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A jam submission

Metal Top SolidView game page

"Stop the 'Top' and save the world!"
Submitted by asdronin, nandalux — 21 days, 21 hours before the deadline
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Metal Top Solid's itch.io page

Results

CriteriaRankScore*Raw Score
USE OF THEME#583.7003.700
CONTROLS#1233.2493.249
BOSS DESIGN#1243.3073.307
Overall#1273.3033.303
FUN#1813.1643.164
SOUNDS / MUSIC#2093.0313.031
ART / VISUALS#2413.3653.365

Ranked from 293 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game's Take on the Theme
You, as Metal Top Solid, will face huge enemies

Did your team make the majority of the art and music during the jam?
yes

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Comments

Viewing comments 168 to 149 of 208 · Next page · Previous page · First page · Last page
Submitted(+1)

amazing game very cool graphics and mechanics 

Developer

Thanks a lot for your comments!!! Stay tunned for updates!!

Submitted

Spinning is right in the DNA of this game. Customizing the character is a very nice tough. I like that you have a fleshed out story even though the text was sometimes quite hard to read because of the chosen font.

The boss fight was quite intense even though I didnt manage to kill the first boss but came close. The mechanics are interesting that you have to charge up or you die. I failed to charge up a couple times and the game “reset” but the boss health didn’t so I was a little confused. Do one has multiple lives?

Oh the sound was sometimes broken up and sounded strange.

But overall quite some cool esthetics. A job well done!

Submitted

Wow this is something else for a two person team sub, kudos!
Really liked the customize feature and the care for letting pick bosses, easier to rate the design, felt the second one should had been the first 1 (difficultywise) but that could just be me.
Also loved the aesthetic and I think the soundtrack fit the game well, I believe the music sound slider may not always work.

Well great job, had fun and will go back to it in the future, take care  :3

Submitted

Cool game! Good game mechanics and boss designs

Submitted

Fun game, very well made, intro and settings. Bringing back the Beyblades!

Submitted

Wow that's pretty fun, good graphics and the game is a bit hard to XD

Submitted

Great! I really like the idea and style you went for. It's easy to learn, different every time, and very difficult.

Submitted

Heya! You have a really interesting submission here. I liked the visuals and how you used the theme for beyblade style tops. One thing about the web version was that my mouse wasn't locked to the game, so it would go off the screen at some points. The recharge stations also didn't feel great, so maybe looking into a different charge system? Maybe you can incorporate spinning into that somehow idk. Either way good game, and good job.

Submitted

the balancing isn't perfect, you have to recharge a lot but the visuals are pretty cool and the feedback is good, which is very important

Submitted

The artstyle is really good and the idea is excellent for the theme.

I found the boss fights really difficult, felt like I have to recharge too frequently why the boss is bullet spongy but these are just balance things.

The controls are really simple and smooth and the music is nice!

Submitted

Great idea , i like the retro style off it. 

Submitted

High-quality 3D games made on jam always cause me great respect.

This game is one of them.

Very good use of the theme, the boss design is nice, the art is quite bright and memorable.

Using life and speed for attack is an interesting find.

Excellent work!

Submitted (1 edit)

This game was pretty fun to go through! There's a lot of detail put into this game that I haven't seen put in often! The customization was a really nice surprise, and a whole opening cutscene with lore was completely unexpected. I struggled a bit to get the recharge station timing down and had to switch to easier difficulties, but that was also because I was having mouse issues in the browser version with it leaving the window. I haven't seen other comments mentioning this so I think this is probably just a me issue or browser version exclusive.

I also just absolutely love the concept of beyblade lookin things just getting into giant mechs and statues. That is so fun to me and came with a cinematic camera angle which was cool. Good job!

Submitted

i liked the art style and the boss designs so much

Submitted

The spinning top model reminds me of early Beyblade designs! Recharge station are super cool and the effects coming from shooting and spinning are super immersive and don't feel out of place! Well done! I'm super impressed with the amount of content!

Submitted

I like the retro aesthetic , feels nostalgic even tho that time wasn't my youth...

Submitted

The 3d art is really good, and I love your take on the theme. The character customization is not something you usually see in jams. I think that a bit more polish could've gone into the menu, and I wish that the intro cutscene either didn't automatically proceed, or it gave you a bit more time to read. Other than that, I found that the gollem's water laser attack almost always killed me with how it seems to move at the same speed as you, which is almost a guaranteed death if you're near the edges, which you kinda have to be in order to heal. That was the only real issue I had with this game though. It was a lot of fun, and the love that went in is clear. Great job!

Submitted

The player design was cool, the design is similar to a beyblade. The background music was good, the controls were easy to pick up, and the 3d art was great! Well done!

Submitted

Beat all three bosses! They were all really cool and the game mechanic was super interesting. I feel as if the sounds were a bit repetitive, so a change in pitch from them would be awesome, but overall I really enjoyed the game! The game menu reminded me of the Wii, and the game itself reminded be of PS2 Vita era, really awesome job!

Submitted

Great idea for the theme, I love being a beyblade! :D

Overall the game is pretty fun, make sure you don't lose all your speed and learn how to avoid boss attacks while still dishing out some major damage. Great work on the powerup too, I like that it stacks within your current life but you can lose them if you die, incentivizing the player to change strategy a bit after gaining them.

The sound was the biggest downside for me. The sounds themselves were nice, but the shooting sounds from the player and satellites are a little loud especially when there are many firing.

Really great concept, and looking forward to seeing more games from you!

Viewing comments 168 to 149 of 208 · Next page · Previous page · First page · Last page