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A jam submission

Normal Office JobView game page

A game about working in a normal office.
Submitted by hexadecimalwtf — 4 hours, 58 minutes before the deadline
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Normal Office Job's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#163.7143.714
Theme#204.1904.190
Originality#243.9053.905
Audio#253.5243.524
Overall#343.4833.483
Accessibility#462.9052.905
Controls#543.1433.143
Graphics#793.0003.000

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.3

Wildcards Used
N/A

Game Description
Nothing strange ever happens at your normal office job.

How does your game tie into the theme?
You are tasked with erasing files and exploring the non-mysterious and totally normal office.

Source(s)
N/A

Discord Username(s)
hexadecimalwtf

Participation Level (GWJ Only)
8

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Comments

Submitted (2 edits)

I love this. The only thing is with surreal games like this I'm never sure if I actually broke it or it's intended. Right now its day three, and instead of completing the find your desk task I went into the door in the storage room that was unblocked and it was just, empty? no exits or anything so I'm gonna restart and see How day 3 should have went
*Managed to find the exit?? now i'm back in the main section...

I think i broke something by not following the tasks lmao

Submitted

I didnt miss too much but getting out of bounds on the third day really added to the mystery

Developer(+1)

Interesting. Thanks for exploring and finding a bug. You are supposed to go to your desk first before going to the room but I must have missed some checks to make sure the door can't be opened prior. I am glad you had fun even with the bugs. Surreal is what I was going for. I wanted a slower burn but was concerned about game length and people not playing it through, but mostly I ran out of time and had to cut it short.

Submitted

There's a lot of great stuff in this game. If you plan on expanding it ever I'd love to see what the rest of the game would be. I was fully invested.

Submitted

Liked the game! Can't believe Greg left us- one thing I ran into (because I tend to not think about this stuff myself) if you interract with a character while walking, the character will keep walking in the dialogue screens. Great game however, really liked playing it!

Developer(+1)

Yeah that bug was something I discovered when testing but couldn't find a way to fix it. I am using the Dialogue Manager addon and followed their guide for player movement but it still persists. Couldn't figure it out before the deadline.

There are few bugs I want to fix and release once the jam is over. This will be one of them because it is so annoying and can cause other breaking issues.

I am glad you enjoyed the game. There were plots I wanted for all the characters but the pesky deadline got me on that too.

Submitted(+1)

That's the challenge with game jams haha, wasn't sure if it was a known bug hence the mention ;)

Submitted

Had a lot of fun with this, I hope you do more! Honestly, it’s encouraging to hear your struggle, I keep wanting to try stronger (aka any) story and plot but end up focusing on mechanics or some learning some tech. And the reality is most jam games fall short of what we aimed for.

Developer

Thanks for the kind words. It was fun working on a story as it was something I had never done before. I think one mistake I had was not figuring out my whole plot and what I wanted to do. Because of that I kept second guessing everything I wrote and changing it over and over without making progress. Next time I will make sure to storyboard my main points so I know the direction I want to take it.

Submitted

I loved the music in the minigame.

Greg is gone! T_T

I wish there was a button to speed up the falling of letters and it was when trying to use Space for this that I discovered a bug ^^' You can select a file on the PC while in the minigame, which mixes everything up and gets everything confusing.

Congratulations on your creativity and for making a story like this in the short time of the game jam. :)

Submitted

This is such a cool submission, I enjoyed playing every second of it. Your story really plays with the players' expectations and perception in unexpected ways, at times outrageously funny. Thumbs up for the Soundtrack and clever idea for a mini-game, too.

Developer

I am glad you enjoyed it. Just to be fair, the music I used was third party I didn't make it myself. One of these days I will explore making music more. I do some sound effects on my own but that is it.

Submitted

I like this entry! I really enjoyed talking to the NPCs! And as a big Undertale fan I immediatelly see the inspiration XD - This is definitively a step in the right direction! However, there's always room for improvement ;)

Firstly, I don't know if it's intentional or not, but you can't really move in diagonals. You can also keep moving if hold A and D at the same time, when in theory, that should stop you from moving.

Lastly, the dodging letters minigame eventually gets kinda repetitive after a while. I'd recommend working on some more variation, for example, some letters could move verically, etc.

Anyways, amazing job!

Developer(+1)

The orthogonal movement was intentional. I am just a fan of it so tend to use it a lot.

Yeah the minigame was a late addition just to add something to actually do in the game. I wanted it to serve as a form of combat and have a period of time the player gets to attack back but couldn't work it in time. I was hoping to have the game end in some boss fight but ran out of time there as well and just cut the entire game down to much of nothing.

Submitted

That's... not a normal office job... right?

Greg? Greg...?

Submitted (1 edit)

I realy liked your game and you should be proud of it.

It was interessting and kept me wanting to know more.
the Undertale vibe was immediately clear and i loved every second of it :-D
Also greate music!
Once I got stuck entering "Day 2" (WASD wasn't working anymore), but i don't know how i managed to do that.

Overall a realy nice game and you should explore more in this direction. I think you got a talent for that!

Developer(+1)

I am sorry you hit a bug entering Day 2. There are a few bugs I know of but this one is new to me I will try to track it down. Having so many bugs in this entry has been embarrassing for me.

I am glad you had fun with it though. I do plan want to continue with a game like this at some point. Not sure if it will be this exact one but a puzzle adventure game is what I have been wanting to make for a while and just haven't found the right theme yet.

Submitted

I liked this! I wasn't thrilled about the erase dodging letters gameplay but I could certainly see the Undertale influence. I stuck around cause the backrooms / "everything is not as it seems" vibe was intriguing

Submitted

I really liked this game! I definitely did not erase greg from existence. The mini game of dodging the letters was fun and reminded me of Undertale (as you mentioned). I found it interesting on day 3 how the scene would change after you went down the hallway. Keep up the good work!

Developer

Yeah the minigame was 100% inspiration from Undertale. I went through a lot of variations of mini games one where the player would shoot at a corrupt file. But none of them really felt good so I figured replicate something good and focus on other things.

Submitted

This game reminded me of old glories from the C64 era. Very cute, nice mini-game idea, just a small note: the falling letters game can be beaten just by standing on the right end, the letters will never hit you! Very very very nice game!

Developer(+1)

Ha I was wondering if anyone would catch the safe zone. It really depends on the sentence that gets used some have more characters the end up close the edge. Early on it was more narrow with a lot more safe zones but I widen the drop width at the end. I just didn't want to go too crazy because when letters would fall outside of the your moveable area it felt weird in a different way. Something I definitely would have kept iterating on if I had the time. I had grand ideas to have some attack patterns where the letters could come at different angles but had to settle for the simplest.

Submitted

Weirdly engaging!


I managed to find a bug by purposefully trying to break the game:

If you exit the PC while in minigame, the music keeps going.
And it just keeps getting more intense XD.

Developer

I can't believe I never tried exiting the computer during a mini game. I went through the effort of making it so you can't close the window but didn't think beyond that. Thanks for the testing and feedback :)

Submitted

I liked the characters that helped to guide you in the normal office. Also the minigame when I erased the files from the computer

Submitted

This was pretty fun. I hit a bug part way through the story where I just kept walking into a wall and couldn't stop. I'm going to come back later to see if I can't finish the story. Really good job.

Developer

Oh no where did you get that bug? I spent so long on the last day trying to iron out any bugs so I am disappointed you found one and I apologize. There was one I knew where the if you were talking and hit a dialog spot you keep walking. I couldn't think of a way to fix it so had to just let it go.

Submitted

I think that's what happened I triggered a dialog while in a dialog. I really hate bugs where it seems like there's no good solution. I'll try again and I'll be more mindful of moving while in a dialog :).

Developer

Was this in day 3? Thinking back I know there is a spot where this will happen. I think I was able to avoid it in my testing because I moved through dialogue quickly because I didn't need to read it. Dumb of me, I should have tested as someone who would take a second to read.

Submitted

Really cool game. I like the file erasing mechanic. Nice entry, I look forward to seeing more in the future !

Submitted

Despite what you said about not being proud of your work, I thoroughly enjoyed playing your game! I loved the undertale inspiration and the story was funny! It was quite charming and the visual style was great. I think I loved Greg the plant guy. He's so quirky

Developer(+1)

I am glad you enjoyed it. There was so much more I wanted to. Give each person a personality and have each day focus around one person disappearing. But I really ran out of time and had to just hack in a quick ending.