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A jam submission

Revolution!View game page

Brackeys gamejam 2024.2 submission about planning a revolution against a tyrant
Submitted by Nanorasmus, Stickia404 — 5 hours, 37 minutes before the deadline
Rated by 14 people so far
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Revolution!'s itch.io page

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How does your game fit the theme?
The entire game happens in the calm before the storm as you are planning a revolution against a tyrant

Did you write all the code and made all the assets from scratch?
Yes

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Comments

Submitted

Very interesting concept but very confunsing.

First, trasnform the trash and kill cards into something else. They aren't cards, they are a delete button. Make it obvious that they are special.

The people should have a distinction when they are already promoted.

And make the people and plans more visually distinct too, with to many cards its hard to tell quickly.

With a well made tutorial this game could be expanded a lot, it's very fun to play once you figure it out!

Developer(+1)

Thanks for all the feedback! Most of this is already in the plans for a post-jam update, the exception being the trash and kill cards, guess I should look into that!

The promotion distinction is shown by the yellow bars on the card itself, same with the promotion requirement of task cards. This is explained in the WIP tutorial.

Thanks again for the detailed feedback! Really happy to get more constructive criticism!

Submitted

It was a little confusing at the start, a littlee in game tutorial would be so helpful but once i understand how to play it was so much fun! I loved how it has a different gameplay than other games. And my only feedback to improve is i wish texts was a little bigger sometimes its hard to read them. Nice game tho well done! ♥

Submitted

REally cool concept! The spyes outplayed me big time haha! it was a little hard to understand in the strat but got the hang of it after a round. great work!

Very cool game! The mechanics have depth to them, and I really like how as you progress, things get more complex as the days go on, and the "intel" is a very interesting way of limiting time instead of the usual "you have x days". Really would like to see it explored further!

Submitted (1 edit)

This game is super cool and has a lot of really interesting systems at work. I said it on stream, but once again I really love how moving cards around and stacking them on top of each other feels. The only thing I can think of that would make it even better would maybe be some audio cues? In general, I think there could be more audio cues for a lot of things. I'm sure it would have been something I figured out if I played more, but from my short time playing, I found it really hard to identify spies, especially when I end up with a lot of people. Awesome work!

Thanks for sharing with my stream! Here's the VOD of your game: https://www.twitch.tv/videos/2252858600?t=02h48m53s

Thanks for staying up to watch. Sorry for ruining your sleep schedule 🙏

Submitted

This game was quite fun! Nice art as well, congrats!

Submitted

I really see a lot of potential for this game! It was hard to get started but easier once I knew the mechanics. I wish there was a task where I could see if someone was not a spy. I think a little fine tuning on the UI for your resources post jam would be super fun. Would love to play again!

Submitted

I like the idea and think that the theme is very good implemented. But I struggle to place the cards on each other. Most of the time the card just placed itself next to in instead of interacting with the card.

Developer

Oh, that means it's an invalid placement

Submitted

Really enjoyed the unique and strategic depth of the game! The card readability could use some tweaks for better clarity, and a more integrated tutorial would make the learning curve less steep. Nevertheless, it's a fantastic concept with impressive systems that kept me engaged. Well done on creating a game with multiple endings and replayability!

Submitted

Had a really fun time playing this on stream, thanks for sharing it! Like I said on stream, the biggest change I would make is some readability tweaks to the different kind of cards, but other than that super cool concept with some really impressive systems. Great job!

Submitted

The game is very cool! The design is unique and pretty well executed, My strategic brilliance is somewhat lacking at the moment, so I got the axe a couple of times. I'll try again later to see if I can pull off a glorious revolution.

Nevertheless, You've made a wonderful little strategy game.
Well done!

Submitted

A very cool game, didnt expect a game with multiple endings, if y ou made UI a little better it would def be top 20
overall 7/10

Submitted

It's a complex game. But once you get used to it, it becomes interesting. Especially if you have played Stacklands before.

Good job!

Submitted

Interesting concept, where to perform actions you need to move cards around. The only downside if the game throws you inside of the game without chance of understanding how it works, a tutorial might have helped a bit.

Developer

Yeah, that's fair. The tutorial is in the description as I didn't have time to put a proper tutorial in.