Great story! I didn't know about RenPy before but it looks like a solid engine. Nice work!
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GitHub repository URL
https://github.com/DelphinCasado/GameOff-2024
Game description
A very short adventure game with multiple endings and secrets.
Explore a ghost town's abandoned school, and try to understand what happened to the inhabitants.
Discover the truth, but at your own risk... Some secrets are best left alone, and as they say, "curiosity killed the cat".
Theme interpretation
Story-wise, it's about uncovering the secrets of a ghost town, and how dangerous they are.
Gameplay-wise, it's a game with hidden passages, secret endings and hidden interactions.
Comments
Great point and click game! The art and atmosphere where very nicely done!
I survived! 2/4.dogs eat blue flowers,then we eat dogs, it sounds interesting.
I like dogs!Anyone who eats puppies is a bad person!
The numerical changes in the lower left corner make the entire game process interesting.Thank you for designing this fun secret room game.
The Art style, The Story & The Music all of it synchronized to create a great experience. It felt simple but well executed. I think the there was some load time issue with the sprites but guess thats on the engine. Well Done
The moment I launched the game, the menu music hit me with an intense Silent Hill 2 flashback—I spent a couple of minutes just trying to collect myself. (It was powerful, but not fair... I love you for it.) On the whole, the game feels like a meticulously crafted RPG-survival experience (if such a term even exists). As for the "Secrets" theme, it’s so brilliantly executed that it’s obvious from the very first seconds. Gorgeous—and very familiar—music, stunning visuals and setting, an excellent concept, and a mysterious narrative = damn, this is objectively amazing!
WOW, your comment is so nice, I'm blushing!
I'm super happy to hear you liked the game that much. Silent Hill is a series I like very much, I definitely took inspiration, and I'm glad you felt the vibe I was going for.
Thank you a lot for taking the time to play the game and to post this great comment!
Wow, got ending 2/4. Was one piece of info shy. Anyway, beat the dog guy to death with my fists. This girl is having one strange morning, though I like to think she just leaves to get coffee afterward. I like the risk and reward mechanics based on your stats, and the way the physical or psychological events can play out kinda reminds me of disco elysium. The artwork is good, but you probably already know that. It's a very visual game. Thank you for us play your game!
Very cool game, and actually follows the "secrets" theme, as it as mechanic of how much secrets you uncovered on the run. Could only get two endings, as I tried to take hits to both hp and sanity, but I didnt even manage to die while trying twice. Also found the blue door, but no idea how to get any of the stars.
Very, very nice art. The story was neat, although I didn't fully understand it. The leitmotifs for the blue guy was cool.
Nice submission.
Very high quality game! Excellent graphics, atmospheric audio, well developed story line and user friendly UI. I particularly appreciate the white spots highlighting clickables, as knowing where to click in adventure games can be frustrating, so thanks!
Simply fantastic! It's cool to see a Ren'Py game that doesn't have the usual vn format
The art looks really good! Paired well with your background music and sound effects.
I feel the gameplay was simple and really let you focus on the art, writing, audio.
The path felt very linear, if there were more choices throughout the gameplay I would have gotten more of an urge to replay to try those other paths.
Great game!
Hey! I just played your game and wow! First off your art style in your work is amazing, I'm surprised you were able to do so many assets and scenes within 30 days, and then on top of that code the functionality for all of it. Do you make your own dialogue system or do you have a premade asset you use? Overall, I really like the story you came up with, it flows great and it felt like I was in a movie the whole time.
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