Very cute and genuinely fun platformer with a beautiful art-style and a lovely story :)
I really get the sense that you've spent some time tuning the platforming controls here and it makes for a genuinely challenging platformer (I can see the Celeste influence here which is definitely a good thing ;) )
In terms of constructive feedback, I have two main things. Firstly, I think the difficulty could scale a little better. The very first jump in the game is actually a pretty precise one, and it felt that I was thrown immediately into the deep end without any real warm-up. The other thing is that I actually think the coyote time is a smidge too forgiving. Perhapse this is by design, but it actually felt like my character had a little air-jump ability. I've always felt that coyote time works at its best when it makes you feel like you did actually press the button right on the edge of the platform (which is of course an illusion). Again though this might be by design.
Beyond that I loved this game. Definitely one of the highlights of the jam for me :)
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