Very chill game. Are the game moments scripted or did everyone die because I was bad???
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Hopeless's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #74 | 4.504 | 4.504 |
Creativity | #94 | 4.219 | 4.219 |
Overall | #101 | 4.133 | 4.133 |
Enjoyment | #385 | 3.675 | 3.675 |
Ranked from 228 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are burning dice to roll with a train
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Waow, that is probably the most atmospheric game jam game I have played... very well done
Loved the art. The gameplay reminds me a bit of dicey dungeon with the swap increase and split effects
Great game, lovely visual, very enjoyable. If I had to find issues it would most likely be the lack of feedback when picking up a die and maybe not knowing the rules on respawning dies.
Great atmosphere! I think you can start with the harder challenges (=2, etc) earlier, the first 3 minutes weren't very interesting. Once it picks up and you need to start using the tools, it's quite fun! Nice job :)
The game has really good balance of relaxing atmosphere and time pressure to keep me playing quite some time. The art is beautiful and the game mechanics is easy to understand, but at the same time it makes you feel smart when you change values on the dice. Also the visualization of how far you are to losing is simple but effective. And occasional "cutscenes" makes the game not just about putting cubes to some slots, but they add depth to the game.
Art and music were both really nice. The whole feel and presentation of the game was great.
Played it multiple time to see if there was a good ending
Very atmospheric with the colors and somber music. The gameplay is fine and it gets more interesting (and more stressful in a good way) further into the game. And I really liked the quick tutorial section at the beginning.
Great job!
This is a really well-made game. Having Dicey Dungeons-esque dice manipulation in a real-time environment really complements the entire "we're running from the sun" premise of this game. The atmosphere has this kind of quiet tenseness that I can't quite describe... a certain uneaseness. A certain melancholy. Chugging coal away, hoping for another day. I loved it.
It looks amazing! I love the atmosphere, and you put a lot of work even into little sound effects.
The game looks really nice and the music is very calming
It's easy at the start but then I think I lost but I didn't really understand why.
Very cool game nonetheless!
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