was never able to find them to kill them all. Great Job, very fun!
Its funny, when given limited time the most simplest functions you forget such as having the enemy return to the spawn point! They are probably out there still flying around aimlessly. Thanks for the comments!
Cool game! The graphics all come together very nicely, and the radar/minimap icons are very intuitive and helpful.
Thanks, appreciate the comments!