Very fun fast paced bullet hell shmup, I found the boss patterns to be pretty thrilling while still staying fair and dodgeable with precise positioning and reaction time. I do wish the feedback was a little better upon getting hit, because the robot going "taking damage" didn't feel very congruent with the pace and feel of the gameplay
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Spinfinity's itch.io pageGame's Take on the Theme
A shooter like game (shmup) bullet hell"ish", Spin themed enemies
Did your team make the majority of the art and music during the jam?
Yes
Comments
Cool game, I really enjoyed the sound effects and music, but the boss was kind of like unbeatable. I kept on dying wondering if i was doing any damage to the boss. The game is cool BTW.
The design of the side UI is excellent. I was fun.
Really good gameplay and mechanics, cool art and sound track... Really enjoyed my time!!!
This truly challenged my (lack of) bullethell skills, but it was a fun experience after getting used to a couple of the patterns! One thing I didn't quite get was the spin button and its function, I kept spamming it but I wasn't able to clearly tell what it's doing.
One of my favorites so far though!
Unfortunately wasn't able to play due to issues porting to Mac through Wineskin ): It's a shame, the game looks great from the screenshots.
fantastic game... the screen truly felt chaotic and dodging the boss attacks felt like I was always barely getting away from them.
Everything is rotating! The boss is quite intense, I couldn't past the first one, I'm just a noob xD
Woah everything is spinning in this game! I really appreciate that you crafted the attacks in a way that players have room to dodge. So player can always learn and adapt to those patterns. Nice work!
Very cool game, it was quite challenging for me in the beginning. However, after I locked in, the game felt great to play. I think my favorite part is whenever I had the buzz saw attack because after having to dodge a bunch of projectiles from the boss, I could finally relax and have an impactful counter attack! Good job on this game.
Dude this was really fun! The controls are easy to grasp, and it was challenging but the hitboxes are generous so evading is super doable. The art is very cool, it's chaotic in a way that's not too distracting from the gameplay. And the soundtrack is fire.
My only complaint is that the spin mechanic feels unnecessarily tedious, I don't think it adds much and I enjoyed the game more when I ignored it.
Overall though I loved every second of it! I'll miss my robot friend that gives me gifts :)
Amazing game! The bullet patterns were tough but aesthetically pleasing. I loved the mixed media design on the UI as well, it all works very cohesively! Really nailed it!
Nice bullet hell! I'm assuming all bullet patterns have the same dps? Would be nice to see some mechanic, which would encourage player to switch between them, like you get temporary damage buff for one of attack patterns, which encourages you to use it. Otherwise it feels like you can just use laser, if you are in front of the boss and spreadshot, if you on one of the sides. Also 2nd boss "arms" felt a bit too sturdy.
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