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A jam submission

Bright DarknessView game page

A heart-pounding survival game where you fend off monsters to protect your daughter
Submitted by abdo97z — 4 days, 1 hour before the deadline
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Bright Darkness's itch.io page

Results

CriteriaRankScore*Raw Score
Story#373.8933.893
Theme#684.0584.058
Overall#1563.6453.645
Sound#1633.3473.347
Mechanics#1843.4053.405
Music#1933.4553.455
Aesthetics#1993.8103.810
Fun#2613.4053.405

Ranked from 121 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
1

Did you use any existing assets? If so, list them below.
ALL THE ART IS CREATED BY ME - sound effects from pixabay.com - music and sound effects from woowie game jam starter pack - font from www.dafont.com (bloody, 100% free)

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Comments

Viewing comments 60 to 41 of 108 · Next page · Previous page · First page · Last page
Submitted(+1)

Nice work, I really like the artwork you made :)  I might suggest allowing the player to keep aiming even while a shot is charging, it actually took me a little bit to realize that the trajectory was locked in place once I started charging.  Fun stuff though!

Developer

Thank you so much! This sounds like a good idea even though the game was like you said at first and I changed that to make it challenging and to train to aim, but indeed you are right and your feedback will be taken in count in the game next update!

Thanks for your precious feedback!

Developer

THE GAME UPDATE IS RELEASED!

The game UPDATE is released! check it out now here Bright Darkness!

What is new in the Bright Darkness v1.1 ?

CORE UPADATES:

- Decreased the wave length to 30 seconds

- You can now change aim angle while charging!

- Added a x3 power up!

- You can access the different paths and endings earlier now!

- Faster reloading

OTHER UPDATES:

- Improved animations

- Added visual effects and paticules and lighting

- more rich sounds

- Fixed the non saved volume settings

- You can skip the death scene for a faster replay

- The enemies are more dynamic

- The game pace increases faster

- Fixed bugs

Submitted(+1)

I like the art on this. Even the reloading had its own sprite-sheet of the hero rummaging for rocks. The narrative was good too, and the option to skip dialogue was a nice touch.

The gameplay for me was slightly lacking. The levels dragged on a tad too long. For example in lvl 1, the wolves were coming from the same spot and there was no real need to change the trajectory of the shot after getting it right once, resulting in a wait-out-the-clock situation. As mentioned by others, either a more dynamic level or shorter levels would be better at holding attention.

But overall, solid entry

Developer

This is absolutly right! In the game update the waves last only 30 seconds which makes the game faster 4 times! It will be released after the end of ratings :)

Thank you so much for this feedback, it is so helpful!

Developer

THE GAME UPDATE IS RELEASED!

The game UPDATE is released! check it out now here Bright Darkness!

What is new in the Bright Darkness v1.1 ?

CORE UPADATES:

- Decreased the wave length to 30 seconds

- You can now change aim angle while charging!

- Added a x3 power up!

- You can access the different paths and endings earlier now!

- Faster reloading

OTHER UPDATES:

- Improved animations

- Added visual effects and paticules and lighting

- more rich sounds

- Fixed the non saved volume settings

- You can skip the death scene for a faster replay

- The enemies are more dynamic

- The game pace increases faster

- Fixed bugs

Submitted(+1)

The sprite work looks great, especially the main character! I also really like the music. I think slightly shorter waves might have made it keep my attention a bit better---I liked aiming for the bird enemies a lot but after dying on the second wave I didn't really want to redo the first one. All in all though, excellent work!!!

Developer(+1)

You are absolutly right! And I already changed this in the game update that will be released after the end of ratings :)

Thank you so much for the feedback!

Developer

THE GAME UPDATE IS RELEASED!

The game UPDATE is released! check it out now here Bright Darkness!

What is new in the Bright Darkness v1.1 ?

CORE UPADATES:

- Decreased the wave length to 30 seconds

- You can now change aim angle while charging!

- Added a x3 power up!

- You can access the different paths and endings earlier now!

- Faster reloading

OTHER UPDATES:

- Improved animations

- Added visual effects and paticules and lighting

- more rich sounds

- Fixed the non saved volume settings

- You can skip the death scene for a faster replay

- The enemies are more dynamic

- The game pace increases faster

- Fixed bugs

Submitted(+1)

Nice tricky physics, enjoy your art and story. Thanks for the game!

Developer

Thank you so much!

Submitted(+1)

You could work more on animations. Grass floating on the wind looks ok, reloding animtion too, but wolf running is not working out. I know that running and walking animation cycles are something hard to learn but it's worth it.  You can give big amount of personality to your characters by them, for example you could give father little limping effect while running which would add some dramaturgy to the situation. After all, you've made an fun game with intresting theme and I really like it! Great job!

Developer

I totally agree for wolf running since I wasn't satisfied with the result as well, and I didn't want to waste more time since I didn't find a good reference. But I will make sure to edit the animation in the next version since I would have some spare time :) I love your other suggestion as well, it is very important to give personality and different dimentions to characters in story telling!

Thank you so much for this specific feedback, it will help improving my work so much!

Developer

THE GAME UPDATE IS RELEASED!

The game UPDATE is released! check it out now here Bright Darkness!

What is new in the Bright Darkness v1.1 ?

CORE UPADATES:

- Decreased the wave length to 30 seconds

- You can now change aim angle while charging!

- Added a x3 power up!

- You can access the different paths and endings earlier now!

- Faster reloading

OTHER UPDATES:

- Improved animations

- Added visual effects and paticules and lighting

- more rich sounds

- Fixed the non saved volume settings

- You can skip the death scene for a faster replay

- The enemies are more dynamic

- The game pace increases faster

- Fixed bugs

Submitted(+1)

I forgot to say i also like your faceoff title screen with the hero and different animals you will face. Nicely done!

Submitted(+1)

Your art is nice and concept is done quite well. I liked you rock throwing physics for throwing into air and then landing on other animals if you missed the birds. Good job looks both nice and is fun so you suceeded on both goals for a game.

Developer(+1)

Thank you so much, I am glad you liked it, your game was fire as well :)

Submitted(+1)

Great game! I loved the artwork ~ 

Aiming is a little hard though. It seems to me that maybe the direction is always aligned with where the mouse is.  or maybe I am just bad, lol. 
Thank you for sharing!

Developer

Thank you so much!

well, this is how it is supposed to be, the arrow always looks at the mouse and you throw the rock with some power, but it will not reach the mouse because of gravity power, that is what makes it challenging!

Thanks again for your beautiful feedback!

Submitted(+1)

This is a really fun and well made game, I can't believe you did it all by yourself! Congrats!

Developer

Thanks so much, I really am glad that you like it!

Submitted(+1)

All those poor doggy noses! Great job!

Submitted(+1)

5 stars all the way down! I really loved your game.  I thought the art style was cute, the music matched perfectly,  Great job!

Developer(+1)

Thank you Teharra for your kind words, it really honors me that you like the game!

Developer(+1)

THE GAME UPDATE IS RELEASED!

The game UPDATE is released! check it out now here Bright Darkness!

What is new in the Bright Darkness v1.1 ?

CORE UPADATES:

- Decreased the wave length to 30 seconds

- You can now change aim angle while charging!

- Added a x3 power up!

- You can access the different paths and endings earlier now!

- Faster reloading

OTHER UPDATES:

- Improved animations

- Added visual effects and paticules and lighting

- more rich sounds

- Fixed the non saved volume settings

- You can skip the death scene for a faster replay

- The enemies are more dynamic

- The game pace increases faster

- Fixed bugs

Submitted (1 edit) (+1)

I think the game changes the menu track when you go to the settings, and that track's volume is lower than the main menu's music, this makes it hard to gauge the correct sound level. Still, I'd say that even setting them to the bare minimum the slider allows without being 0, is still way too high. My system audio is at 30, this means that what people usually use (100) in the device's audio volume settings, would sound with more than triple the strenght. 

The game is neat, it plays smoothly, and the art style and presentation is on point, but i seriously encourage you to address the volume levels and related settings of the game.

Cheers ;)

Developer(+1)

This is a great note! Unfortunatly I noticed that late, but of course it will be fixed in the update that will be released after the finish of rating period with some more features and fixing :)

Thanks so much for your precious feedback!

Submitted(+1)

You're welcome! :D

Developer

THE GAME UPDATE IS RELEASED!

The game UPDATE is released! check it out now here Bright Darkness!

What is new in the Bright Darkness v1.1 ?

CORE UPADATES:

- Decreased the wave length to 30 seconds

- You can now change aim angle while charging!

- Added a x3 power up!

- You can access the different paths and endings earlier now!

- Faster reloading

OTHER UPDATES:

- Improved animations

- Added visual effects and paticules and lighting

- more rich sounds

- Fixed the non saved volume settings

- You can skip the death scene for a faster replay

- The enemies are more dynamic

- The game pace increases faster

- Fixed bugs

Submitted(+1)

I can feel the Undertale influence here!
Great job for doing all the art and animations by yourself!
It's not an easy task, but you did a great job!

Well done!

Developer

I am glad you noticed Undertale influence in my game, Undertale is indeed one of my biggest inspirations :)

Thank you so much, the animations were really taking too much time to make, but it is nothing if you like it :)

Developer

I am glad you noticed Undertale influence in my game, Undertale is indeed one of my biggest inspirations :)

Thank you so much, the animations were really taking too much time to make, but it is nothing if you like it :)

Developer

THE GAME UPDATE IS RELEASED!

The game UPDATE is released! check it out now here Bright Darkness!

What is new in the Bright Darkness v1.1 ?

CORE UPADATES:

- Decreased the wave length to 30 seconds

- You can now change aim angle while charging!

- Added a x3 power up!

- You can access the different paths and endings earlier now!

- Faster reloading

OTHER UPDATES:

- Improved animations

- Added visual effects and paticules and lighting

- more rich sounds

- Fixed the non saved volume settings

- You can skip the death scene for a faster replay

- The enemies are more dynamic

- The game pace increases faster

- Fixed bugs

Submitted(+1)

Nice game.

Sound setting bugged. If you access the setting again or click the credit, the sound settings will reset to 0. So in order to avoid this problem, I had to set the sounds and start the game.

I didn't play until the end because I'm not available after this.

Developer

Yeah, unfortunately I noticed that late, it will be fixed in the update coming out after the finish of ratings!

Thanks for your feedback DRAKOSEA!

Submitted(+1)

Well done

Submitted(+1)

really liked the story and gameplay! had alotta fun!

Developer

Thank you so much, I really appreciate that!

Submitted(+1)

I really enjoyed your game Abdo! All the handcrafted visuals were so cool looking and I can't believe you created all that with the number of animations you had as well! The story was very meaningful to me because I have a young niece who is like a daughter to me and so it put me in the mindset I was throwing rocks to save her. The multiple endings had me replaying to see what else you had animated in there as they were all so beautifully done.

The controls for the arc felt very nice and it was satisfying to hit the enemies with a well-placed chuck. Fantastic submission!

Developer

I am very happy you appreciate my art work  since it was really taking forever haha. I am glad you liked the story either and that it was meaningful for you, bless your niece :)

I am glad you liked the gameplay overall, this makes me happy, I will make the game better very soon in the next update :)

Developer

THE GAME UPDATE IS RELEASED!

The game UPDATE is released! check it out now here Bright Darkness!

What is new in the Bright Darkness v1.1 ?

CORE UPADATES:

- Decreased the wave length to 30 seconds

- You can now change aim angle while charging!

- Added a x3 power up!

- You can access the different paths and endings earlier now!

- Faster reloading

OTHER UPDATES:

- Improved animations

- Added visual effects and paticules and lighting

- more rich sounds

- Fixed the non saved volume settings

- You can skip the death scene for a faster replay

- The enemies are more dynamic

- The game pace increases faster

- Fixed bugs

Developer

THE GAME UPDATE IS RELEASED!

The game UPDATE is released! check it out now here Bright Darkness!

What is new in the Bright Darkness v1.1 ?

CORE UPADATES:

- Decreased the wave length to 30 seconds

- You can now change aim angle while charging!

- Added a x3 power up!

- You can access the different paths and endings earlier now!

- Faster reloading

OTHER UPDATES:

- Improved animations

- Added visual effects and paticules and lighting

- more rich sounds

- Fixed the non saved volume settings

- You can skip the death scene for a faster replay

- The enemies are more dynamic

- The game pace increases faster

- Fixed bugs

Developer

THE GAME UPDATE IS RELEASED!

The game UPDATE is released! check it out now here Bright Darkness!

What is new in the Bright Darkness v1.1 ?

CORE UPADATES:

- Decreased the wave length to 30 seconds

- You can now change aim angle while charging!

- Added a x3 power up!

- You can access the different paths and endings earlier now!

- Faster reloading

OTHER UPDATES:

- Improved animations

- Added visual effects and paticules and lighting

- more rich sounds

- Fixed the non saved volume settings

- You can skip the death scene for a faster replay

- The enemies are more dynamic

- The game pace increases faster

- Fixed bugs

Submitted(+1)

I love the undertale part when you lose

Developer

Finally someone noticed the similarity to Undertale! Well, Undertale is my biggest inspiration in game developpement though :)

I am glad an Undertale fan liked my game, that makes my game seem better : )

Btw, did you notice I am using Sans sound with lower pitch?

Submitted(+1)

Awesome job! I liked the enemies in the game they were really cool looking! A nice game with good controls that are simple to pickup and enjoy but tough to master.
Excellent!

Developer(+1)

Thank you so much, I am glad you like the monsters, it was painful to draw and animate all those haha>

Your game looks fun, I am gonna check it out :)

Submitted(+1)

The gameplay, wave system and increasing difficulty with each wave are good. The art is cute. Good job!

Developer(+1)

Thanks for your feedback, I am glad you love it!

Viewing comments 60 to 41 of 108 · Next page · Previous page · First page · Last page