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A jam submission

SpatulaeView game page

Size-changing lizard mountain climber game.
Submitted by Clark Padmore — 15 hours, 59 minutes before the deadline
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Spatulae's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#1934.0004.000
Overall#4073.9353.935
Style#5264.1454.145
Creativity#13133.6613.661

Ranked from 165 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game centers around a lizard who must scale a mountain, crawling across walls, ceilings, and cliffs. However, along the way, the lizard will also change size, scaling up and down to fit certain challenges. Lizards also usually have scales; that one might be a reach, though.

Development Time

96 hours

(Optional) Please credit all assets you've used
Touch control graphics
"TextCharacter" sprite font
MusIntertitle.ogg
CgIntertitle.png
By Clark Padmore

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Comments

Viewing comments 60 to 41 of 93 · Next page · Previous page · First page · Last page
Submitted(+1)

Funky game about climbing a mountain with a lizard. Love it! I think everything fits together creating charming vibe like the sound effects or the 'art'. The theme was also used really well! I'm a huge fan of this one :)

Submitted(+1)

Well done Clark! I was excited to see what you made as I also played your submission for the Gdevelop Game Jam earlier this year! All around a very pleasant experience. I was really inspired by what you were able to create in such a short amount of time. I am sure you are aware of the technical issues but just in case you are not, I noticed some screen shake and the pixels look a bit off when you are "scaled down". I feel the game was just getting good at the end. It really left me wanting more. I am curious what time other people got and I may go back for a speed run later. Keep it up and I'll keep checking out your games whenever I come across them!


Submitted(+1)

Really great game. I think the visuals are nice and I thought that a platformer where you can climb on walls was a pretty cool idea. The only thing I noticed was that there was kind of mixels when you scaled up, but it wasn't very important. Great job!

It would be awesome if you could rate my game too! https://itch.io/jam/gmtk-2024/rate/2903767

Submitted(+1)

Very fun :) Feels like the perfect game jam game. I thought the "scaling" bit was just about climbing until I went through that first plus-size field x) Nice work!

Submitted(+1)

I like the sticking mechanic a lot, very satisfying! Also very great low pixel art animation. The cutscene at the end is very touching. Great work!

Submitted(+1)

Very fun, chill, even a little touching. Played very well on mobile, and I liked the multiple interpretations of scale!

Submitted(+1)

Neat little game! I love the movement style and I wish you'd continue to polish it. I wish walking on walls and ceilings was just as fast as walking on the ground.

The level design is really well thought out and compliments the movement style nicely

Feel free to check out our game too!

Submitted(+1)

My absolute fave of the jam so far, I think. Short, sweet, with well-implemented scaling mechanics and an effective story. Enjoyed the music and the controls a great deal.

An extremely minor thing that bothered me a little was when the lizard reaches the top of a ledge I kept falling off if I wasn't trying to move 'towards' the ledge and was just climbing up (if that makes sense). Maybe you already tried it, but it may have felt a little more smooth to control the character if they were given a little nudge to climb over the lip of a ledge.

Anyway, as I said: extremely minor - the rest is so, so good: an amazing achievement in 96 hours, great stuff.

Developer(+2)
  • "when the lizard reaches the top of a ledge I kept falling off if I wasn't trying to move 'towards' the ledge and was just climbing up"

That is a very good point! As-is, climbing past a ledge only grants a minor height boost; I didn't consider granting (very) minor horizontal speed as well! That is something I will look into further; it would be a great anti-frustration feature.

Thank you for the feedback!

Submitted(+1)

Very charming artstyle! Fun mechanics too!

Submitted (1 edit) (+1)

good game! i liked. just wish there were more of it :)

Submitted(+1)

It looks great! quite fun also

Submitted(+1)

Simple and creative but also fun! Nice work! 

Submitted(+1)

Nice simple but effective platformer! Had a lot of fun! Love me a good lizard game!

Submitted(+1)

A very short and simple platformer, a very simple interpretation of the theme, but it executes on it quite well! I really like the little cutscenes you added at the end of the game, it made it feel a lot more complete! I do wish there were some sort of upgrades or that the lizard controlled a bit faster, but other than that, nice work :)

Submitted(+1)

Love the progression of difficulty and soundtrack in the background! 

Submitted(+1)

A very polished and cohesive game with an excellent concept! I really enjoyed it!

(+1)

A very nice game! Lizard movements look so satisfying. I liked that sticky jump to the ceiling :D

Submitted(+1)

love the art style, really enhances the classic platformer vibe! Getting to choose whethere I want to master obstacles as a big or small lizard was also super fun, especially when having to redo sections and realising how much better the second choice worked out 

Submitted(+1)

really polished style!

Submitted(+1)

I like the design of this platformer game. Good job!

Viewing comments 60 to 41 of 93 · Next page · Previous page · First page · Last page