It's definitely a game that gives you a unique experience. I never thought a game like this would come out. Admire how assets are used.
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Pain(t) Away's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept (gameplay) | #69 | 3.655 | 3.655 |
Presentation (visuals) | #80 | 3.793 | 3.793 |
Overall | #106 | 3.575 | 3.575 |
Theme | #179 | 3.276 | 3.276 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Thank you for your comment! Glad you enjoyed the game and liked how the assets were used. And it was even funny as well - brushes are actually foliage assets and the handle is a disproportionally rendered gunshot from certain top-down tower defense asset pack. Kenney will tear me apart if he sees this. :)
And I see that I already rated your game!
Wow, that was a very unique experience! The sound effects freaked me out, especially the one near the end, it gave me goosebumps 😨. Really enjoyed playing a game so different from the rest, great job! ❤️
Game was a bit too long for my taste but i enjoyed playing as schizo Bob Ross, wish there were more denpa/schizo parts to it like friday and that it started getting weirder faster but that's just me liking that kinda stuff. It's a shame you can't see your paintings after finishing it tho.
Thank you very much for your feedback! Glad you liked the schizo parts. But you are definitely correct - the game is too long. I was making it much shorter few hours before the Jam end, but I could have made it even shorter. Seeing painting in the end souds like a great idea! I am thinking about finishing this game post-jam, so if I do, I will definitely implement that!
And I see I rated your game already. :)
Hey! Thank you for the feedback. Glad you liked the story parts! I was shortening all events heavily few hours before the jam end, but you’re definitely correct that they could still be shorter.
I wanted to rate your game back, but it seems that there is no Mac build. I am unfortunately stuck on Mac for the next two weeks, so I unfortunately cannot rate your game back. I am very sorry about that. :(
Friday was.. intense. I'm left a bit unsettled and that's probably the game hitting the mark. Great interpetation of the theme by the way!
Hey! Thank you for your comment! In that case, the game hit the mark exactly as I wanted it to do! I appreciate the fact that you played the whole game (it’s very amusing to me that I can tell how long people actually played it from the replies) and found out that it’s not really just about painting, but there is something much more darker in it. :)
And I see I rated your game already!
This is both relaxing (surprisingly) but also silly. I thought the rotating brush would be annoying to control but it merely added interesting shapes to my design which is not a bad thing. :D
Thank you for your comment! Glad you found the game relaxing and rotating brush not so annoying — I actually wanted to make brush rotate at the beginning of the handle for one or two days, but I was out of time. However, if you want some interesting looking shapes, I recommend playing until Friday, shapes get really interesting on that particular day. :)
Very interesting game, I loved the concept and the take on the theme. The rotating brush led to some very interesting looking trees. Great job on the game!
The narrative was a surprise for a game jam game, but in a good way. Kind of feel that I painted better with the spinning brush than I ever could normally. Great job. definitely an interesting way to interpret the theme
Hey! Thank you for your feedback! Interesting to hear that you painted better with the spinning brush. Maybe it should become a standard way of painting! Just kidding. I was actually planning to have one or two days when the brush would spin around the beginning of its handle, which would make it significantly harder to draw, but unfortunately, I was out of time. Maybe next time!
Already rated your awesome entry. :)
What a lovely experience. Absolutely loved the naration. The fact that the brush spun faster as the character was panicking, the changes in the objectives, such good storytelling through gameplay. Made me feel a lot of stuff in such a short time. Amazing work.
Thank you for your comment! I can’t describe how happy I am to read that you noticed these small details. I made a system when it was relatively easy to change them as the game went, but it was a lot of busywork. I am equally happy to see that you went all the way through the game!
I rated your game (where aliens have much cuter role) as well. :)
Mario Paint has nothing on this B)
Jokes aside, really cool concept & game! The narration is also great, I have a soft spot for games that mix cutesy with borderline creepy :') Great job!
Original theme use, very intresting. The paintings on screenshots looks the way better than mine :D
The game is fun and even though you have a certain time to paint i felt it was relaxing while i was painting. I liked the starting dialog, but i didn't went further than that because it seemed it could become some dark depressing stuff and i don't do well with this kind of stuff.
Thank you very much for your feedback! I am super glad that you liked the story. I started and I couldn’t stop. :) I wanted to rate your game back, but unfortunately, I am stuck on Mac only for the next two weeks and it seems that your game is Windows only, so I can’t rate it back. Super sorry about that. :(
I loved to be depressed Bob Ross for a moment. Its a cool concept, and the visuals are well put together. Would like it to be a little more interactive.
I was not a fan of the dialog but I liked the paining and the timing mechanic. I used some of the brushes more like stamps and had to carefully time the application to make small trees ect.. I thought that was enjoyable.
I really like the gameplay!
It's not super innovative, and the dialogue can get a little bit depressing and quirky sometimes, but the core idea is cool :)
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