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A jam submission

The Last Art StandView game page

The world's last art stand makes its last stand to defend human art against AI
Submitted by vib — 3 days, 17 hours before the deadline
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The Last Art Stand's itch.io page

Results

CriteriaRankScore*Raw Score
Story#64.3054.305
Theme#94.4534.453
Overall#623.8953.895
Fun#633.8743.874
Mechanics#1113.6003.600
Sound#2023.2533.253
Music#2723.2953.295
Aesthetics#3003.5473.547

Ranked from 95 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
1

Did you use any existing assets? If so, list them below.
music: You can’t beat the machine - by Komiku, SFX by Filmcow's itch.io free pack and Kenney. Ground tiles from textures.com. Intro uses AI generated art from MS and Google.

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Comments

Viewing comments 65 to 46 of 85 · Next page · Previous page · First page · Last page
Submitted

All the units were really unique I really enjoyed seeing the different ways that the famous paintings attacked back against the AI. Really creative game!
Awesome work!

Submitted

Great job on finishing your game.

Im'ma be honest, I totally did not expect tower defense! Haha. But it was good and I had fun beating back the AIs!

Submitted

I really enjoyed your game! The intro was the most epic of all the submissions I have played so far, so well done! It was a fun twist on the tower defense genre using the paintings as units. I liked the fast placed gameplay as well I found myself clicking madly trying to defend with my Da Vinci's and Escher's.

Great work!

Submitted(+1)

I love the concept. Using real art to defend against AI art. Well done.

Submitted(+1)

Nice intro! It was fun with unique towers but it took me a minute to realize I had to click on the art stand to get the towers.

Submitted

Nice take on the theme. We like the different painting abilities. Really nice job!

Submitted

Fun concept for the backstory and game. I really liked how you came up with different abilities for the different paintings that fit with their theme. I found it got chaotic a bit quickly, but it was a lot of fun. Maybe a multi-placement mode would help, or just making painting placement a bit faster, since I found it hard to keep up with the money I was gaining.

Submitted (1 edit)

Liked the different paintings and the different things they did along with the mechanics. The story and idea was very interesting as well, great job on it!

Submitted

i really liked your take on the theme!!

Submitted

Liked it!

Submitted(+1)

i LOVED this game.  i've never seen such an imaginative take on tradition tower defense games.  so much fun - especially shooting birds and fish from my Escher painting.  great images in the intro.  5 stars!

Submitted(+1)

Nice idea. Nice tower defense game. It makes us think about this AI art flood.

Submitted(+1)

I love the clanky sounds as the projectiles aligned to a series of them. Great game and story lol

Submitted

This was hilarious! first off the opening cinematic with the repeated 'braaaam" lol, and then watching the mona lisa scarf down a little robot... amazing. Great job

Submitted(+1)

Absolutely loved it! Cutscene and voice acting was awesome, art references were fantastic and it was really fun! Loved all of the animations and extra polish that really made this one pop! Keep it up :)

Submitted(+1)

Damn, cutscene with voice acting and epic *WHAM* sounds really elevates this thing. I'm too biased towards Escher's art I kept placing it over anything else, no wonder I lost. Mona Lisa's attack was... unexpected

Submitted

Original take on the theme. I liked that the towers were radically different from one another. At the end I had trouble keeping up with placing the towers fast enough, but that's not a bad thing.

I know very little about art so I wonder if there is some significance in the middle tower shooting black swans that turn into 4 fish.

Developer (1 edit)

Hey, glad you liked it. Google some art by Escher, he made some really amazing stuff!

One of the many things he was known for was drawing tiles that fit together seamlessly despite looking very differently from each other. Such as this one where he tiles bird together and space between them look like fishes, and vice versa!

O mundo impossível de Escher – a.muse.arte

The idea of the Escher tower was to make the Drawing Hands seem like it's drawing one of those birds. Then the birds splits into fishes like in that other drawing.

Submitted

Fantastic and relatable story, great job on the intro! Hot keys would be great for choosing paintings, especially toward the end of the round, but overall this is a really good entry.

Submitted(+1)

Loved it!!! Both the story and gameplay were very interesting.

Submitted

Love the story

Viewing comments 65 to 46 of 85 · Next page · Previous page · First page · Last page