Hard game, or maybe I'm bad xD Overall, love love love the visuals it's got a newgrounds vibe. Also love the way you implemented the core death mechanic and I'd say more but honestly I think knowing I'll be sharing this around to friends is good enough yo 10/10
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_Toasted's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #46 | 3.977 | 3.977 |
Sound | #54 | 3.818 | 3.818 |
WOWIE! | #58 | 3.841 | 3.841 |
Topic | #70 | 4.000 | 4.000 |
Visuals | #105 | 3.977 | 3.977 |
Simplicity | #184 | 3.955 | 3.955 |
Creativity | #224 | 3.614 | 3.614 |
Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
I made them myself :D
Credits
Pedifi
Comments
the game was fun and the visuals were good. the music was awesome but the controlls were a bit wonky and floaty
but overall pretty good game
Nice sumbmission in the sacrific category of this ja,e :P the fact that the player is litaraly toast is a nice addition :D
Great game, absolutely loved the concept, setting and visuals are mega impressive;
level design felt a bit too hard for me, but that's no big deal
Great work!
The game is well crafted. I found pretty responsive. I had only one issue. The burn level I kept missing a bit and it was very unforgiving detecting the collision. Felt like I had to be very very careful on the precision of my keyboard strokes. That just might be me not being very good a precision platforming. The game overall was very good. Keep up the great work.
Really good game! Your response to the theme was very creative, and really fun! The graphics are great too. I also found the different puzzles to be pretty challenging, creative, and fun to solve. The music was also really good. I think the only issue I found was that, if you're standing on the corner of a platform, you can't jump. Other than that though I really liked this game. Well done!
This is cool! I like how many levels there are, and this is very well polished. My only criticism would be the levels felt somewhat out of order in terms of difficulty (the stack 4 level haha), but I understand that in a game jam there is not a lot of time for play-testing. Overall, great game :)
A solid and well-polished game! I have to admit to being a bit tired of use-your-body games at this point, but the details are really nice. I like that the levels start with you having fallen out of a toaster... :P
There are so many levels in this game, i can't belive you did it all in 72 hours. It's just incredible.
There are many games in this jam that use corpses for progress. But i haven't played a game in this jam so far, that has different types of corpses to solve puzzels.
I also like the different themes of the chapter. It's just sooo good.
Overall i think this game awesome. Amazing work.
Fun game it the controls were really nice and the art was great there was a part that i got stuck on and had ended up exiting the level but other than that it was a lot of fun i like that it had a set amount of lives to do it in rather than how I've seen many of them before where its as many lives as you want which tends to lead to not having as of a challenge.
I am blown away by how much you got packed in here. I wasn't expecting to get portal vibes from a little game about toast. My only complaint was the controls needed a little tightening. I almost gave up on the early 4 stack toast level. But I'm glad I saw this little gem through to the end. Great level design. Great entry.
I like how you constantly introduce new ideas and use them in creative ways to make interesting levels. The Concept is very basic initially but the sticky blocks , sticky yellow blocks and jump pads are the natural evolution of the it.
I also quite like the art. The toasts are wobbly and fun to watch die over and over again.
But I think that the game is a bit too hard for a game jam. I usually appreciate difficult games but in a game jam I just want to come to the end of it. It took me over 200 tries to beat the game and there where some instances where I messed up the last jump or got caught on the edge of a block.
The solution here is to make some of the hitboxes a bit smaller , so you don't fall into the corner of a block ( the green sticky ones . especially in the level where you need to land three of the green block jumps in a row. )
Also you could reduce the falling speed a bit to make it easier to land on the side of a block.
And last but not least I would have really appreciated a undo feature that could have avoided a lot of frustration.
This is a good game. I love the squishiness of the toast and the art style of the game is very clean. The music is also very good, and adds to the overall feel of the game.
It also feels very polished, and I especially like the burnt death effect. I think the inclusion of a pause menu also adds to this feeling. The controls are snappy and the puzzles are really well designed. It certainly follows the theme with its main mechanic. Add to this the simplicity of the game and I think you have a chance to be in the top 20!
The only problem that I had with it was that some of the jumps were a bit hard, but that might just be me being bad at this kind of platformer.
Nice Game, That at first seems like a platformer, but is actually a puzzle game!
I Really like the different deaths you can have and what effects they have for the future(which is something unique compared to similar games where you die to make platforms).
The movement feels very intuitive and the tutorial does a good job of showing what different things do without using text (e.g.: the lava block: they are introduced to you by letting you fall into them, so you know how they look)
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