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Bright Darkness's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #37 | 3.893 | 3.893 |
Theme | #68 | 4.058 | 4.058 |
Overall | #156 | 3.645 | 3.645 |
Sound | #163 | 3.347 | 3.347 |
Mechanics | #184 | 3.405 | 3.405 |
Music | #193 | 3.455 | 3.455 |
Aesthetics | #199 | 3.810 | 3.810 |
Fun | #261 | 3.405 | 3.405 |
Ranked from 121 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
ALL THE ART IS CREATED BY ME - sound effects from pixabay.com - music and sound effects from woowie game jam starter pack - font from www.dafont.com (bloody, 100% free)
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Comments
The gameplay loop is good. The story and endings compliment it well. Good job!
The gameplay feels very nice. I like how you have to anticipate the arc of the throw. Powerful story too. Good job!
Thank you so much, I am happy you loved the story and the gameplay!
Your game is cool as well :)
THE GAME UPDATE IS RELEASED!
The game UPDATE is released! check it out now here Bright Darkness!
What is new in the Bright Darkness v1.1 ?
CORE UPADATES:
- Decreased the wave length to 30 seconds
- You can now change aim angle while charging!
- Added a x3 power up!
- You can access the different paths and endings earlier now!
- Faster reloading
OTHER UPDATES:
- Improved animations
- Added visual effects and paticules and lighting
- more rich sounds
- Fixed the non saved volume settings
- You can skip the death scene for a faster replay
- The enemies are more dynamic
- The game pace increases faster
- Fixed bugs
Throwing stones has never been so meaningful ;^;
I liked the art, throwing stones felt nice and weighty.
Good job!
Nice time! Like the multiple endings based on how far you get concept
Glad you played the game this far :)
Awesome game! Love the touching story! It would be awesome if you put more stuff like this online!
Thank you so much for your kind words, I will indeed make more games in the future. and there is an update for this game that I finished and will be released after the end of rating :) You can follow us to receive the update when it comes out :)
I am going to check your game now :)
Enjoyed playing this, liked the multiple endings. Didnt complete the game tho. Sometimes the arrow for the aim would disappear if mouse was too low, and would be nice to adjust the angle until I left go of the button... maybe speed up the shooting and reloading
This is some very useful feedback, guess what, your feedback affected the game update that I just finished, and it will be released after rating period! You may follow us to receive the new update when it comes out :)
THE GAME UPDATE IS RELEASED!
The game UPDATE is released! check it out now here Bright Darkness!
What is new in the Bright Darkness v1.1 ?
CORE UPADATES:
- Decreased the wave length to 30 seconds
- You can now change aim angle while charging!
- Added a x3 power up!
- You can access the different paths and endings earlier now!
- Faster reloading
OTHER UPDATES:
- Improved animations
- Added visual effects and paticules and lighting
- more rich sounds
- Fixed the non saved volume settings
- You can skip the death scene for a faster replay
- The enemies are more dynamic
- The game pace increases faster
- Fixed bugs
Had a blast playing this, keep it up! :D
art, animation music and sounds really good , so satisfying to get the rock shot good job :)
Love the visual assets! Had a nice moment!
Great game, love the art. Throwing the stones at the enemies was very satisfying, especially with the impact sound effect. Good work!
Thanks mate, your game was a good and fun one too!
THE GAME UPDATE IS RELEASED!
The game UPDATE is released! check it out now here Bright Darkness!
What is new in the Bright Darkness v1.1 ?
CORE UPADATES:
- Decreased the wave length to 30 seconds
- You can now change aim angle while charging!
- Added a x3 power up!
- You can access the different paths and endings earlier now!
- Faster reloading
OTHER UPDATES:
- Improved animations
- Added visual effects and paticules and lighting
- more rich sounds
- Fixed the non saved volume settings
- You can skip the death scene for a faster replay
- The enemies are more dynamic
- The game pace increases faster
- Fixed bugs
This is what I like to see! Can't wait to check it out with all of these improvements!
Also, congrats on the Game Jam result, you scored fantastically in every category!
I liked the pixel art style and animations !
The only complain I would have is that in kinda feel slow to go through a wave
Thanks mr. Pectorel, I am glad you liked the pixel art style and animations since they was the things that took the most time to do.
And you are right about the slow waves, and it is fixed in the new version that will be released after finish of ratings! so you may follow us to receive the new update when it comes out if you are interested :)
Thanks for you great feedback!
THE GAME UPDATE IS RELEASED!
The game UPDATE is released! check it out now here Bright Darkness!
What is new in the Bright Darkness v1.1 ?
CORE UPADATES:
- Decreased the wave length to 30 seconds
- You can now change aim angle while charging!
- Added a x3 power up!
- You can access the different paths and endings earlier now!
- Faster reloading
OTHER UPDATES:
- Improved animations
- Added visual effects and paticules and lighting
- more rich sounds
- Fixed the non saved volume settings
- You can skip the death scene for a faster replay
- The enemies are more dynamic
- The game pace increases faster
- Fixed bugs
Good game! I really like the music I think it fits perfectly. The art/animation and effects are really nice too. The story to set the pace of the game works well. Awesome job, congrats!
Thank you so much AlextheDev, I am honored you like my game and art, it really means a lot for me!
Good game! I really like the music I think it fits perfectly. The art/animation and effects are really nice too. The story to set the pace of the game works well. Awesome job, congrats!
Very nice work, especially the artwork. Had hard times at the beginning to get the game mechanics because I thought I was able to adjust the angle while holding the mouse button. So I had to restart three times. An option to skip the death sequence would be a good addition to the game loop, be able to restart faster. My son would love to see rocks on the ground :) Keep up the good work!
Thank you so much BanzaiSoftware!
Your suggestion is great, and it is already added in the new update that will be released after the end of ratings period! Tell your son that his suggestion is taken in count :)
Thanks again for your feedback!
THE GAME UPDATE IS RELEASED!
The game UPDATE is released! check it out now here Bright Darkness!
What is new in the Bright Darkness v1.1 ?
CORE UPADATES:
- Decreased the wave length to 30 seconds
- You can now change aim angle while charging!
- Added a x3 power up!
- You can access the different paths and endings earlier now!
- Faster reloading
OTHER UPDATES:
- Improved animations
- Added visual effects and paticules and lighting
- more rich sounds
- Fixed the non saved volume settings
- You can skip the death scene for a faster replay
- The enemies are more dynamic
- The game pace increases faster
- Fixed bugs
Nice work! Loved the story. Loved the rock throwing mechanic, just wish if I could change the angle after holding the click.
THE GAME UPDATE IS RELEASED!
The game UPDATE is released! check it out now here Bright Darkness!
What is new in the Bright Darkness v1.1 ?
CORE UPADATES:
- Decreased the wave length to 30 seconds
- You can now change aim angle while charging!
- Added a x3 power up!
- You can access the different paths and endings earlier now!
- Faster reloading
OTHER UPDATES:
- Improved animations
- Added visual effects and paticules and lighting
- more rich sounds
- Fixed the non saved volume settings
- You can skip the death scene for a faster replay
- The enemies are more dynamic
- The game pace increases faster
- Fixed bugs
That's an interesting idea. Good luck!
The mechanics of throwing the rock at the right angle and intensity were cool, the controls felt pretty smooth, and I liked the way everything looked, nice job on it.
Thank you so much for your feedback, I am glad you like the controls and the game looking, I hope you enjoy the story as well :)
I checked your game and rated, it is so cool!
THE GAME UPDATE IS RELEASED!
The game UPDATE is released! check it out now here Bright Darkness!
What is new in the Bright Darkness v1.1 ?
CORE UPADATES:
- Decreased the wave length to 30 seconds
- You can now change aim angle while charging!
- Added a x3 power up!
- You can access the different paths and endings earlier now!
- Faster reloading
OTHER UPDATES:
- Improved animations
- Added visual effects and paticules and lighting
- more rich sounds
- Fixed the non saved volume settings
- You can skip the death scene for a faster replay
- The enemies are more dynamic
- The game pace increases faster
- Fixed bugs
Wow I lost track of time testing this game out. Love the game mechanics and the story concept! Even the fact that you had different endings when you lost or held out was great. Great game, you're doing something right with this one!
Wow, I didn't expect someone would like my game this much, this just make me so happy :) and I am glad that you mentioned the multiple endings part in the game!
Thank you so much for your opinion and for liking my game, I hope you will play it again after the update I will make soon :
THE GAME UPDATE IS RELEASED!
The game UPDATE is released! check it out now here Bright Darkness!
What is new in the Bright Darkness v1.1 ?
CORE UPADATES:
- Decreased the wave length to 30 seconds
- You can now change aim angle while charging!
- Added a x3 power up!
- You can access the different paths and endings earlier now!
- Faster reloading
OTHER UPDATES:
- Improved animations
- Added visual effects and paticules and lighting
- more rich sounds
- Fixed the non saved volume settings
- You can skip the death scene for a faster replay
- The enemies are more dynamic
- The game pace increases faster
- Fixed bugs
Wow can’t believe you made a huge update like this so quickly! Will definitely check it out though!
The animations are so smooth! And I love the way the player has to "dig around" to find rocks haha. Good story and unique gameplay!
Thank you so much, I am glad you liked the animations, and the story :)
I am checking your game :)
Fun little game. I liked the initial story setup and the ammo management components. I think it would be neat if you could shoot at power-ups that spawn in the air, to encourage trying different shooting angles. Good job!
Thanks! I am glad you like these details :)
And yeah, your idea is great, some powerups will sure push the gameplay further and make the game better, I will make sure to add some in the next update of the game!
THE GAME UPDATE IS RELEASED!
The game UPDATE is released! check it out now here Bright Darkness!
What is new in the Bright Darkness v1.1 ?
CORE UPADATES:
- Decreased the wave length to 30 seconds
- You can now change aim angle while charging!
- Added a x3 power up!
- You can access the different paths and endings earlier now!
- Faster reloading
OTHER UPDATES:
- Improved animations
- Added visual effects and paticules and lighting
- more rich sounds
- Fixed the non saved volume settings
- You can skip the death scene for a faster replay
- The enemies are more dynamic
- The game pace increases faster
- Fixed bugs