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Godot Version
4.3.stable
Wildcards Used
UI is real
Game Description
An atmospheric simulation game where the player must manage a base through a terminal. Explore mysterious rooms, uncover hidden secrets, activate critical systems, survive the low temperatures and discover the story behind the MKM-76.
How does your game tie into the theme?
The main mechanic consists in avoiding the temperature of the base to drop to a critical level.
Source(s)
N/A
Discord Username(s)
Vinnie
Participation Level (GWJ Only)
1
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Comments
when i saw the name i thought it will be about guns lol didnt expect a computer. Over all 8/10 keep up the great work!!!!!
Saw your game and thought "great minds think alike". Loved the aesthetics, music, the whole vibe. I really liked the way the time and temperature were tied to exploration, and would love to see an extension of the story!
Immediately gives you that oldschool hackit vibe. Great use of shaders for a very authentic retro feel. Couldn't figure out the base mechanics in a reasonable amount of time, and wasn't sure why I should either. But only playing around with the presets in the settings menu still made my day.
I really liked how this game played. I enjoyed the setting and how you tied everything together in a nice puzzle! It's great!
Loved the atmosphere. Terminals are great user interfaces :)
I didn't knew a text game could be so captivating, loved it !
Thank you for your comment! Glad you liked the vibes!
Oh the vibes in this go so hard. The effects, the sounds, the atmosphere and UI. Short but really good. The vibes, atmosphere and all around feel has to be one of my favorites so far, it just really appeals to me personally
Thank you! I really appreciate that! o/
What atmosphere! I wanted more! You've got the framework for a neat incremental kind of game you just need more layers! Are you going to keep building after the jam?
Thanks for the feedback, I'm glad you liked it! I do want to keep working on it, I have a lot of ideas that I want to add!