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A jam submission

Six SlashesView game page

Submitted by DragonXu — 3 days, 2 hours before the deadline
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Six Slashes's itch.io page

Results

CriteriaRankScore*Raw Score
SOUNDS / MUSIC#1123.2963.296
FUN#1173.4073.407
ART / VISUALS#1393.7043.704
Overall#1763.1853.185
USE OF THEME#2312.9632.963
BOSS DESIGN#2332.9632.963
CONTROLS#3002.7782.778

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game's Take on the Theme
Spinning boss, spinning saber attack, spinning scene

Did your team make the majority of the art and music during the jam?
Most of them are made during the jam, but some are made previously. Anyway, I have uploaded all the previously existing assets to the unity asset store. I will give one of those links. You can see further in my store page. Also, many of my assets in the store are made for sharing purpose and are priced free. I'm glad to see you enjoy my game and my shared assets!

If not, please link to any asset packs or resources used here.
https://assetstore.unity.com/packages/3d/characters/humanoids/sci-fi/chinese-cyborg-warrior-character-free-287098

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Comments

Viewing comments 20 to 1 of 23 · Previous page · First page
Submitted (1 edit)

A pretty challenging game, and as others have mentioned, somewhat disorienting due to the high speed. Visually, I loved it, the VFX are really good, and the music is great as well. I feel like there’s a lot to polish since luck plays a big role due to the speed and the fact that things aren’t very clear with so much going on. Still a pretty fun and well-made game. Good work.

Submitted

I liked the concept, but damn. Everything is moving so fast, that can be used to torture epileptics. Also it's not clear how to play it, i think you need to make a tutorial

Submitted

The music is a banger! I really like how chaotic it is, but it's a bit hard to see the boss's attacks, they blend in in the chaos

Submitted

Nice concept and ambientation! Really like the stage effect building itself as we progress, and the animations are great also! But for my first few runs at least. I finally was able to understand between the chaos and turnd out pretty fun! But yeah, maybe some kind of slowdown effect after a taking a hit / landing a slash can help to understand better what is going on. Anyways, great work! It deserves some polish after the jam :)

Submitted

I love the way this game looks, the spinning background and self-building bridge are real trippy. The slash effect can be a bit disorienting, but honestly it might be cool enough to justify itself, and you clearly accounted for it by making the player invulnerable during the animation. The music also fits the game real well. Overall good job :)

Submitted

I'll be honest — this was tough. Not just difficult, but I often got lost in the chaos after a dash or a series of attacks. But hey, I made it through! :)

The music is pretty loud, but it's cool. I really liked the customization options, though it’s a shame you can only see yourself in the menu. The characters have a great sense of style!

And I think the controls should be included in the game itself. I had to check the itch page to figure them out.



Submitted

Characters models was very nice and whole design of game stand out alot, it proable the most unqiue game I played so far. I like design and style gameplay you was going for however J was very weird key for attacking,  would been better using another key like spacebar. 

It was fun trying combo enemies however boss was bit confusing how it worked but still had bit of fun with it. I think game need work still but you got quite unique game idea so be good see more of it

Submitted

The character models and visuals are very detailed and very unique in this jam. I like the idea of hitting back enemies into the boss to stun him but I think the control scheme is really holding the game back. The movement is all fine but why would you make the attack button J? it felt extremely unnatural and made moving and attacking extremely difficult. I would suggest just making it the left mouse button or even space bar would be better. 

I couldn't really work out how to damage the boss most of the time as sometimes knocking enemies back would ground it but sometimes it wouldn't seem to do anything. 

I do like the idea of having different characters to choose from that have their own benefits. It also feels really good to chain hits together on the different enemies.

Cool game, with a bit more polish could be a really good time!

Submitted

SLASH, SLASH, and SLIDE! This is so cool! Like the concept! Well done! The game feel of the hits is so good!

Submitted

It took me a few tries but I beat em. Pretty fun to rack up killing sprees with one hit and stuff. Needs some polish and some more content but pretty fun nonetheless!

Submitted

SLASH SLASH HIT GAME OVER. I like the unique art style however I couldn't beat the game haha. 

Submitted

To be honest, I still didn’t understand the meaning of the game and how to play it correctly. I just mashed the attack button when I saw the enemy. And from the flying daggers I pressed dash. Everything is moving too quickly for me. But it all certainly looks impressive.

Submitted

I read the description of the game on the page. Gameplay has certainly become clearer, but I think if the game had a tutorial with a gradual explanation of the mechanics, it would have been much better.

Developer(+1)

Thank you for your rely and suggestion! We thought about adding a tutorial but we were close to the submission deadline so we didn't make it. But we will certainly polish up this game and make everything clearer for the players in the later updates!

Submitted

This game creates a really nice feeling, very different from the other games in the jam. I love the very brief death screen with the zoom, it really fits with the theme of the attackers and the game overall. Also, I'm a big fan of the terrain that appears gradually, like it's being built infinitely! However, the dash is too fast, I thought I was reaching the sun xD

Submitted

I had a lot of fun! I loved the art style and the way the scenery is built along the way! Congrats on your game!

Submitted

This game was rapidly paced, there was never a dull moment. The art style is nice and this game is fun! Nice work!

Submitted

This is crazy fun! It is a bit disorienting a first but it gets really addictive once everything clicks! I love the vibe and art style. somehow its chaotic but everything you need to know/see is easily visible on the screen! Super cool game!

Submitted

Damn, you took the word "rush" too seriously... and I love it! hahaha I loved the fast paced combat, it felt great to slash enemies heads in half at that speed. Also the visuals were really fitting to the fast pace movement! Congrats! :D

Submitted

That was incredibly fast and intense!
The combat felt almost hypnotic with how quick everything moved. A bit chaotic, but I had a lot of fun!

Submitted(+1)

Very cool idea! When I first played I feel like this would be very suited for VR! Then I realized it actually reminds me of Thumper! Great job and can't wait to see more in the future.

Submitted(+1)

Bro got his brain sliced in half, that is not cool...

Viewing comments 20 to 1 of 23 · Previous page · First page