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Petville (Brackeys Game jam 2024)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #138 | 3.757 | 3.757 |
Overall | #167 | 3.558 | 3.558 |
Innovation | #183 | 3.449 | 3.449 |
Graphics | #199 | 3.841 | 3.841 |
Fun | #210 | 3.514 | 3.514 |
Game Design | #210 | 3.542 | 3.542 |
Audio | #340 | 3.243 | 3.243 |
Ranked from 107 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Spoilers, there will be storm!
Weather changes.
Did you write all the code and made all the assets from scratch?
99% of art are made from scratch, music was produced by our composer and code is built on top of existing frameworks.
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Comments
I really enjoyed getting all the monsters, and they were all very unique and interesting! I was a little confused when the monsters first spawned, a little warning on what is about to happen would help I think. Otherwise a really fun game :)
I always wanted Pokemons to be my pets. ^_^
The art is super well done, having pets with different evolutions and the artwork was really good and I loved it. Awesome work! But somethings are a bit off, like the player movement could be a little less slidey. At one point, I gave the tree too many fertilizers and the tree vanished with me having way too many coins. Idk if that was intended or a bug. And I was having difficulty in finding the wood after the monsters destroyed them the first time they attacked.
Overall, a pretty good idle clicker. Good Game!
Great game, it's satisfying to collect the monsters and watch them grow. Only thing I would change is to have the player be a little less slidey, but that's a minor nitpick. The art is really well done too.
It was such a cute game. I enjoyed watching the tree grow big and the monsters develop.
This was a really cute game to try! Liked the monsters/pet design!
Very cute game. It would've been nice with some kind of warning though xD I was shopping and chilling, when suddenly I was swarmed by monsters, coming from nowhere, and eaten! R.I.P
I'd really appreciate it, if you'd check out my entry!
https://itch.io/jam/brackeys-12/rate/2972302
Love this type of games.
Great game. I was already having fun with the idle game of raising pets and growing a tree but when the monsters spawn and your pets have to defend the tree, that was a really nice twist. Obviously its a little rough, the pets would sometimes get stuck on top of each other if I wasn't careful, sometimes they would get stuck in the water and I couldn't feed them etc. But the concept is great, the pet designs with multiple evolutions are fantastic. Really good.
i loved it!
the creatures designs are amazing! i do feel like the background could be improved with some simple changes, like not having 2 shades of blue (you can make all sea insted of seeing the sky in a top down game) and unifying the color pallet so it all feels like it belong together. some minigames could also be really nice to break the monotomy, like petting the pets or playing a game with them? or the pets could produce fertilizer? it's werid having to buy it
even so, i loved just seeing what each creature would transform into. very nice!
^ i wrote this without getting to the storm part. when i read in the comments i downloaded the game and played again. it still took a long time to get there, but maybe i wasn't making smart decisions with my money. but i'm glad i did, the atmosphere of the game is amazin! great work
Funnily enough, pets producing fertilizer was part of the original idea (implied by the soft serve shape). Had to chop some ideas due to time.
This was such a cute game! I loved the art and music and the gameplay was straightforward and fun! I did find that sometimes I would lose my pets behind each other/the big tree and not be able to interact with them when i wanted to. I also wasnt sure when the storm would come into play because there was so much time in the first stage haha, but after the first round I got the gist
This was an absolute treat to play. I love the art, the music is nice and relaxing, the gameplay is very intuitive and straightforward.
The only thing that got me a bit flustered was I accidentally called all my pets to a single spot, and then the ones that were hungry, I couldn't position myself in a way that made sure they got fed. But other than that, I really loved this entry - Fantastic work!
cool game, feels like advanced cookie clicker.
everything was going so well and then the monster game-overed me :'(
cool game!
the bell was cute.
i like the music, intriguing mix of dungeon synth and lofi, haunting and chill and at once...
lovely designs!
audio was broken in browser version for me, but windows build went flawlessly.
What audio device are you using? I got this issue playing it as well and resolved it by using the stock audio instead.
I usually only get this issue in Godot 4.x web export games (maybe it's fixed in the very latest stable 4.3 Godot, but not 100% sure about that).
This game is made in Unity though, so it's very odd the issue is in this game. I am really curious what may be causing this issue, especially in a Unity web export.
Does it depend on the version of Unity used to develop the game? I'm not 100% sure what may cause it but I'm curious.
i only have one standard audio device installed.
it's called Realtek High Definition Audio.
might be a browser issue too. i don't know.
Could be, I'm wondering if it may matter what browser it is in combination with some other factors, but I'm not sure why it's doing that, or why it's just for this game in particular (unless you're having this issue on many other games too).
only had it on this one so far
This was so chill and fun!! I enjoy feeding the animals and relaxing haha
Nice and cozy game! Art style works well in this, fun to watch them grow bigger. In the browser the audio had small bugs but did not bother me. Good job!
I also get that bug too when I played this game. However I notice I was using a specific kind of USB audio interface and if I plug in some headphones to the jack on my computer that uses the regular stock audio that comes with the computer, this issue just goes away.
This is usually only an issue I found that's really specific to Godot web exports made with certain 4.x versions (it's possible they got rid of this issue in the very latest stable, 4.3, but I'm not 100% sure, and I think it's there in most 4.x versions of Godot) and when someone uses certain kind of USB audio interfaces that aren't the standard audio.
However here's the thing. This game isn't made in Godot! It's made in Unity! It's really bizarre to see this issue in a Unity web game, I thought this wasn't an issue in Unity web exports, so it's strange to encounter that issue in this game.
Could you check if for some reason if you change what audio device you're using, the issue just seems to go away? I am curious what causes this kind of issue so I could possibly keep it in mind in general when developing games.
I checked it out more in more detail. Used chrome for this. The audio bug occurs when i scroll down the itch.io page to look description, but seems like it does not happen in game. In firefox it does not happen when scrolling down the itch.io page only when i open other tab. I think this is not a bug that you need to be very concerned about. Very bizarre bug. :D
It's really bizarre. On my side, I get all the audio crackling, the whole time, and for the whole game unless I use the stock audio only. it's also for this specific Unity web game in particular, and not other ones, for some reason. So I guess for you this might be a different kind of bug not the one I thought. I might double check that mine is not the same as yours, but I think it might not be the same one.
Oh I know which one you mean now, it's when you scroll, the audio starts repeating a small part over and over again. I know about that one too, but I guess I didn't really pay much attention to it as I wasn't sure if it mattered too much. Yeah I think that one might be pretty minor, not sure what causes it. Though I wonder, if it's happening on only this specific game, perhaps it also happens at the same time with the weird persistent audio glitching bug I get when not using stock audio hardware (but, not sure about that)
It's weird that why does it happen with other than default audio for you. Used the default and usb audio interface and I only got the weird scrolling audio bug or tab bug.
It might be the specific Unity version and maybe it also only happens on particular USB audio interfaces and not others. I just ran into a download-only Unity game in this jam and in the USB interface, it always crackles, but in the stock audio, it doesn't. Almost always, neither WebGL nor download crackles for me on any Unity game on the USB interface.
The only way to be sure now is I should finally try Petville on download (which I never did yet) and see if the same thing happens. If it does, there might be some strange audio bug similar to the one Godot 4.x has (but I think that Godoit one only affects web, this Unity one would seem to affect Desktop too so it might be worse in a way), on some particular Unity versions and particular USB interfaces. Right now, I did not confirm that it does this on the download version of Petville, but if it does, there may be some combination of specific audio interface and specific Unity version used that causes persistent audio crackling.
I really enjoyed this game! The art style is adorable, and it was a lot of fun watching my pets grow and evolve. The storm caught me off guard, and I wasn’t prepared for how intense it was, but that just added to the excitement. I did encounter some bugs, like pets getting stuck or overlapping, which made feeding a bit tricky, but overall it was a great experience. The mix of calm farming and sudden chaos kept me on my toes, and I love how well the theme was integrated. Fantastic job on this, and I look forward to seeing future updates!
I like the idea a lot and it was cool seeing multiple evolutions of your pets. The initial wave like others have said is crazy, it didn't seem like my pets should've died but they did (2 full grown). And the next wave came very quickly after before I could figure out how to actually repair the shop. Great job!
Just wanted to say I played this a few more times and I really enjoyed it a lot. If I keep the pets away from the edges to avoid them from going into the ocean, and don't fertilize the tree past about 146 or so rate, I was even able to survive more than 3 waves, it might have even been more than 10 but I lost count at some point.
Really, really cool game, this is one of my favorite submissions from this jam. The music is amazing and the aesthetic is really on point. I just enjoy this game a lot. Very good job making this, congratulations!
Cool game!
Overall this is a good concept. Well done!
hey thanks for your feedback. We definitely wanted to have a shock value for the jam submission. We will experiment and fine tune the gameplay based on all these feedback after the submission is over
I am so mad. Here I was enjoying my pets making them grow, it was lovely, they all had names, and there were mummys and daddys, we were happy. I would say I did this for 15min before THAT happened. YOU KNOW WHAT THAT IS..... So mad....Well Done.
This is what games are meant to do. To make people have an emotional reaction to be involved. I loved it.
thank you so much for the nice feedback 😊