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Gigantic Massive Toxic Knobs's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4208 | 2.753 | 2.753 |
Enjoyment | #4218 | 2.494 | 2.494 |
Overall | #4797 | 2.465 | 2.465 |
Style | #5610 | 2.148 | 2.148 |
Ranked from 81 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Stop viruses from getting bigger as the white blood cell Commander Liver Stone
Development Time
48 hours
(Optional) Please credit all assets you've used
Credits
Programmer : Raymond
Thanks For Royalty Free assets:
Music
Pecan-Pie
SE
Funky_Audio
S_Dij
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Comments
Fun game. The music and sound effects are great. Good job!
Following fixes added: Fire speed fix
Combo system added
Enemy colour made clearer
Weapon changed to see bullet
Yes, this game could be more polished, but I see potential in it. I feel like for 96 hours dev time it's quite good. keep up the great work!
thanks for playing !!! game jam is definitely good for prototyping, and getting lots of ideas from lots of people
Following fixes added: Fire speed fix
Combo system added
Enemy colour made clearer
Weapon changed to see bullet
Was a little confused at first but figured it out (after reading the description)
Fun concept lol, not sure why I'm growing too, managed to make the body recover aswell :D
thanks for playing!!! white blood cells can also change shape to squeeze between other cells and reach infected cells.
Following fixes added: Fire speed fix
Combo system added
Enemy colour made clearer
Weapon changed to see bullet
Cool game! Kinda hard to understand at first.
Following fixes added: Fire speed fix
Combo system added
Enemy colour made clearer
Weapon changed to see bullet
Great job on your first FPS! The music was pretty good and the color matching was interesting. My feedback would be to change the shuffle to a skip so that it is easier to skip to the right color. Great job!
It would be awesome if you could rate my game too!
Thanks for playing, you can shoot the ground to skip bullet , I was thinking more of a 6 shot magnum and doing some gun tricks to manipulate the colour of bullets, have rated your game was a cool game very fun!
Following fixes added: Fire speed fix
Combo system added
Enemy colour made clearer
Weapon changed to see bullet
love the song its fits the gameplay! kinda hard to tell whats the color of the enemies and i kinda find my self shooting the bullets away instead of shuffing. great job nonetheless!
thanks for playing !!! I was trying to create the balance of shuffling and manually cycling bullets, I think I should have had the enemies progress , these ones should have been later enemies as they are harder to see the weakness
Nice way to shoot out some viruses, would be perfect if gun would shoot a bit faster (or better way to switch ammo) and enemies color were easier to spot. Also pick ups could be more game changing. Overall a good job!
Thanks for playing , I think GMTK is good for prototyping
Following fixes added: Fire speed fix
Combo system added
Enemy colour made clearer
Weapon changed to see bullet
It’s a pretty enjoyable fps experience.
Some issues were already pointed out:
But with some polish and some more work, it can be a good game. Good job!
thanks for playing, great feedback will definitely look into these
Following fixes added: Fire speed fix
Combo system added
Enemy colour made clearer
Weapon changed to see bullet
Immediate issue is the massive window size on the browser, on most laptop monitors are 768p and my desktop monitor is 900p and it fit on neither, had to pan over to it. Also ran into an error on first load, gave me "WebAssembly instantiation failed: CompileError: wasm validation error: at offset 44278344: data segment shorter than declared"
That all said, once I did get into the game, good choice of music, was functional and interesting, biggest issues I had were the bullets not following the reticule very accurately, lots of times where I put the reticule dead center and missed by a wide margin, could probably tighten that up. Otherwise, neat idea, well done on submitting, hope you had a blast making it!
thanks for playing!!!
Following fixes added: Fire speed fix
Combo system added
Enemy colour made clearer
Weapon changed to see bullet
Fun to play but as it was already mentioned sometimes it's hard to see enemy's color. Art and music are pretty nice.
Following fixes added: Fire speed fix
Combo system added
Enemy colour made clearer
Weapon changed to see bullet
Okay someone made an fps with unreal engine. It's a pretty fun one, but hard to see the color of the eye.
Thanks for playing, yeah probably should have included some of the original blobs and made the more difficult ones appear in later levels
Following fixes added: Fire speed fix
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Enemy colour made clearer
Weapon changed to see bullet
What can I say, I'm an FPS lover. Could play this for hours. One thing that was less successful in my opinion was the colors of the enemies. Having black enemies with a small colored part made it hard for me to even identify what color the enemy was and understand which bullet to aim for. Very Nice!
yeah the really small one that moves ultra fast is really hard to see, probably will remove that one in future builds or give sniper scope
Following fixes added: Fire speed fix
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Enemy colour made clearer
Weapon changed to see bullet
Pretty funny style and fun concept. I have no idea how the game works at all though lol. I just kept shooting and got an F score XD. I tried to figure out what the color connection was but it never seemed like it did what I thought it would do. Many things could be made clearer in a future build, but as is it's fun gameplay that's easy to get into.
Thanks for playing , yeah there are some bugs to iron out
Following fixes added: Fire speed fix
Combo system added
Enemy colour made clearer
Weapon changed to see bullet
cool music, fits the game perfectly ! took me some time to get it, but it’s fun afterwards ! :)
thanks for playing
Following fixes added: Fire speed fix
Combo system added
Enemy colour made clearer
Weapon changed to see bullet
At first I did not understand what to do as I did not notice the coloured eyebrows. One of the viruses also flew out and was so small it was impossible to kill. I could definitely see you expand on the idea with different viruses and behaviours. Well done!
thanks for playing :D yeah I liked the weird color placements, but I think it reduced the clarity of the game
Following fixes added: Fire speed fix
Combo system added
Enemy colour made clearer
Weapon changed to see bullet
Cool game, took me time to understand what to do (i didn't read the description or the tutorial but that's my fault), when i found out it was a lto of fun, cool seeing another unreal web dev haha, the shooting was the biggest down part for me, i love being able to shoot a lot without delay, but overall the game was great ! congrat's !
thanks for playing :D yeah probably will add more different types of gun if I continue, thinking of making the gun a revolver with 6 shots and you do gun tricks to manipulate the bullets
Following fixes added: Fire speed fix
Combo system added
Enemy colour made clearer
Weapon changed to see bullet
cool viruses
thanks for playing :D
Following fixes added: Fire speed fix
Combo system added
Enemy colour made clearer
Weapon changed to see bullet
The feeling of the shoot was smooth, the movement were feeling nice, the audio was working well, having to change the bullet is a cool concept,
I don't know if it's a bug, but sometimes , I didn't shoot the same color that was present on the U.I
Anyway, well done guys, hope you had fun !
thanks for playing :D
Following fixes added: Fire speed fix
Combo system added
Enemy colour made clearer
Weapon changed to see bullet
Great concept, audio sounds nice, awesome shooting. Overall pretty nice.
thanks for playing :D
Following fixes added: Fire speed fix
Combo system added
Enemy colour made clearer
Weapon changed to see bullet
Nice job the shooting feels realy awesome and satisfying! Really nice take on the theme!
Thanks For playing :)
Following fixes added: Fire speed fix
Combo system added
Enemy colour made clearer
Weapon changed to see bullet