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Studio Tourtière

75
Posts
22
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17
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A member registered Jun 13, 2020 · View creator page →

Creator of

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Haha! Thank you!

An excellent farming game!

The instructions are very clear from the start and in just a few seconds, you get carried away by the game.

I really wasn't prepared for what would happen in the winter and I must admit that I had a lot of fun dealing with this situation.

You really have something to be proud of with this game for your first jam!

You did really well!

As I tried your game during the gamejam and I want to discover as many projects as possible, I found that the number of levels was perfect. 

But in a context where I would have settled down to play this game specifically, I would have happily taken more levels!

This game is simply wonderful.

As a dog lover, it was a great pleasure to help Laika!

A big congratulations also for the documentation concerning Laika and for the care given to the presentation of the game!

The introduction gets straight to the point!

The platforms gave me a particular challenge!

The music is very cool and I wish it played in a loop instead of starting again every time I die, so I could fully appreciate it!

There’s really something to be proud of for a first game jam! 

I really liked the Diablo-style power management.

The power of running left me confused, but it still came in handy!

I hope this first game jam will give you the desire to continue!

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Very good combination of the theme and a wildcard!

As a guy who always forgets to water his plants, this game really resonated with me and I have to admit that the game over reminded me that I need to be more vigilant in the future!

I liked the visual too!

I learned several things during my gameplay. 

For example, I will never look at fishing the same way again!

The chickens stopped me from progressing on several occasions, but I appreciated this universe and this proposition!

I really liked the treatment of the gameover wildcard! It was very useful to me too, because you have to believe that I am not a great hunter!

The visual is very pleasant and I greatly appreciated the way of presenting the controls. It's clear and effective!

Very happy to have managed to get to my camp!

This is a very satisfying reread of Missile Command.

This game took me back to a distant time when I played clones of this game on MS-DOS! (I'm from another millenium!)

My old reflexes were still sharp, but they betrayed me too, as I often forgot to restock on missiles and other weapons.

I loved the news flashes which set a story in this way.

Thank you for this good time!

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I removed the picture.

The visuals are extremely refined, while the level design is simply professional.

Even though each level offers a high caliber challenge, we want to try and try again.

For my part, I am very proud to have made it to the end, because it brought me enormous satisfaction!

Well done and thank you!

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Very impressive! The dungeons are well thought out, while being very intuitive.

 I couldn't see the conclusion, because I accidentally created an evil loop in which two dragons and two princesses were at play!

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I played three times and the farthest I went was 1750km!

The challenge is very fun and you really want to start again as soon as a game ends.

A very promising game!

Thank you! Yes, I did the music myself!

There are really good ideas in this game! 

The formula for the passage of the seasons is particularly very cool!

I wish the dangerous elements were more obvious, but that didn't stop me from having a great time!

This game seduces us from the first second. 

The gameloop is really effective and addictive! 

The card system is a lot of fun too!

I got to 100,000 clicks, but nothing happened!

A magnificent game!

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The visual is just how I like it! 

The idea is hilarious and the consequence of drinking too much coffee is disturbingly realistic! 

I managed to make it to university twice, only to come across a game over screen.

I loved the home screen with the instructions button. No joke, it's super simple and super effective!

Excellent idea and very good game for this jam!

I spent my college playing Space Junkie, a very difficult ripoff of Space Invaders! It finally served me something!

I started a game in the web version, then on PC, but the rendering is very choppy. 

I really liked the visual of the flowers, the house, the guy standing in front of it.

It was also nice to chat with the flowers!

The visual presentation and animations are simply magnificent. 

From the welcome menu, we immediately feel our expectations rising!

I would have liked the enemies to move less quickly in order to better plan my destructive attacks, but the idea is great and it would benefit from being developed!

The visual is simple, but very effective.

The challenge is there and it gave me a great time!

I made it to Level 10!

The learning curve is very hardcore, but that's part of the fun in this type of game.

To be honest, I didn't manage to do many things, but it was fascinating to explore this machine and try to understand how it works.

Thanks for the experience of failing to drive a Mech!

The idea is excellent and the loop is very effective!

My two dragons didn't pass the test, but I had fun taking care of them anyway!

The atmosphere of this game is really relaxing and it feels good!

My first plant died after 7 weeks, while my second made it to 25 weeks. The summer heat got the better of her!

I wish there were more accessories after a certain point, but considering the time we had to produce our games, I consider this idea very promising!

I had a blast destroying the UI.

An excellent rereading of a good old classic!

Very inventive!

The concept is really cool. 

I went bankrupt the first time after moving, but I passed the 60 day mark on my second game. 

The visual is simple, but very effective. 

Very happy to have played it!

Very impressive on every level! I had a lot of difficulty finishing a certain section, but as the story captivated me, it gave me the strength and conviction to make it to Jon!

It's very inspiring to play a game like this!

A happy mix between card games and good old RPG combat. 

I like how the GameJam theme is used in this game! Very well thought out!

The visual is effective!

Excellent game! 

The game mechanics are really enjoyable and you quickly understand what you have to do. 

The puzzles are very well thought out!

A superb job!

Wow! 

I love the visuals and pace of the game. 

The theme is fully respected too! 

I laughed heartily when I discovered GigaChad!

The first level is really interesting because of the use of 3D and it's a very fun replay of the famous snake game.

I really didn't expect such a turnaround during the second level!

Always nice to discover a 3d game on Godot. You are very courageous to have embarked on such an adventure!

You may have run out of time, but what you had time to do was definitely worth it!

Very excited to discover your next projects and hold on!

I went to 20 fights, but an evil skeleton got the better of me! 

I really like the navigation of the game. It reminded me of the good years of Déjà Vu and Princess Tomato on the NES.

I liked the visual too!

Pixel art is very cool. The mechanics seem really nice, but the screen resolution prevented me from fully enjoying it. Very interested in a PC version in the future to play again!

You made a game, so you have something to be proud of!

Ne sois pas trop difficile avec toi-même! Il y a essentiellement trois items qu'on peut sélectionner pour se réchauffer, mais ça pourrait être mieux expliqué. J'y remédierai très bientôt!

I managed to cross the 300 mark. A really enjoyable experience and the game mechanics are very well thought out! The musical atmosphere is joyfully crazy!

Very great game! 

Merci cher ami!!!