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Metal Top Solid's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
USE OF THEME | #58 | 3.700 | 3.700 |
CONTROLS | #123 | 3.249 | 3.249 |
BOSS DESIGN | #124 | 3.307 | 3.307 |
Overall | #127 | 3.303 | 3.303 |
FUN | #181 | 3.164 | 3.164 |
SOUNDS / MUSIC | #209 | 3.031 | 3.031 |
ART / VISUALS | #241 | 3.365 | 3.365 |
Ranked from 293 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's Take on the Theme
You, as Metal Top Solid, will face huge enemies
Did your team make the majority of the art and music during the jam?
yes
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Comments
Very Cool! I like that You have to balance shooting the boss since your speed is your health bar and your ammo!
The Boss are pretty cool too! It's pretty tricky since they can destroy the health pads.
Thanks a lot for your comment!! Indeed its a concept we wanted to balance the best way making it a fun challeng for the player, we hope to expand in the future, stay tuned for updates!
Amazing work bro, I really enjoyed the game, mayb the bosses have to much HP, sometimes it feels repetitive. However its really nice you create a background story as an introduction and the art its great
Thanks a lot for your comment!!! Yes, we tried to bring all we could to make it as complete as possible within the time limit of the jam, I think everything adds value to a game like intro and variety in bosses and attacks, also yes we will tweak bosses HP so that its better, we will expand in the future hopefully, stay tuned for updates!
I find it really impressive that you have created a 3d game in just one month!
I also like the customization feature.
Gameplay-wise I have some suggestions though. I'd like it if there were a bit more acceleration and deceleration in the character movement, like this it felt a little stiff for me, keeping in mind you're essentially controlling a beyblade kind of object. That's also my second thing to criticize a little, maybe it was just my way of playing it, but I felt the fact that you're a beyblade battling against another, which sits in a mech kind of thing as a bss (at least I interpret it like this) and no way to battle the two beyblades directly against each other felt like the choise for the "characters" is a little underutilized. I didn't really feel like there's a specific reason why my character could'nt have been any other spinning thing, sorry.
But overall good work, definately a lot of work for one month!
Thanks a lot for your comment!! Indeed took a lot of energy to build this in less than a month (we noticed the jam when it was already started), but I think the effort was worth definetly, and Im glad you like customization, it adds this level of freedom for the plpayer in my opinion. Also yes I see what you mean, that maybe you would have expected a physical combat between the two characters at some point as maybe its needed, well its something we thought this way, but in next updates we will keep expanding hopefuly so stay tuned for updates!
Very good job ! Solid work bro the game is definitely fun !
Thanks a lot for your comment!!! Im glad you like, we tried to deliver the best we could make in this short time frame, stay tuned for updates!
Good graphics and controls. Several bosses with different mechanics. Solid work!
Thanks a lot for your copmment!! We are happy that you like the game, we tried our best!!! I hope soon we update it!
Good graphics and controls. Several bosses with different mechanics. Solid work!
Thanks a lot for your comment!! We really appreciate it, we tried our best in the game and we will be expanding in near future, stay tuned!!
The controls are a bit janky, but holy moly, the boss design is amazing! You really nailed the theme. Great job, GG! ❤
Thanks a lot for you comment!!! We will revise controls, we want to expand in near future, so hopefully it becomes better. Also we are happy you enjoy the bosses!!
I really loved the vibe of the game ! those colors brought me back to 2002 and i loved the intro music !!!! the gameplay was a bit confusing for me but i was surprised by the customization feature !! great submission guys !!!
Thanks a lot for your comment!! We are happy we triggered this pilgrinage to the past and these vibes, indeed thats our main goal, we are happy you appreciate the features in the game, we will probably include tutorial in next updates so that its less confusing how to play it, thanks for pointing this out
Pretty neat game. The BeyBlade customization was a nice touch and brought back some fond memories. I would recommend to set the cursor lock state of the game for fellow multi-monitor users, though! Nice work!
Thanks a lot for your comment!! Im glad you like customization, indeed its one feature we wanted to have, also about cursor locking, I have some doubt, I mean we are currently locking the cursos, but in multi monitor setting then its not working as expected?
I love your implementation of the spin theme in this one. Using speed as both an energy resource and a life source is genius. Music and sound might've been a little lacking, but your controls were simple, great boss design, and enjoyable mechanics. Great job!
Thanks a lot for your comment!! Indeed we worked hard on everything and we would like to expand adding more levels and other stuff, we are happy to hear you enjoy the experience in the game!!
Hey this is a really polished game.
You built a 3D game with customisation + intro of the characters in ONE MONTH?! Amazing.
I did struggle trying to understand how to play the game as I couldn't figure out why my health was going low, either the camera or something needed to change. But overall great.
Good luck!
Thanks a lot for your comment!! Indeed we worked hard in this time not sleeping a lot to make all the needed things for the game, it was really hard to achieve all this in time but we feel we did our best. we will include more stages and improve it where possible in the near future, so I hope you stay tunned!!
Pretty enjoyable game would love to see a full version
Thanks a lot for your comment!!! We are happy to hear you enjoyed this, indeed we want to expand in the near future, so stay tunned!!
I liked the boss design a lot!! Really creative attacks, specially the flying cats. Kinda hard to the theme, but still enjoyed the game overall. :))
Thanks a lot for your comment!! Im glad to hear you enjoyed it, we tried to add as much variety as we could, also we want to expand soon, so stay tunned!!
It's really challenging, the 1st and 3rd bosses are pretty tough, I just defeated the 2nd boss in 237s... I liked the Beyblade customization, the boss designs are pretty cool too! And the story and game title are really interesting too! I think it will be awesome if the Beyblade can charge spinning attack! Well done!
Thanks a lot for your comment!!! Im glad to hear you enjoyed the game, yes we will see if we add more levels and attacks, as well as tweak things to make it enjoyable for everyone, stay tunned for updates!!
Was cool! I think the beyblade aesthetic was captured wonderfully. The bosses had a pretty nice variations of attacks too.
I could not for the life of my figure out how to deal with the laser beam attack other than to just jump a lot
Thanks a lot for your comment!!! Im glad you like the aesthetics and overal game mechanics, indeed some attacks are really hard to avoid but all can be avoided in a way, also we will expand the game soon, so stay tunned for updates!!
Spinning speed as health was very interesting! Great variety on the bosses! I would have enjoyed being a bit more focus on the melee attacks.
Satelites are very useful but I found them too loud once I collected a few, I also had some trouble with the mouse - it didn't seem to be locked in place so turning was hard because I kept mousing out of the game. did you use Cursor.lockState? It didn't impact the rating :), it may have been a quirk of my browser
Thanks a lot for your comment!!! Im glad you like these features included in the game, indeed all adds to the whole game, we will expand this soon hopefully, stay tunned for updates!!
i like it, reminds me of my childhood and I like the customization feature.
Thanks a lot for your comment!!! Im happy to hear this, indeed customization is something we wanted and worked nicely in the end, stay tunned for updates!!
cool
Thanks a lot for your comment!!! Stay tunned for updates!!!
The little intro on the history of beyblade before going to face the bosses is nice, and the addition of customization was a pleasant surprise!
Thanks a lot for your comment!! We are happy to hear you enjoyed the intro and the history, also yes customization is something we are pleased to offer in the game. Stay tunned for updates!!!
Super cool idea! My only complaint is that I spend more time tying to find a non-destroyed recharger then fighting the boss. My suggestion would be to add an ability that forces the player to stay still, but quickly fills the energy meter, maybe twice as fast as the chargers do now.
Thanks a lot for your comment!! also thanks for your suggestion, we will keep expanding in the near future, stay tunned for updates!!