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Mecha Scale's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1183 | 3.467 | 3.467 |
Style | #1419 | 3.686 | 3.686 |
Overall | #1546 | 3.473 | 3.473 |
Creativity | #2551 | 3.267 | 3.267 |
Ranked from 105 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You start small, and get larger! Also there is a bunch of logic to dynamically scale enemies, etc.
Development Time
96 hours
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Comments
Love the low poly models!
That was so fun! rage inducing but found myself keep going back for more
Really fun gameplay, and the visuals were great! I wish there was some more enemy variation tho
Loved it! The mouse sensitivity could be turned down a bit and it should be golden!
GG!
A game for spider haters
Pretty enjoying game!
tough game! (or im just bad at it) but i thin kthat's the fun part! great design great work! i really enjoyed shooting down all the nopes in 8legs
Honestly, first zone I was thinking "meh, this is poorly made", and then you realize you where in a pool or bucket thing... AND TANK SNAILS !!!
The game is quite hard, didn't manage to get to the 3rd zone, a feedback when you get hit would be great to understand how you die (I had the feeling nothing was hitting me until I suddenly die)
great Job on the game !
Really fun concept had an "ooh" moment once i realized that im really small and in a bucket(?), tho the game have a pretty mean difficulty curve so i didn't manage to get past the 2nd stage, but overall really fun game!
I love the idea of getting bigger and the levels adjusting according to your size. Artstyle is also pretty neat. I found it difficult at some points, but enjoyable nonetheless.
robot shoot game fun game hard
i really like the low poly models, and nice idea, but some screenshake would be nice it will make the game ALOT better
Cool concept and nice visuals! I really like the change of scenery every time you finish an objective. I wasn't skilled enough so after a few tries I just hovered above the objective to win :') I'm not sure that was a bug or intentional? Would love to see more types of enemies and maybe some pickups for special abilities. Great job!
Really cool concept, loved the ever-growing surroundings, and the lovely visuals. Well done!
I didn't know godot could make something like this!
Also, 10/10 thumbnail. Was not expecting that today.
Sweet art style! I would love to see it expanded upon
Thank you!
Like the concept. Gameplay is challenging. I feel some tweaks could be made especially on enemy spawning. It got busy very quickly for me. Congrats.
really fun concept with an art style i love!! lacks a bit of visual feedback and i was sometimes unclear why i was hit, along with the escalation in difficulty being a bit harsh. it's very fun when the mech grows in size between stages and you get to physically move yourself to the next stage, much more effective than a simple level transition. would love to see it polished and expanded upon
Audio is nice
Graphics are nice
Concept is nice, and I was happily surprised to scale up and see the outer world
Needs a bit of feedback about when you get it, and probably some screenshake to make it feel more dynamic
The game is also probably too hard at the moment