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Orca Attack's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Did your audio enhance the player experience | #14 | 3.611 | 3.611 |
Were the audio cues clear to understand | #16 | 3.444 | 3.444 |
Was the game fun to play | #17 | 3.278 | 3.278 |
Did the audio fit the game style and design | #19 | 3.444 | 3.444 |
Overall | #21 | 3.322 | 3.322 |
How essential were the audio cues to the gameplay | #28 | 2.833 | 2.833 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
If you were selected as the wildcard would you continue in the competition?
Yes, I would continue again :D
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Comments
You did a really good job on creating your creatures and world, I really enjoyed it and found it very cute until blood started spraying everywhere. The only feedback I can really give is extending your tile set to allow curves and smoother edger also could have been some under water tunnels etc to hide and travel through.
I like this idea, remind me of echo the dolphin. The orca attacking through walls is a bit frustrating. Background music is really nice ! Congrats !
I love how self-explanatory the game controls are, and the music and bubbly sound effects built some nice atmosphere. The layered instruments and music that changed with the story are a very nice touch.
Solid little game - Avoiding the whale felt good & the audio design was good. Well done
I really enjoyed this entry! I loved the background music and how it changed depending on what was happening in the game (pretty subtle effect but adds a lot - it was interesting to read about how it works in your description). The music and relaxing game play made me want to keep playing. I thought the orca sounded more like a monster than a fish, but to be honest I don't know what they're supposed sound like. I could definitely see myself playing more of this if you expand on it in the future. Really nice.
Pretty cool game! the swimming mechanics were pretty fun and the music was super relaxing. There was a strange bug where my score text wasn't displaying and It was just a black block
I really like how there’s some strategy to positioning yourself to quickly gobble up some fish after the orca passes through. Fun title, sound was definitely essential! Though was almost too easy to ward off the orca, given as soon as you touch the seaweed you’re already in the clear (slightly limiting how critical hearing the audio ahead of time is)
thanks for the feedback. I agree that the orca is a little to easy to evade, I will look into this for the next round
cool, sticks to the theme, fun to play
Although I think it would be a good idea to randomize orca's attacks a little bit
The orca growl captured the tension of needing to hide and made for a very suspenseful experience. The background music was tranquil and it is awesome how quickly the tone of the game can suddenly change when you need to find that seagrass. The leaderboard is a great addition and adds to the competitiveness, it hasn’t displayed my name for some reason but it’s still awesome. An idea for expanding the game would be adding a way for the seagrass to deteriorate the longer you stay in it, changing colour to indicate it so you have to keep moving to other areas until the inevitable happens when you face the orca
This was really good! Swimming around was fun, and the growl cues to hide were good.
This was a fun game, I really liked the music and and monster queue.
i love this game just like how i love tasty planet, idk eating stuff just feels good, and i think if the beaver gets bigger everytime he eats and when he eats to much he gets TOO BIG and now can eat the orca, maybe a role reversal where now you have to chase orcas as an engame thingy?? also good job for doing a leaderboard i dont know how to make one of those
Thats a funny idea. Lets see what round 3 brings, maybe we can work things out :D
Ha! I'm actually the top of a leaderboard for once! Though I know it will be short lived once somebody figures out there's one here...
Some really nice stuff going on here. Controls felt good. Was glad to see a WebGL build this time, too.
Audio was really nice, though I wouldn't say essential. But the way everything was brought together? Very pleasing.
Solid entry overall. Cheers!
Thank you for playing. Im also glad I made the WebGL build, although he's gotten on my last nerve. Yeah, I had some trouble finding a fun game mechanic that has audio essential. The game is playable if compeltly muted, but Its definetly more difficult.
The adaptive music was something I didn't even notice my first time playing but wow it sounds so good. Did you make it yourself or find all the different instruments in the track online? Took me wayyyy too long to realize how to catch fish, but once I did it was super satisfying. The art (specifically the colors) were a little offputting, would reccomend finding an easier color palette on the eyes (lospec has a lot). I was pleasently surprised, nicely done!
Thank you for the feedback. The Music is from the official Game Maker assets, which also provide single files for all the instruments. Had to adjust the volume of each manually but it works. I dont think the color pallet is the problem, because its the official color pallet of the game boy color, i think its more the user (therefore me xD) that has no clue how to make good art :D But thanks for the advice, i'll definetly get my next color palette there :)
No problem! Personally I don’t really like ‘classic’ Color palettes of old consoles and stuff :P but don’t diss your own art either. It’s obviously not amazing (I’m still learning and my art is far from amazing too) but it’s really charming and cute and perfect for this game!